Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SayOnions
Medusa
Level 51
God Stats
1W - 4L
1,576 SR
Queue Stats
97W - 99L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
Takito95
Ao Kuang
Level 27
God Stats
3W - 1L
1,979 SR
Queue Stats
343W - 303L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
Tisaso
Cthulhu
Level 121
God Stats
6W - 7L
1,644 SR
Queue Stats
367W - 328L
1,564 Elo+
Party 3
Neith
Neith
TooSpiritual
Neith
Level 16
God Stats
0W - 1L
1,868 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 72
1,713 SR
1,535 Elo+

VS

Team Averages
Level 57
1,516 SR
1,571 Elo+
Chaac
Chaac
EL C4LABER
Chaac
Level 139
God Stats
17W - 18L
1,695 SR
Queue Stats
300W - 307L
1,554 Elo+
Party 1
Tyr
Tyr
Jdawgsuperstar
Tyr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,789 Elo+
Solo
Nemesis
Nemesis
Samucho_01
Nemesis
Level 8
God Stats
2W - 1L
1,367 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
TerMiixCapo
Danzaburou
Level 55
God Stats
1W - 2L
1,279 SR
Queue Stats
30W - 40L
1,701 Elo+
Party 1
Ao Kuang
Ao Kuang
Tuilier
Ao Kuang
Level 46
God Stats
4W - 4L
1,740 SR
Queue Stats
86W - 90L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 0 / 2
6,407
493
5,222
5,678
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SayOnions
Medusa
9
1 / 6 / 1
5,911
455
2,890
7,170
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Takito95
Ao Kuang
11
4 / 5 / 1
7,024
540
6,998
13,343
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Tisaso
Cthulhu
11
1 / 3 / 1
6,595
507
5,327
7,510
5,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

9
0 / 4 / 0
5,662
436
2,646
8,202
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 0 / 1
7,660
589
5,842
6,672
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
6 / 2 / 4
7,046
542
6,614
10,552
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Samucho_01
Nemesis
10
1 / 1 / 1
6,045
465
3,770
8,496
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TerMiixCapo
Danzaburou
12
5 / 3 / 2
7,456
574
6,043
7,269
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Tuilier
Ao Kuang
12
3 / 2 / 1
7,162
551
6,227
10,042
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
18
18
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
0
2
3
W
Chaac
3
0
1
3.5
W
6
2
4
4
W
Nemesis
Samucho_01
Nemesis
1
1
1
1.5
L
Medusa
SayOnions
Medusa
1
6
1
0.25
L
Ao Kuang
Takito95
Ao Kuang
4
5
1
0.9
W
Danzaburou
TerMiixCapo
Danzaburou
5
3
2
2
L
Cthulhu
Tisaso
Cthulhu
1
3
1
0.5
L
0
4
0
0
W
Ao Kuang
Tuilier
Ao Kuang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
28,496
41,903
Taken
43,031
18,952
Mitigated
17,098
14,821
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,222
1,240
1,298
3,192
5,678
5,256
0
0
5,678
0
19,423
W
Chaac
5,842
668
0
4,092
6,672
3,393
714
0
6,672
0
44,157
W
6,614
1,062
0
5,434
10,552
5,126
0
1,598
8,954
0
18,856
W
Nemesis
Samucho_01
Nemesis
3,770
2,113
0
2,633
8,496
3,067
0
2,748
5,748
0
37,417
L
Medusa
SayOnions
Medusa
2,890
1,893
0
562
7,170
1,420
0
0
7,170
0
23,175
L
Ao Kuang
Takito95
Ao Kuang
6,998
2,540
0
5,761
13,343
3,766
0
2,425
10,918
34,825
0
W
Danzaburou
TerMiixCapo
Danzaburou
6,043
2,291
0
2,594
7,269
2,008
876
1,761
5,508
0
35,097
L
Cthulhu
Tisaso
Cthulhu
5,327
1,118
124
1,415
7,510
5,940
0
3,802
3,708
28,969
0
L
2,646
1,421
0
2,469
8,202
2,570
0
0
8,202
0
23,307
W
Ao Kuang
Tuilier
Ao Kuang
6,227
2,344
0
5,007
10,042
3,504
0
6,218
3,824
35,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
35,369
236
Minions Killed
315
0
Camps Cleared
0
1,169,273
Distance Traveled
1,278,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,407
493
29
2
0
279,565
3
W
Chaac
7,660
589
82
6
0
272,823
2
W
Tyr
7,046
542
22
2
0
293,811
2
W
Nemesis
6,045
465
61
5
0
253,840
0
L
Medusa
5,911
455
46
4
0
226,046
0
L
Ao Kuang
7,024
540
61
5
0
230,721
0
W
Danzaburou
7,456
574
65
5
0
213,785
0
L
Cthulhu
6,595
507
52
4
0
219,731
0
L
Neith
5,662
436
48
4
0
213,210
3
W
Ao Kuang
7,162
551
85
7
0
244,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role