Player Matchup

Sobek
Sobek
HatsuneMikuFR
Sobek
Level 39
God Stats
2W - 1L
1,455 SR
Queue Stats
41W - 53L
1,393 Elo+
Party 3
Serqet
Serqet
Nakeau
Serqet
Level 34
God Stats
0W - 2L
1,334 SR
Queue Stats
51W - 67L
1,405 Elo+
Party 3
Ullr
Ullr
kataklonk
Ullr
Level 28
God Stats
5W - 7L
1,520 SR
Queue Stats
29W - 37L
1,370 Elo+
Party 3
Agni
Agni
mirou97
Agni
Level 58
God Stats
2W - 2L
1,490 SR
Queue Stats
311W - 305L
1,265 Elo+
Party 2
Guan Yu
Guan Yu
villeexx
Guan Yu
Level 18
God Stats
0W - 1L
1,296 SR
Queue Stats
105W - 92L
1,298 Elo+
Party 2
Team Averages
Level 35
1,419 SR
1,346 Elo+

VS

Team Averages
Level 60
1,524 SR
1,461 Elo+
Chernobog
Chernobog
Cipherling
Chernobog
Level 18
God Stats
3W - 2L
1,726 SR
Queue Stats
10W - 16L
1,402 Elo+
Party 4
Sun Wukong
Sun Wukong
Dollebolle
Sun Wukong
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 214L
1,537 Elo+
Solo
Athena
Athena
Gliiph
Athena
Level 154
God Stats
3W - 2L
1,431 SR
Queue Stats
148W - 132L
1,567 Elo+
Party 4
Eset
Eset
Simban977
Eset
Level 61
God Stats
3W - 1L
1,286 SR
Queue Stats
109W - 87L
1,425 Elo+
Party 1
Arachne
Arachne
Skibskebab
Arachne
Level 21
God Stats
4W - 1L
1,676 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,047
392
7,141
15,618
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Nakeau
Serqet
11
0 / 6 / 3
7,051
392
4,866
12,994
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
11
2 / 6 / 3
7,319
407
4,840
11,409
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
mirou97
Agni
13
3 / 4 / 0
8,241
458
5,040
9,605
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
villeexx
Guan Yu
13
0 / 4 / 0
7,420
412
2,597
10,126
7,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cipherling
Chernobog
13
2 / 2 / 10
8,169
454
8,495
9,410
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Dollebolle
Sun Wukong
18
7 / 0 / 0
11,077
615
7,193
10,358
7,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Gliiph
Athena
13
4 / 3 / 10
8,770
487
7,336
15,857
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
18
8 / 0 / 2
10,950
608
6,158
7,467
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Skibskebab
Arachne
15
3 / 1 / 8
9,125
507
6,184
12,243
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
24
25
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cipherling
Chernobog
2
2
10
3.5
W
Sun Wukong
Dollebolle
Sun Wukong
7
0
0
7
W
Athena
Gliiph
Athena
4
3
10
3
L
1
5
4
0.6
L
Serqet
Nakeau
Serqet
0
6
3
0.25
W
Eset
8
0
2
9
W
Arachne
Skibskebab
Arachne
3
1
8
7
L
Ullr
2
6
3
0.58
L
Agni
mirou97
Agni
3
4
0
0.75
L
Guan Yu
villeexx
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
35,366
59,752
Taken
55,335
34,524
Mitigated
31,471
11,951
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cipherling
Chernobog
8,495
5,793
0
3,996
9,410
3,817
0
2,552
6,630
0
44,055
W
Sun Wukong
Dollebolle
Sun Wukong
7,193
1,413
0
2,212
10,358
7,846
0
589
9,307
0
81,889
W
Athena
Gliiph
Athena
7,336
2,592
0
3,033
15,857
11,724
0
5,177
10,257
32,207
0
L
7,141
466
0
3,502
15,618
15,306
0
3,375
12,243
25,809
0
L
Serqet
Nakeau
Serqet
4,866
1,053
0
4,282
12,994
4,382
0
2,257
10,737
0
34,041
W
Eset
6,158
555
238
5,024
7,467
3,319
631
2,490
4,803
77,942
0
W
Arachne
Skibskebab
Arachne
6,184
5,063
0
6,399
12,243
4,765
206
1,612
10,631
0
53,162
L
Ullr
4,840
2,428
0
1,704
11,409
3,959
219
3,421
7,988
0
30,543
L
Agni
mirou97
Agni
5,040
448
0
1,066
9,605
3,176
870
4,441
5,164
45,661
0
L
Guan Yu
villeexx
Guan Yu
2,597
607
75
1,322
10,126
7,701
0
0
10,126
419
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
48,091
328
Minions Killed
545
0
Camps Cleared
0
1,689,954
Distance Traveled
1,754,536
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,169
454
77
4
0
300,465
5
W
Sun Wukong
11,077
615
178
10
0
390,700
7
W
Athena
8,770
487
36
2
0
377,452
7
L
Sobek
7,047
392
29
2
0
355,218
5
L
Serqet
7,051
392
66
4
0
389,688
6
W
Eset
10,950
608
156
9
0
285,983
7
W
Arachne
9,125
507
98
5
0
399,936
0
L
Ullr
7,319
407
65
4
0
300,869
3
L
Agni
8,241
458
90
5
0
325,026
4
L
Guan Yu
7,420
412
78
4
0
319,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role