Player Matchup

Osiris
Osiris
BlvddyFTP
Osiris
Level 122
God Stats
23W - 11L
1,423 SR
Queue Stats
347W - 347L
1,412 Elo+
Party 3
Erlang Shen
Erlang Shen
CvltistFTP
Erlang Shen
Level 122
God Stats
157W - 127L
1,549 SR
Queue Stats
449W - 448L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
I am YESUS
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,314 Elo+
Solo
Kukulkan
Kukulkan
Impackz_407
Kukulkan
Level 26
God Stats
4W - 5L
1,677 SR
Queue Stats
4W - 6L
1,582 Elo+
Party 1
Ymir
Ymir
System_Criminal
Ymir
Level 56
God Stats
5W - 7L
1,477 SR
Queue Stats
6W - 8L
1,630 Elo+
Party 1
Team Averages
Level 90
1,525 SR
1,479 Elo+

VS

Team Averages
Level 90
1,588 SR
1,461 Elo+
Sun Wukong
Sun Wukong
DOCTOR M0TA
Sun Wukong
Level 116
God Stats
12W - 14L
1,666 SR
Queue Stats
325W - 328L
1,532 Elo+
Solo
King Arthur
King Arthur
GSM_Isaac
King Arthur
Level 107
God Stats
0W - 1L
1,462 SR
Queue Stats
38W - 43L
1,528 Elo+
Party 2
Anubis
Anubis
IDGI T4LL K1D
Anubis
Level 74
God Stats
32W - 31L
1,624 SR
Queue Stats
152W - 169L
1,411 Elo+
Solo
Neith
Neith
lMarvineitorl
Neith
Level 89
God Stats
1W - 1L
1,688 SR
Queue Stats
36W - 33L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
namelessecho1313
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlvddyFTP
Osiris
20
11 / 3 / 6
13,019
542
24,456
25,568
25,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
CvltistFTP
Erlang Shen
20
7 / 1 / 7
12,145
506
20,782
19,025
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
16
0 / 5 / 10
10,291
429
11,187
12,893
8,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Impackz_407
Kukulkan
11
0 / 3 / 0
8,175
341
3,014
6,876
1,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 9
10,040
418
5,793
15,776
6,350
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOCTOR M0TA
Sun Wukong
18
6 / 4 / 4
11,654
486
14,255
25,636
14,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GSM_Isaac
King Arthur
17
2 / 5 / 6
10,867
453
15,294
33,704
23,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 7 / 5
9,077
378
12,350
12,864
6,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 3
9,606
400
8,254
11,574
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
15
2 / 3 / 3
10,419
434
6,786
10,988
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
20
Kills
13
13
Deaths
20
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
BlvddyFTP
Osiris
11
3
6
4.67
W
Erlang Shen
CvltistFTP
Erlang Shen
7
1
7
10.5
L
Sun Wukong
DOCTOR M0TA
Sun Wukong
6
4
4
2
L
King Arthur
GSM_Isaac
King Arthur
2
5
6
1
W
Nu Wa
0
5
10
1
L
1
7
5
0.5
W
Kukulkan
Impackz_407
Kukulkan
0
3
0
0
W
2
1
9
6.5
L
2
1
3
3.5
L
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,232
Damage
56,939
80,138
Taken
94,766
51,430
Mitigated
59,375
28,007
Healing
41,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BlvddyFTP
Osiris
24,456
11,360
0
13,106
25,568
25,319
282
5,680
19,570
0
93,478
W
Erlang Shen
CvltistFTP
Erlang Shen
20,782
10,389
0
4,373
19,025
9,800
549
3,472
15,553
0
124,335
L
Sun Wukong
DOCTOR M0TA
Sun Wukong
14,255
6,288
575
11,182
25,636
14,171
2,132
2,488
23,148
0
86,951
L
King Arthur
GSM_Isaac
King Arthur
15,294
1,517
0
9,357
33,704
23,302
0
6,189
27,515
534
74,802
W
Nu Wa
11,187
4,788
0
1,269
12,893
8,569
479
2,851
10,042
53,740
0
L
12,350
1,298
662
2,736
12,864
6,899
53
3,740
9,124
41,465
0
W
Kukulkan
Impackz_407
Kukulkan
3,014
681
516
1,765
6,876
1,392
276
2,775
4,101
30,591
0
W
5,793
624
1,560
5,418
15,776
6,350
676
4,892
10,884
42,074
0
L
8,254
2,156
0
5,710
11,574
4,790
591
2,808
8,766
0
68,052
L
Aphrodite
6,786
572
5,591
5,272
10,988
10,213
156
4,769
6,219
29,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
51,623
524
Minions Killed
493
0
Camps Cleared
0
2,026,507
Distance Traveled
2,047,789
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,019
542
158
7
0
471,221
9
W
Erlang Shen
12,145
506
152
6
0
529,620
1
L
Sun Wukong
11,654
486
119
5
0
464,289
3
L
King Arthur
10,867
453
138
6
0
431,126
2
W
Nu Wa
10,291
429
86
4
0
373,001
4
L
Anubis
9,077
378
76
3
0
298,179
2
W
Kukulkan
8,175
341
74
3
0
276,964
1
W
Ymir
10,040
418
54
2
0
375,701
0
L
Neith
9,606
400
112
5
0
409,234
5
L
Aphrodite
10,419
434
48
2
0
444,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role