Player Matchup

Medusa
Medusa
Ciastkowaty
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,533 Elo+
Party 1
Arachne
Arachne
CrupkA
Arachne
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Pazureka
Thanatos
Level 40
God Stats
23W - 26L
1,663 SR
Queue Stats
24W - 28L
1,581 Elo+
Party 1
Bacchus
Bacchus
SebqPDG
Bacchus
Level 16
God Stats
16W - 12L
1,879 SR
Queue Stats
141W - 145L
1,522 Elo+
Party 1
Agni
Agni
Ziemniak
Agni
Level 14
God Stats
7W - 8L
1,500 SR
Queue Stats
20W - 17L
1,654 Elo+
Party 1
Team Averages
Level 19
1,608 SR
1,558 Elo+

VS

Team Averages
Level 21
1,536 SR
1,447 Elo+
Ra
Ra
ErenPrime
Ra
Level 15
God Stats
4W - 3L
1,720 SR
Queue Stats
34W - 37L
1,348 Elo+
Solo
Bakasura
Bakasura
Jatetzon
Bakasura
Level 28
God Stats
18W - 10L
1,677 SR
Queue Stats
23W - 16L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
asgerk2003
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
balrog58-
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,346 Elo+
Solo
Pele
Pele
silverlabel
Pele
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 16L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 2 / 3
10,437
580
5,776
7,764
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
CrupkA
Arachne
15
6 / 4 / 2
9,969
554
8,232
11,076
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Pazureka
Thanatos
13
4 / 1 / 10
8,978
499
4,388
8,022
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SebqPDG
Bacchus
13
3 / 2 / 14
9,378
521
6,440
8,714
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
15
6 / 2 / 8
10,374
576
10,336
7,597
2,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 5
6,958
387
3,514
9,144
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Jatetzon
Bakasura
16
7 / 2 / 1
9,785
544
6,518
11,302
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
asgerk2003
Danzaburou
14
2 / 6 / 2
9,048
503
4,662
11,096
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
balrog58-
Ao Kuang
3
0 / 4 / 0
5,075
282
772
4,318
976
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 3
7,815
434
5,643
10,901
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
29
Kills
10
11
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
3
5.75
W
Arachne
CrupkA
Arachne
6
4
2
1.75
L
0
10
5
0.25
L
Bakasura
Jatetzon
Bakasura
7
2
1
3.75
W
Thanatos
Pazureka
Thanatos
4
1
10
9
W
Bacchus
SebqPDG
Bacchus
3
2
14
5
W
Agni
6
2
8
5
L
Danzaburou
asgerk2003
Danzaburou
2
6
2
0.5
L
Ao Kuang
balrog58-
Ao Kuang
0
4
0
0
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
21,109
43,173
Taken
46,761
23,666
Mitigated
16,480
11,814
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,776
4,331
0
218
7,764
2,910
3,977
601
6,857
0
48,189
W
Arachne
CrupkA
Arachne
8,232
6,737
0
2,839
11,076
5,419
1,384
972
10,008
0
57,149
L
3,514
117
246
337
9,144
3,011
0
4,279
4,657
24,347
0
L
Bakasura
Jatetzon
Bakasura
6,518
5,066
0
2,899
11,302
4,440
0
3,989
7,053
0
54,010
W
Thanatos
Pazureka
Thanatos
4,388
833
0
6,052
8,022
3,733
280
501
7,469
0
46,800
W
Bacchus
SebqPDG
Bacchus
6,440
1,111
0
1,199
8,714
8,776
568
1,008
7,209
25,007
0
W
Agni
10,336
1,268
0
1,506
7,597
2,828
2,038
940
6,462
57,457
0
L
Danzaburou
asgerk2003
Danzaburou
4,662
1,985
0
1,947
11,096
3,609
0
4,604
6,332
0
44,868
L
Ao Kuang
balrog58-
Ao Kuang
772
352
0
108
4,318
976
0
1,632
2,686
3,378
0
L
5,643
1,045
0
1,400
10,901
4,444
0
1,598
9,257
0
40,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
38,681
451
Minions Killed
352
0
Camps Cleared
0
1,777,988
Distance Traveled
1,397,509
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,437
580
107
6
0
347,614
0
W
Arachne
9,969
554
121
7
0
343,918
2
L
Ra
6,958
387
40
2
0
292,286
8
L
Bakasura
9,785
544
122
7
0
399,735
5
W
Thanatos
8,978
499
78
4
0
402,394
0
W
Bacchus
9,378
521
21
1
0
351,757
3
W
Agni
10,374
576
124
7
0
332,305
0
L
Danzaburou
9,048
503
92
5
0
279,149
0
L
Ao Kuang
5,075
282
7
0
0
138,352
2
L
Pele
7,815
434
91
5
0
287,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role