Player Matchup

Pele
Pele
PrOgRiZzIe
Pele
Level 107
God Stats
4W - 2L
1,701 SR
Queue Stats
193W - 213L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaggyNaggy
Cu Chulainn
Level 32
God Stats
2W - 2L
1,704 SR
Queue Stats
41W - 26L
1,651 Elo+
Solo
Tiamat
Tiamat
deadtale
Tiamat
Level 41
God Stats
11W - 12L
1,483 SR
Queue Stats
55W - 75L
1,497 Elo+
Solo
Team Averages
Level 60
1,629 SR
1,561 Elo+

VS

Team Averages
Level 83
1,497 SR
1,620 Elo+
Fafnir
Fafnir
CryoViper
Fafnir
Level 39
God Stats
1W - 3L
1,383 SR
Queue Stats
175W - 109L
1,674 Elo+
Party 1
Artemis
Artemis
DemonKira
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
WarGuru15
Scylla
Level 101
God Stats
95W - 71L
1,608 SR
Queue Stats
481W - 407L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,947
695
4,167
7,739
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
RaggyNaggy
Cu Chulainn
9
0 / 3 / 1
6,265
627
6,037
10,003
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
deadtale
Tiamat
9
0 / 5 / 2
6,335
634
4,253
6,830
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CryoViper
Fafnir
10
2 / 1 / 9
8,228
823
2,918
8,680
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DemonKira
Artemis
11
3 / 1 / 9
7,904
790
9,055
8,555
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
WarGuru15
Scylla
11
7 / 0 / 5
8,507
851
9,255
4,874
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CryoViper
Fafnir
2
1
9
6.5
W
Artemis
DemonKira
Artemis
3
1
9
7.5
L
2
4
0
0.5
L
Cu Chulainn
RaggyNaggy
Cu Chulainn
0
3
1
0.17
W
Scylla
WarGuru15
Scylla
7
0
5
9.5
L
Tiamat
deadtale
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
21,228
24,572
Taken
22,109
10,645
Mitigated
12,410
5,000
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CryoViper
Fafnir
2,918
846
0
1,647
8,680
8,139
68
1,768
6,687
7,325
0
W
Artemis
DemonKira
Artemis
9,055
3,842
796
4,362
8,555
2,843
1,219
1,618
6,762
0
33,055
L
4,167
889
0
1,606
7,739
2,589
0
4,856
2,669
0
25,073
L
Cu Chulainn
RaggyNaggy
Cu Chulainn
6,037
1,106
0
2,020
10,003
4,915
0
3,551
6,260
0
19,716
W
Scylla
WarGuru15
Scylla
9,255
940
102
2,026
4,874
1,428
1,205
895
3,854
32,660
0
L
Tiamat
deadtale
Tiamat
4,253
273
0
1,374
6,830
3,141
0
3,289
3,391
14,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
24,639
98
Minions Killed
110
0
Camps Cleared
0
518,616
Distance Traveled
578,082
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,228
823
10
1
0
201,592
0
W
Artemis
7,904
790
55
6
0
177,511
1
L
Pele
6,947
695
52
5
0
188,633
0
L
Cu Chulainn
6,265
627
23
2
0
198,231
1
W
Scylla
8,507
851
45
5
0
198,979
3
L
Tiamat
6,335
634
23
2
0
131,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role