Player Matchup

Cerberus
Cerberus
Jimmy_Buckets_06
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,594 Elo+
Party 2
Medusa
Medusa
YoussToBe
Medusa
Level 67
God Stats
6W - 13L
1,384 SR
Queue Stats
91W - 161L
1,341 Elo+
Party 2
Vulcan
Vulcan
storm-black-son
Vulcan
Level 23
God Stats
6W - 3L
1,746 SR
Queue Stats
89W - 58L
1,655 Elo+
Party 2
Team Averages
Level 34
1,543 SR
1,530 Elo+

VS

Team Averages
Level 82
1,565 SR
1,596 Elo+
Sylvanus
Sylvanus
accweg-_-Kratop
Sylvanus
Level 24
God Stats
114W - 70L
1,648 SR
Queue Stats
144W - 104L
1,590 Elo+
Party 1
Zeus
Zeus
nickreiskorn
Zeus
Level 98
God Stats
38W - 26L
1,452 SR
Queue Stats
170W - 131L
1,597 Elo+
Party 1
Osiris
Osiris
xImTrrapzZ
Osiris
Level 123
God Stats
3W - 0L
1,595 SR
Queue Stats
264W - 208L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
11,841
740
11,558
22,342
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
YoussToBe
Medusa
12
0 / 6 / 6
9,158
572
5,771
11,318
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 2
9,984
624
10,671
9,117
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 5 / 9
10,229
639
3,604
12,681
10,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
13 / 2 / 6
12,784
799
23,052
10,541
3,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
xImTrrapzZ
Osiris
15
6 / 1 / 9
11,220
701
9,718
11,521
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
20
20
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Medusa
YoussToBe
Medusa
0
6
6
0.5
W
Sylvanus
1
5
9
1.1
W
13
2
6
8
L
4
6
2
0.83
W
Osiris
xImTrrapzZ
Osiris
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
36,374
42,777
Taken
34,743
23,219
Mitigated
19,298
5,875
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,558
753
0
4,715
22,342
18,090
274
11,734
10,608
28,197
0
L
Medusa
YoussToBe
Medusa
5,771
1,851
0
910
11,318
2,972
0
8,039
3,279
0
38,773
W
Sylvanus
3,604
587
1,654
3,226
12,681
10,371
54
8,076
4,267
18,746
0
W
23,052
2,568
0
486
10,541
3,248
0
5,841
4,548
74,619
0
L
10,671
3,700
0
250
9,117
2,157
506
6,933
2,184
43,312
0
W
Osiris
xImTrrapzZ
Osiris
9,718
3,834
0
1,842
11,521
5,679
0
7,854
3,573
0
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
34,233
185
Minions Killed
203
0
Camps Cleared
0
826,360
Distance Traveled
774,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,841
740
46
3
0
257,380
1
L
Medusa
9,158
572
55
3
0
273,030
1
W
Sylvanus
10,229
639
30
2
0
222,190
2
W
Zeus
12,784
799
104
7
0
236,983
3
L
Vulcan
9,984
624
84
5
0
295,950
3
W
Osiris
11,220
701
69
4
0
315,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role