Player Matchup

Merlin
Merlin
IniTisT
Merlin
Level 29
God Stats
2W - 0L
1,658 SR
Queue Stats
4W - 3L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
Soruku
Amaterasu
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
panda2612
Sylvanus
Level 50
God Stats
1W - 1L
1,788 SR
Queue Stats
5W - 4L
1,357 Elo+
Party 2
Team Averages
Level 36
1,582 SR
1,413 Elo+

VS

Team Averages
Level 7
1,626 SR
1,307 Elo+
Danzaburou
Danzaburou
BearOfTheHell
Danzaburou
Level 6
God Stats
13W - 10L
1,710 SR
Queue Stats
18W - 15L
1,612 Elo+
Solo
Ymir
Ymir
Benny0242
Ymir
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 30L
1,128 Elo+
Party 1
Tiamat
Tiamat
XMatteo57
Tiamat
Level 8
God Stats
3W - 5L
1,462 SR
Queue Stats
7W - 22L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IniTisT
Merlin
17
9 / 4 / 10
13,843
692
25,273
13,854
7,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Soruku
Amaterasu
18
9 / 3 / 11
13,907
695
12,366
20,472
15,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
panda2612
Sylvanus
17
3 / 3 / 18
14,013
701
11,247
22,121
23,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearOfTheHell
Danzaburou
17
5 / 7 / 3
13,736
687
19,188
18,882
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
2 / 9 / 6
12,030
602
9,840
27,019
18,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
XMatteo57
Tiamat
15
3 / 6 / 6
11,998
600
16,424
14,990
11,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
21
Kills
10
10
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BearOfTheHell
Danzaburou
5
7
3
0.93
L
Ymir
2
9
6
0.56
W
Merlin
IniTisT
Merlin
9
4
10
3.5
W
Amaterasu
Soruku
Amaterasu
9
3
11
4.83
L
Tiamat
XMatteo57
Tiamat
3
6
6
1
W
Sylvanus
panda2612
Sylvanus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
45,452
56,447
Taken
60,891
46,704
Mitigated
36,069
19,821
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BearOfTheHell
Danzaburou
19,188
10,486
0
4,183
18,882
5,612
2,098
9,677
9,205
0
79,728
L
Ymir
9,840
1,928
0
1,074
27,019
18,812
679
17,906
9,113
23,342
0
W
Merlin
IniTisT
Merlin
25,273
3,059
0
216
13,854
7,146
1,978
5,453
8,401
86,141
0
W
Amaterasu
Soruku
Amaterasu
12,366
6,564
1,214
6,387
20,472
15,574
196
10,932
9,540
0
43,994
L
Tiamat
XMatteo57
Tiamat
16,424
782
549
3,083
14,990
11,645
294
9,020
5,970
42,801
0
W
Sylvanus
panda2612
Sylvanus
11,247
3,110
5,213
6,791
22,121
23,984
642
10,595
11,526
38,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
37,764
199
Minions Killed
200
0
Camps Cleared
0
988,788
Distance Traveled
952,950
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,736
687
118
6
0
315,990
3
L
Ymir
12,030
602
38
2
0
304,206
2
W
Merlin
13,843
692
100
5
0
308,876
4
W
Amaterasu
13,907
695
39
2
0
367,223
7
L
Tiamat
11,998
600
44
2
0
332,754
2
W
Sylvanus
14,013
701
60
3
0
312,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role