Player Matchup

Artemis
Artemis
AlexandrosPalmos
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,304 Elo+
Party 2
Athena
Athena
MuggyMinotaur61
Athena
Level 27
God Stats
1W - 5L
1,511 SR
Queue Stats
107W - 167L
1,300 Elo+
Solo
Anubis
Anubis
NL_dvfh15_UK
Anubis
Level 15
God Stats
10W - 7L
1,483 SR
Queue Stats
36W - 29L
1,480 Elo+
Solo
Pele
Pele
Sechouk
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,156 Elo+
Party 2
Nike
Nike
yung_TasosxX
Nike
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 15
1,499 SR
1,348 Elo+

VS

Team Averages
Level 25
1,517 SR
1,369 Elo+
Zeus
Zeus
Dimasya_zp
Zeus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,389 Elo+
Solo
Ymir
Ymir
Viddal1312
Ymir
Level 17
God Stats
31W - 23L
1,311 SR
Queue Stats
85W - 91L
1,321 Elo+
Party 1
Izanami
Izanami
WorldLegend-14
Izanami
Level 29
God Stats
5W - 0L
1,791 SR
Queue Stats
5W - 2L
1,296 Elo+
Solo
Achilles
Achilles
lessive-concise
Achilles
Level 27
God Stats
17W - 20L
1,460 SR
Queue Stats
112W - 130L
1,436 Elo+
Solo
Arachne
Arachne
xXShadowHawkX
Arachne
Level 29
God Stats
12W - 14L
1,522 SR
Queue Stats
85W - 115L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,082
443
6,513
10,317
3,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 10 / 5
8,127
508
7,974
15,757
6,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
15
8 / 7 / 8
9,584
599
12,547
9,681
4,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Sechouk
Pele
13
5 / 9 / 6
8,845
553
8,838
12,921
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 10 / 4
6,797
425
5,143
15,228
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 5
8,942
559
9,531
8,605
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 4 / 7
8,624
539
11,754
15,268
12,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 5 / 7
8,860
554
8,829
9,578
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
14
8 / 2 / 9
8,882
555
9,184
12,699
10,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
16
13 / 5 / 6
9,700
606
10,747
16,704
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
21
Kills
42
43
Deaths
21
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
7
5
5
1.9
L
4
10
5
0.65
L
Anubis
8
7
8
1.71
L
Pele
Sechouk
Pele
5
9
6
0.89
W
9
4
7
3.13
W
5
5
7
1.7
W
Achilles
8
2
9
6.25
W
Arachne
13
5
6
3.2
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
50,045
63,904
Taken
62,854
26,560
Mitigated
32,827
4,176
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,513
3,072
0
30
10,317
3,593
331
4,367
5,782
0
25,998
W
9,531
1,597
0
1,125
8,605
2,488
477
1,976
6,510
43,999
0
L
7,974
2,130
0
0
15,757
6,313
99
6,320
9,249
28,615
0
L
Anubis
12,547
979
0
1,571
9,681
4,720
354
2,422
7,103
38,700
0
L
Pele
Sechouk
Pele
8,838
2,212
0
1,229
12,921
4,338
0
1,722
11,153
0
33,372
W
11,754
2,709
0
2,646
15,268
12,160
108
5,986
9,148
38,810
0
W
8,829
5,709
0
934
9,578
2,310
3,468
5,740
3,763
0
45,772
W
Achilles
9,184
2,518
476
1,962
12,699
10,587
1,156
2,336
10,263
0
42,297
W
Arachne
10,747
7,780
0
8,078
16,704
5,282
39
4,483
12,196
0
50,508
L
5,143
1,672
0
1,346
15,228
7,596
129
5,710
9,332
0
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
45,008
197
Minions Killed
367
0
Camps Cleared
0
1,372,160
Distance Traveled
1,336,181
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,082
443
32
2
0
263,584
0
W
Zeus
8,942
559
70
4
0
259,215
2
L
Athena
8,127
508
39
2
0
276,810
0
L
Anubis
9,584
599
57
4
0
268,488
0
L
Pele
8,845
553
42
3
0
286,620
1
W
Ymir
8,624
539
56
4
0
262,167
0
W
Izanami
8,860
554
88
6
0
231,568
0
W
Achilles
8,882
555
67
4
0
310,343
0
W
Arachne
9,700
606
86
5
0
272,888
0
L
Nike
6,797
425
27
2
0
276,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role