Player Matchup

King Arthur
King Arthur
Malefichor
King Arthur
Level 64
God Stats
14W - 13L
1,756 SR
Queue Stats
607W - 609L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
MetalH3adJesuS
Baron Samedi
Level 125
God Stats
20W - 16L
1,655 SR
Queue Stats
98W - 84L
1,567 Elo+
Solo
Ra
Ra
Rickpor
Ra
Level 128
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 6L
1,474 Elo+
Solo
Danzaburou
Danzaburou
ShadowOfTheMoon_
Danzaburou
Level 129
God Stats
247W - 281L
1,594 SR
Queue Stats
908W - 924L
1,550 Elo+
Solo
Ymir
Ymir
TheTumbaCerro
Ymir
Level 133
God Stats
15W - 9L
1,741 SR
Queue Stats
398W - 379L
1,560 Elo+
Solo
Team Averages
Level 116
1,651 SR
1,542 Elo+

VS

Team Averages
Level 92
1,653 SR
1,598 Elo+
Danzaburou
Danzaburou
Chadbrochill76
Danzaburou
Level 65
God Stats
13W - 7L
1,654 SR
Queue Stats
259W - 250L
1,560 Elo+
Solo
Aphrodite
Aphrodite
HanaShioShio
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 315L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
MRatonLaveur
Zhong Kui
Level 116
God Stats
11W - 3L
1,625 SR
Queue Stats
146W - 147L
1,550 Elo+
Solo
Thanatos
Thanatos
XxMaster07xX
Thanatos
Level 64
God Stats
10W - 6L
1,544 SR
Queue Stats
271W - 249L
1,562 Elo+
Solo
Nike
Nike
senbonsaucekura
Nike
Level 125
God Stats
637W - 243L
1,943 SR
Queue Stats
2,798W - 1,191L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Malefichor
King Arthur
20
1 / 5 / 13
13,433
840
13,945
31,767
29,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MetalH3adJesuS
Baron Samedi
20
7 / 5 / 10
15,944
997
22,910
24,418
14,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 5 / 11
12,950
809
11,141
20,161
15,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ShadowOfTheMoon_
Danzaburou
20
6 / 8 / 10
15,755
985
28,582
30,807
14,510
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 1 / 12
15,816
989
12,258
31,930
42,620
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

40

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chadbrochill76
Danzaburou
20
11 / 3 / 12
16,856
1,054
46,972
16,171
7,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
HanaShioShio
Aphrodite
20
1 / 3 / 12
13,487
843
17,205
13,612
16,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
MRatonLaveur
Zhong Kui
20
3 / 8 / 8
14,207
888
20,384
25,292
25,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
XxMaster07xX
Thanatos
20
5 / 1 / 16
14,817
926
25,191
9,588
4,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 20
14,873
930
24,454
31,114
36,568
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
18
Kills
24
24
Deaths
18
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chadbrochill76
Danzaburou
11
3
12
5.67
W
Aphrodite
HanaShioShio
Aphrodite
1
3
12
2.33
W
Zhong Kui
MRatonLaveur
Zhong Kui
3
8
8
0.88
L
King Arthur
Malefichor
King Arthur
1
5
13
1.5
L
Baron Samedi
MetalH3adJesuS
Baron Samedi
7
5
10
2.4
L
1
5
11
1.3
L
Danzaburou
ShadowOfTheMoon_
Danzaburou
6
8
10
1.38
L
3
1
12
9
W
Thanatos
XxMaster07xX
Thanatos
5
1
16
13
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,836
Damage
134,206
139,083
Taken
95,777
116,666
Mitigated
90,334
40,581
Healing
31,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chadbrochill76
Danzaburou
46,972
23,851
0
1,629
16,171
7,044
0
9,269
6,852
0
89,695
W
Aphrodite
HanaShioShio
Aphrodite
17,205
2,198
9,685
6,552
13,612
16,567
0
8,252
5,230
41,804
0
W
Zhong Kui
MRatonLaveur
Zhong Kui
20,384
2,313
0
4,234
25,292
25,680
0
11,320
13,797
62,360
0
L
King Arthur
Malefichor
King Arthur
13,945
1,096
0
595
31,767
29,481
0
9,892
21,875
607
22,841
L
Baron Samedi
MetalH3adJesuS
Baron Samedi
22,910
1,385
9,340
5,698
24,418
14,334
0
6,521
17,897
70,786
0
L
11,141
704
9,120
3,592
20,161
15,721
0
4,443
15,718
22,862
0
L
Danzaburou
ShadowOfTheMoon_
Danzaburou
28,582
17,134
0
8,633
30,807
14,510
0
6,581
24,226
0
77,163
L
12,258
1,492
0
3,603
31,930
42,620
0
10,152
21,778
23,938
0
W
Thanatos
XxMaster07xX
Thanatos
25,191
2,240
0
6,555
9,588
4,475
0
4,055
5,458
0
38,596
W
24,454
2,478
1,912
986
31,114
36,568
0
14,013
16,450
0
43,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,898
Gold Earned
74,240
315
Minions Killed
322
6
Camps Cleared
17
1,423,889
Distance Traveled
1,616,401
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,856
1,054
86
5
2
293,909
0
W
Aphrodite
13,487
843
57
4
1
308,800
0
W
Zhong Kui
14,207
888
104
7
14
296,218
1
L
King Arthur
13,433
840
30
2
1
309,466
0
L
Baron Samedi
15,944
997
118
7
2
287,955
0
L
Ra
12,950
809
34
2
1
215,581
2
L
Danzaburou
15,755
985
112
7
2
274,333
2
L
Ymir
15,816
989
21
1
0
336,554
2
W
Thanatos
14,817
926
31
2
0
341,206
3
W
Nike
14,873
930
44
3
0
376,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role