Player Matchup

Janus
Janus
Diamond_Luis16
Janus
Level 136
God Stats
4W - 7L
1,397 SR
Queue Stats
148W - 149L
1,453 Elo+
Party 1
Apollo
Apollo
Niboru
Apollo
Level 87
God Stats
1W - 1L
1,748 SR
Queue Stats
134W - 144L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
PalskeStriker
Jing Wei
Level 114
God Stats
21W - 14L
1,532 SR
Queue Stats
77W - 66L
1,504 Elo+
Solo
Ganesha
Ganesha
TTtackle
Ganesha
Level 70
God Stats
0W - 2L
1,285 SR
Queue Stats
245W - 209L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
martin007813
Erlang Shen
Level 83
God Stats
0W - 3L
1,118 SR
Queue Stats
95W - 85L
1,491 Elo+
Party 2
Team Averages
Level 98
1,416 SR
1,501 Elo+

VS

Team Averages
Level 101
1,414 SR
1,505 Elo+
Tyr
Tyr
DiamondsPL
Tyr
Level 107
God Stats
2W - 3L
1,182 SR
Queue Stats
26W - 18L
1,567 Elo+
Solo
Tiamat
Tiamat
Dovahkiiin63
Tiamat
Level 89
God Stats
31W - 40L
1,483 SR
Queue Stats
385W - 399L
1,471 Elo+
Solo
Thor
Thor
Drumsy
Thor
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,502 Elo+
Solo
Danzaburou
Danzaburou
ImSoBadBangBang
Danzaburou
Level 72
God Stats
8W - 7L
1,407 SR
Queue Stats
413W - 422L
1,473 Elo+
Solo
Sobek
Sobek
RedNFiend
Sobek
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 232L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 5
18,124
585
22,714
21,750
9,105
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Niboru
Apollo
20
6 / 6 / 8
16,172
522
18,531
25,734
12,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
PalskeStriker
Jing Wei
20
9 / 6 / 8
18,647
602
43,102
39,184
18,918
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
TTtackle
Ganesha
19
1 / 6 / 20
13,197
426
18,207
26,810
35,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
martin007813
Erlang Shen
20
2 / 9 / 8
14,067
454
10,503
34,393
19,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
17,270
557
28,657
37,420
43,866
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
20
2 / 10 / 10
18,315
591
21,753
23,224
13,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Drumsy
Thor
20
7 / 6 / 7
16,704
539
10,208
29,338
14,163
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ImSoBadBangBang
Danzaburou
20
12 / 7 / 9
19,806
639
26,366
26,564
11,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
RedNFiend
Sobek
19
4 / 7 / 11
14,509
468
13,296
37,620
54,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
33
Kills
31
31
Deaths
34
49
Assists
47
Player
Kills
Deaths
Assists
KDA
L
15
4
5
4.38
W
6
4
10
2.75
W
Tiamat
2
10
10
0.7
W
Thor
Drumsy
Thor
7
6
7
1.75
W
Danzaburou
ImSoBadBangBang
Danzaburou
12
7
9
2.36
L
Apollo
Niboru
Apollo
6
6
8
1.67
L
Jing Wei
PalskeStriker
Jing Wei
9
6
8
2.17
W
Sobek
RedNFiend
Sobek
4
7
11
1.36
L
Ganesha
TTtackle
Ganesha
1
6
20
1.83
L
Erlang Shen
martin007813
Erlang Shen
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,057
Damage
100,280
147,871
Taken
154,166
95,434
Mitigated
137,146
49,438
Healing
48,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,714
1,655
468
3,722
21,750
9,105
890
7,688
13,974
118,774
0
W
28,657
7,733
0
10,433
37,420
43,866
935
7,645
29,707
0
100,748
W
Tiamat
21,753
2,542
185
7,835
23,224
13,690
2,206
11,162
11,624
134,687
0
W
Thor
Drumsy
Thor
10,208
2,776
0
7,717
29,338
14,163
2,839
7,322
21,820
0
126,151
W
Danzaburou
ImSoBadBangBang
Danzaburou
26,366
16,587
0
10,648
26,564
11,279
3,491
7,551
19,013
0
169,312
L
Apollo
Niboru
Apollo
18,531
11,014
0
10,353
25,734
12,521
3,902
4,175
21,513
0
160,380
L
Jing Wei
PalskeStriker
Jing Wei
43,102
32,451
0
22,275
39,184
18,918
3,797
5,927
33,113
0
186,638
W
Sobek
RedNFiend
Sobek
13,296
679
1,388
9,844
37,620
54,148
200
10,342
27,142
41,761
0
L
Ganesha
TTtackle
Ganesha
18,207
1,619
0
500
26,810
35,887
401
10,059
16,519
49,536
0
L
Erlang Shen
martin007813
Erlang Shen
10,503
5,093
0
12,120
34,393
19,003
1,665
6,616
27,703
0
93,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,207
Gold Earned
86,604
872
Minions Killed
777
0
Camps Cleared
0
2,930,376
Distance Traveled
2,837,087
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
18,124
585
239
8
0
591,271
6
W
Tyr
17,270
557
142
5
0
612,567
2
W
Tiamat
18,315
591
227
7
0
556,758
6
W
Thor
16,704
539
155
5
0
540,275
5
W
Danzaburou
19,806
639
210
7
0
576,057
9
L
Apollo
16,172
522
225
7
0
572,819
0
L
Jing Wei
18,647
602
261
8
0
560,915
3
W
Sobek
14,509
468
43
1
0
551,430
7
L
Ganesha
13,197
426
7
0
0
615,034
7
L
Erlang Shen
14,067
454
140
5
0
590,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role