Player Matchup

Discordia
Discordia
ApolloMehari
Discordia
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,546 Elo+
Party 2
Merlin
Merlin
BeistaMaskin
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,647 Elo+
Party 2
Jormungandr
Jormungandr
Fallen-Ks
Jormungandr
Level 159
God Stats
1W - 3L
1,277 SR
Queue Stats
105W - 101L
1,488 Elo+
Solo
Bacchus
Bacchus
Fjordtott
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,832 Elo+
Party 2
Poseidon
Poseidon
Ruslenek
Poseidon
Level 112
God Stats
1W - 2L
1,750 SR
Queue Stats
43W - 23L
1,726 Elo+
Party 2
Team Averages
Level 93
1,505 SR
1,648 Elo+

VS

Team Averages
Level 84
1,459 SR
1,575 Elo+
Heimdallr
Heimdallr
Heedal1
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,584 Elo+
Solo
Nike
Nike
RockyTDMonkey
Nike
Level 106
God Stats
1W - 1L
1,296 SR
Queue Stats
85W - 54L
1,545 Elo+
Solo
Terra
Terra
VeryBadPing
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Vytrialis
Cerberus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 27L
1,721 Elo+
Party 1
Freya
Freya
주Stellar주
Freya
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 43L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApolloMehari
Discordia
16
1 / 3 / 5
9,606
739
14,025
9,187
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
5 / 3 / 3
10,896
838
17,767
10,720
4,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Fallen-Ks
Jormungandr
16
2 / 6 / 6
9,829
756
11,729
16,049
10,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Fjordtott
Bacchus
14
0 / 4 / 4
8,597
661
3,036
13,634
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Ruslenek
Poseidon
15
3 / 7 / 1
9,201
708
13,508
12,037
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heedal1
Heimdallr
18
2 / 3 / 17
10,829
833
10,091
12,231
6,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 0 / 1
7,478
575
568
963
517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 2 / 20
10,465
805
3,748
19,014
23,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Vytrialis
Cerberus
18
3 / 3 / 16
10,877
837
12,337
20,028
23,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 3 / 4
12,877
991
29,112
22,053
10,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
11
Kills
23
23
Deaths
11
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
ApolloMehari
Discordia
1
3
5
1.17
L
Merlin
5
3
3
2.17
L
Jormungandr
Fallen-Ks
Jormungandr
2
6
6
0.83
L
Bacchus
Fjordtott
Bacchus
0
4
4
0.5
W
Heimdallr
Heedal1
Heimdallr
2
3
17
3.5
W
0
0
1
0.5
L
Poseidon
Ruslenek
Poseidon
3
7
1
0.5
W
0
2
20
5
W
Cerberus
Vytrialis
Cerberus
3
3
16
3.67
W
18
3
4
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
55,856
61,627
Taken
74,289
38,514
Mitigated
64,632
11,271
Healing
44,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ApolloMehari
Discordia
14,025
434
1,842
1,940
9,187
3,871
442
8,362
825
30,445
0
L
Merlin
17,767
1,006
1,500
1,726
10,720
4,936
1,007
7,200
3,520
32,476
0
L
Jormungandr
Fallen-Ks
Jormungandr
11,729
1,625
427
1,231
16,049
10,277
32
11,293
4,756
22,799
0
L
Bacchus
Fjordtott
Bacchus
3,036
288
0
783
13,634
15,316
0
8,656
4,978
5,288
0
W
Heimdallr
Heedal1
Heimdallr
10,091
3,456
1,099
2,500
12,231
6,095
3,296
10,490
1,741
0
39,903
W
568
0
68
164
963
517
0
954
9
0
837
L
Poseidon
Ruslenek
Poseidon
13,508
1,099
660
1,162
12,037
4,114
366
9,686
2,351
27,050
0
W
3,748
1,039
12,424
8,584
19,014
23,716
372
13,841
5,173
8,654
0
W
Cerberus
Vytrialis
Cerberus
12,337
802
968
5,049
20,028
23,579
403
15,740
4,288
18,543
0
W
29,112
9,547
2,673
10,716
22,053
10,725
1,191
19,040
3,013
52,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
52,526
120
Minions Killed
140
0
Camps Cleared
0
1,091,321
Distance Traveled
995,398
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,606
739
28
2
0
249,961
0
L
Merlin
10,896
838
33
3
0
264,349
0
L
Jormungandr
9,829
756
21
2
0
181,077
0
L
Bacchus
8,597
661
3
0
0
207,836
0
W
Heimdallr
10,829
833
58
4
0
241,436
3
W
Nike
7,478
575
1
0
0
49,669
0
L
Poseidon
9,201
708
35
3
0
188,098
1
W
Terra
10,465
805
14
1
0
235,374
1
W
Cerberus
10,877
837
21
2
0
250,764
1
W
Freya
12,877
991
46
4
0
218,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role