Player Matchup

Loki
Loki
DroooSuperMan
Loki
Level 12
God Stats
2W - 3L
1,440 SR
Queue Stats
34W - 28L
1,265 Elo+
Party 1
Ares
Ares
Hokz
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,226 Elo+
Party 1
Hera
Hera
SoveR1996
Hera
Level 28
God Stats
11W - 16L
1,082 SR
Queue Stats
78W - 95L
1,328 Elo+
Party 3
Neith
Neith
WrongShell90
Neith
Level 28
God Stats
13W - 25L
1,296 SR
Queue Stats
97W - 101L
1,362 Elo+
Party 3
Yemoja
Yemoja
porovoz9
Yemoja
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 23L
1,279 Elo+
Party 1
Team Averages
Level 18
1,364 SR
1,292 Elo+

VS

Team Averages
Level 11
1,549 SR
1,317 Elo+
Olorun
Olorun
Aufnerinsel
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dragon98fire
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,188 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LandserWotan
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,188 Elo+
Party 4
Bellona
Bellona
NicoolDeux
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 75L
1,330 Elo+
Solo
Ne Zha
Ne Zha
Odomnu
Ne Zha
Level 16
God Stats
2W - 8L
1,744 SR
Queue Stats
99W - 96L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 10 / 13
23,469
559
35,287
42,933
19,840
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Hokz
Ares
20
7 / 14 / 25
18,697
445
20,241
51,308
68,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
20
3 / 11 / 12
19,918
474
17,039
29,167
15,134
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
25 / 10 / 13
26,132
622
60,411
44,382
26,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
porovoz9
Yemoja
20
4 / 5 / 25
18,784
447
12,861
33,830
40,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 13 / 16
17,887
426
30,164
35,478
17,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Dragon98fire
Jormungandr
20
5 / 13 / 13
17,113
407
22,587
42,801
58,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LandserWotan
Ah Muzen Cab
20
14 / 15 / 10
19,194
457
34,177
34,440
19,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
NicoolDeux
Bellona
20
6 / 11 / 4
16,418
391
11,211
24,183
23,260
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Odomnu
Ne Zha
20
21 / 12 / 9
25,892
616
52,680
51,413
27,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
101
64
Kills
49
50
Deaths
64
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
13
16
0.85
L
Jormungandr
Dragon98fire
Jormungandr
5
13
13
0.88
W
25
10
13
3.15
W
Ares
Hokz
Ares
7
14
25
1.39
L
Ah Muzen Cab
LandserWotan
Ah Muzen Cab
14
15
10
1.27
L
Bellona
NicoolDeux
Bellona
6
11
4
0.73
L
Ne Zha
Odomnu
Ne Zha
21
12
9
2.13
W
Hera
3
11
12
0.82
W
25
10
13
3.15
W
Yemoja
porovoz9
Yemoja
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,839
Damage
150,819
201,620
Taken
188,315
170,874
Mitigated
146,868
41,913
Healing
41,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
30,164
19,197
907
9,886
35,478
17,956
825
11,040
24,358
95,531
0
L
Jormungandr
Dragon98fire
Jormungandr
22,587
3,072
462
1,746
42,801
58,794
0
8,613
34,183
97,800
0
W
35,287
8,145
0
9,062
42,933
19,840
1,743
8,796
33,761
0
141,583
W
Ares
Hokz
Ares
20,241
2,169
0
1,470
51,308
68,195
854
16,691
34,013
51,519
0
L
Ah Muzen Cab
LandserWotan
Ah Muzen Cab
34,177
19,603
0
6,206
34,440
19,412
1,493
9,959
24,401
0
89,784
L
Bellona
NicoolDeux
Bellona
11,211
5,790
0
2,633
24,183
23,260
925
7,043
17,086
132
77,267
L
Ne Zha
Odomnu
Ne Zha
52,680
17,075
0
20,139
51,413
27,446
7,986
14,047
37,046
0
216,328
W
Hera
17,039
6,326
244
5,724
29,167
15,134
5,666
4,731
24,036
123,809
0
W
60,411
39,295
0
18,366
44,382
26,822
7,119
11,679
32,479
0
231,023
W
Yemoja
porovoz9
Yemoja
12,861
3,055
4,162
2,885
33,830
40,883
1,296
14,203
19,387
52,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,000
Gold Earned
96,504
734
Minions Killed
719
0
Camps Cleared
0
3,462,949
Distance Traveled
3,095,038
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,887
426
130
3
0
572,276
1
L
Jormungandr
17,113
407
98
2
0
682,156
1
W
Loki
23,469
559
145
3
0
733,000
0
W
Ares
18,697
445
42
1
0
683,970
0
L
Ah Muzen Cab
19,194
457
110
3
0
664,961
1
L
Bellona
16,418
391
117
3
0
485,380
0
L
Ne Zha
25,892
616
264
6
0
690,265
4
W
Hera
19,918
474
216
5
0
600,650
7
W
Neith
26,132
622
280
7
0
630,003
5
W
Yemoja
18,784
447
51
1
0
815,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role