Player Matchup

Tiamat
Tiamat
JaviWolf90
Tiamat
Level 29
God Stats
11W - 8L
1,594 SR
Queue Stats
68W - 62L
1,525 Elo+
Solo
Izanami
Izanami
JigiJevito
Izanami
Level 18
God Stats
130W - 145L
1,494 SR
Queue Stats
227W - 235L
1,419 Elo+
Solo
King Arthur
King Arthur
LegendsRt
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,335 Elo+
Solo
Yemoja
Yemoja
Oilyknockers
Yemoja
Level 28
God Stats
24W - 19L
1,177 SR
Queue Stats
198W - 153L
1,614 Elo+
Solo
Bellona
Bellona
wyebaned
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,235 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,426 Elo+

VS

Team Averages
Level 20
1,550 SR
1,428 Elo+
Susano
Susano
AlejandroGxD
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,558 Elo+
Solo
Yemoja
Yemoja
JayDub250
Yemoja
Level 28
God Stats
2W - 2L
1,409 SR
Queue Stats
113W - 113L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
LockLoko
Sun Wukong
Level 23
God Stats
3W - 2L
1,620 SR
Queue Stats
7W - 7L
1,301 Elo+
Solo
Nox
Nox
LupineKitten
Nox
Level 19
God Stats
57W - 59L
1,898 SR
Queue Stats
358W - 354L
1,506 Elo+
Solo
Neith
Neith
Wuzzi808
Neith
Level 4
God Stats
2W - 4L
1,325 SR
Queue Stats
38W - 49L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JaviWolf90
Tiamat
20
9 / 3 / 14
18,070
1,063
40,357
19,594
20,178
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JigiJevito
Izanami
20
17 / 8 / 9
18,904
1,112
53,577
27,939
18,463
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
LegendsRt
King Arthur
16
0 / 0 / 0
12,220
719
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
20
1 / 0 / 24
17,429
1,025
10,413
11,718
17,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
wyebaned
Bellona
20
2 / 6 / 15
15,125
890
11,815
28,966
28,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
4 / 8 / 6
15,387
905
16,911
29,963
12,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
JayDub250
Yemoja
20
1 / 2 / 13
17,276
1,016
10,162
18,657
25,617
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
LockLoko
Sun Wukong
20
4 / 8 / 10
15,673
922
22,785
32,609
36,868
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 6 / 7
16,062
945
13,768
18,658
8,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wuzzi808
Neith
20
3 / 5 / 10
15,550
915
18,872
20,915
9,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
29
Kills
17
17
Deaths
29
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
4
8
6
0.88
W
Tiamat
JaviWolf90
Tiamat
9
3
14
5.33
L
Yemoja
JayDub250
Yemoja
1
2
13
3.75
W
Izanami
JigiJevito
Izanami
17
8
9
2.69
W
King Arthur
LegendsRt
King Arthur
0
0
0
0
L
Sun Wukong
LockLoko
Sun Wukong
4
8
10
1.13
L
5
6
7
1.42
W
Yemoja
1
0
24
13
L
Neith
Wuzzi808
Neith
3
5
10
1.6
W
Bellona
wyebaned
Bellona
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,162
Damage
82,498
88,217
Taken
120,802
84,296
Mitigated
91,948
27,952
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
16,911
3,245
0
0
29,963
12,123
0
13,520
16,161
0
47,492
W
Tiamat
JaviWolf90
Tiamat
40,357
2,266
516
6,086
19,594
20,178
0
5,907
13,687
88,440
0
L
Yemoja
JayDub250
Yemoja
10,162
1,884
4,112
3,637
18,657
25,617
0
8,873
9,577
24,491
0
W
Izanami
JigiJevito
Izanami
53,577
45,103
0
30
27,939
18,463
0
8,721
19,218
121
103,587
W
King Arthur
LegendsRt
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
LockLoko
Sun Wukong
22,785
2,381
1,118
8,263
32,609
36,868
0
13,234
18,875
0
49,550
L
13,768
327
0
0
18,658
8,110
0
8,350
10,070
45,434
0
W
Yemoja
10,413
1,790
16,152
5,016
11,718
17,143
0
3,024
8,694
22,356
0
L
Neith
Wuzzi808
Neith
18,872
7,648
0
2,618
20,915
9,230
0
5,459
15,258
0
45,685
W
Bellona
wyebaned
Bellona
11,815
554
0
152
28,966
28,512
0
6,278
22,688
0
31,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,748
Gold Earned
79,948
334
Minions Killed
343
5
Camps Cleared
6
1,274,397
Distance Traveled
1,674,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,387
905
85
5
2
349,273
0
W
Tiamat
18,070
1,063
147
9
3
325,580
0
L
Yemoja
17,276
1,016
26
2
0
329,773
0
W
Izanami
18,904
1,112
127
7
0
294,061
0
W
King Arthur
12,220
719
0
0
0
4,549
0
L
Sun Wukong
15,673
922
73
4
2
336,859
0
L
Nox
16,062
945
77
5
1
347,462
0
W
Yemoja
17,429
1,025
23
1
1
329,804
0
L
Neith
15,550
915
82
5
1
311,254
0
W
Bellona
15,125
890
37
2
1
320,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role