Player Matchup

Geb
Geb
FeliFran-geminia
Geb
Level 21
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 14L
1,350 Elo+
Solo
Nemesis
Nemesis
Grade A8712
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Luxzifer
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,102 Elo+
Solo
Cthulhu
Cthulhu
Parzibal6
Cthulhu
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 12L
1,084 Elo+
Solo
Hel
Hel
guinvere580
Hel
Level 17
God Stats
12W - 10L
1,501 SR
Queue Stats
68W - 82L
1,267 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,261 Elo+

VS

Team Averages
Level 20
1,464 SR
1,351 Elo+
Ymir
Ymir
Ambertheotaku
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 187L
1,241 Elo+
Solo
Fenrir
Fenrir
DEMISER86
Fenrir
Level 13
God Stats
6W - 10L
1,269 SR
Queue Stats
16W - 26L
1,256 Elo+
Solo
Nike
Nike
EyeJustATE
Nike
Level 25
God Stats
63W - 52L
1,502 SR
Queue Stats
607W - 656L
1,390 Elo+
Solo
Neith
Neith
FTK__Assassin
Neith
Level 20
God Stats
11W - 10L
1,549 SR
Queue Stats
13W - 11L
1,529 Elo+
Solo
Rama
Rama
Rpbaldin
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 80L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
14,925
878
21,322
40,551
24,896
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Grade A8712
Nemesis
20
1 / 9 / 10
13,949
821
5,233
26,045
13,653
Zeus
20
7 / 10 / 10
15,758
927
24,149
19,141
8,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Parzibal6
Cthulhu
20
4 / 4 / 17
15,950
938
27,176
32,128
52,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
11 / 8 / 12
17,372
1,022
28,479
31,881
29,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 21
15,798
929
13,464
28,035
32,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
DEMISER86
Fenrir
20
9 / 16 / 14
16,698
982
23,831
31,119
20,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 0 / 21
17,412
1,024
17,531
19,789
23,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 15
18,327
1,078
48,018
21,677
8,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
7 / 3 / 19
16,771
987
36,421
15,179
5,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
128
26
Kills
38
38
Deaths
26
63
Assists
90
Player
Kills
Deaths
Assists
KDA
W
0
5
21
2.1
W
Fenrir
DEMISER86
Fenrir
9
16
14
1
W
8
0
21
18.5
W
14
2
15
10.75
L
3
7
14
1.43
L
Nemesis
Grade A8712
Nemesis
1
9
10
0.67
L
Zeus
7
10
10
1.2
L
Cthulhu
Parzibal6
Cthulhu
4
4
17
3.13
W
Rama
7
3
19
5.5
L
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,359
Damage
139,265
149,746
Taken
115,799
129,805
Mitigated
89,417
35,918
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,464
1,675
0
0
28,035
32,018
0
23,752
4,258
46,080
0
W
Fenrir
DEMISER86
Fenrir
23,831
10,126
0
1,826
31,119
20,205
0
25,921
5,173
0
41,144
W
17,531
4,519
0
0
19,789
23,224
0
17,649
2,115
457
34,751
W
48,018
29,481
1,315
5,381
21,677
8,431
0
19,789
1,863
0
77,197
L
21,322
5,846
1,274
3,920
40,551
24,896
0
2,101
38,450
40,578
0
L
Nemesis
Grade A8712
Nemesis
5,233
1,565
0
711
26,045
13,653
0
2,376
23,669
0
15,387
L
Zeus
24,149
6,668
0
0
19,141
8,686
0
2,919
16,222
54,134
0
L
Cthulhu
Parzibal6
Cthulhu
27,176
3,577
1,322
4,147
32,128
52,772
0
3,988
27,577
59,153
0
W
Rama
36,421
23,386
0
3,160
15,179
5,539
0
14,015
1,139
0
54,951
L
28,479
1,622
10,959
13,585
31,881
29,798
0
2,525
29,356
53,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,954
Gold Earned
85,006
255
Minions Killed
281
5
Camps Cleared
9
1,407,473
Distance Traveled
1,489,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,798
929
105
6
1
274,913
0
W
Fenrir
16,698
982
36
2
3
321,571
1
W
Nike
17,412
1,024
36
2
3
331,470
2
W
Neith
18,327
1,078
52
3
2
285,627
2
L
Geb
14,925
878
44
3
1
342,894
0
L
Nemesis
13,949
821
20
1
1
226,272
1
L
Zeus
15,758
927
57
3
1
197,805
1
L
Cthulhu
15,950
938
69
4
0
304,216
3
W
Rama
16,771
987
52
3
0
275,827
0
L
Hel
17,372
1,022
65
4
2
336,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role