Player Matchup

Serqet
Serqet
ITCHIO
Serqet
Level 8
God Stats
3W - 5L
1,433 SR
Queue Stats
10W - 15L
1,195 Elo+
Solo
Medusa
Medusa
Lightning2k7
Medusa
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
He Bo
He Bo
RaiZatoX
He Bo
Level 28
God Stats
7W - 8L
1,532 SR
Queue Stats
80W - 82L
1,265 Elo+
Solo
Cerberus
Cerberus
gadadi88
Cerberus
Level 22
God Stats
8W - 5L
1,397 SR
Queue Stats
115W - 98L
1,399 Elo+
Solo
Bellona
Bellona
julieL
Bellona
Level 16
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,075 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,287 Elo+

VS

Team Averages
Level 23
1,466 SR
1,288 Elo+
Cupid
Cupid
Haydenashall17
Cupid
Level 23
God Stats
16W - 13L
1,342 SR
Queue Stats
88W - 91L
1,242 Elo+
Party 1
Ymir
Ymir
MarcoPolo420lll
Ymir
Level 28
God Stats
6W - 11L
1,335 SR
Queue Stats
97W - 138L
1,219 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mxtt1105
Tsukuyomi
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 86L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
Raptor_enduro
Heimdallr
Level 28
God Stats
9W - 4L
1,696 SR
Queue Stats
67W - 72L
1,364 Elo+
Party 2
Thoth
Thoth
Vesubie_MaRk0
Thoth
Level 14
God Stats
3W - 1L
1,458 SR
Queue Stats
31W - 24L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ITCHIO
Serqet
9
1 / 5 / 2
6,336
396
2,617
10,177
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
2 / 8 / 5
7,734
483
10,803
12,690
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
RaiZatoX
He Bo
12
4 / 5 / 0
7,307
457
3,962
8,851
2,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
gadadi88
Cerberus
12
5 / 6 / 0
8,014
501
5,529
13,150
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
julieL
Bellona
5
0 / 3 / 2
5,281
330
1,780
4,789
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,560
598
4,148
5,943
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 8
9,432
590
7,260
8,195
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Mxtt1105
Tsukuyomi
15
6 / 1 / 2
9,315
582
6,094
9,527
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Raptor_enduro
Heimdallr
16
7 / 3 / 2
10,278
642
8,983
9,123
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 4
8,296
519
8,312
9,786
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
27
27
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Serqet
ITCHIO
Serqet
1
5
2
0.4
L
Medusa
2
8
5
0.56
W
6
2
8
5
W
Tsukuyomi
Mxtt1105
Tsukuyomi
6
1
2
7
L
He Bo
RaiZatoX
He Bo
4
5
0
0.8
W
Heimdallr
Raptor_enduro
Heimdallr
7
3
2
2.67
W
3
6
4
0.83
L
Cerberus
gadadi88
Cerberus
5
6
0
0.83
L
Bellona
julieL
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
34,797
49,657
Taken
42,574
20,913
Mitigated
18,377
6,663
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
2,221
54
2,960
5,943
1,771
2,022
1,152
4,791
0
45,857
L
Serqet
ITCHIO
Serqet
2,617
916
0
1,642
10,177
2,713
0
2,497
7,586
0
18,643
L
Medusa
10,803
5,317
0
1,761
12,690
3,752
2,082
4,921
7,411
0
42,974
W
7,260
2,153
0
736
8,195
6,178
340
1,518
6,677
26,253
0
W
Tsukuyomi
Mxtt1105
Tsukuyomi
6,094
1,819
0
4,017
9,527
3,476
569
635
8,892
0
51,233
L
He Bo
RaiZatoX
He Bo
3,962
558
0
1,884
8,851
2,373
0
1,621
7,121
24,977
0
W
Heimdallr
Raptor_enduro
Heimdallr
8,983
3,454
207
1,994
9,123
4,703
4,346
4,136
4,987
0
52,896
W
8,312
1,484
414
1,349
9,786
2,249
1,293
2,050
7,556
33,881
0
L
Cerberus
gadadi88
Cerberus
5,529
340
0
1,324
13,150
9,738
47
5,396
7,572
20,611
0
L
Bellona
julieL
Bellona
1,780
301
0
52
4,789
2,337
72
397
4,392
0
7,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
46,881
199
Minions Killed
379
0
Camps Cleared
0
1,268,392
Distance Traveled
1,467,088
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,560
598
86
5
0
294,427
0
L
Serqet
6,336
396
39
2
0
315,841
1
L
Medusa
7,734
483
65
4
0
269,284
0
W
Ymir
9,432
590
50
3
0
278,662
2
W
Tsukuyomi
9,315
582
89
6
0
345,435
1
L
He Bo
7,307
457
50
3
0
291,675
0
W
Heimdallr
10,278
642
106
7
0
288,677
0
W
Thoth
8,296
519
48
3
0
259,887
0
L
Cerberus
8,014
501
32
2
0
258,062
0
L
Bellona
5,281
330
13
1
0
133,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role