Player Matchup

Nemesis
Nemesis
Ice Acr
Nemesis
Level 8
God Stats
0W - 4L
1,322 SR
Queue Stats
18W - 16L
1,456 Elo+
Solo
Kali
Kali
ItsMrWeedMan2U
Kali
Level 4
God Stats
1W - 4L
1,706 SR
Queue Stats
1W - 4L
1,655 Elo+
Solo
Da Ji
Da Ji
LilKritical
Da Ji
Level 25
God Stats
4W - 3L
1,658 SR
Queue Stats
36W - 35L
1,469 Elo+
Solo
Chang'e
Chang'e
PalePlum
Chang'e
Level 10
God Stats
60W - 56L
1,298 SR
Queue Stats
134W - 146L
1,494 Elo+
Solo
Cthulhu
Cthulhu
RampantTheTitan
Cthulhu
Level 28
God Stats
7W - 10L
1,422 SR
Queue Stats
242W - 218L
1,501 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,515 Elo+

VS

Team Averages
Level 10
1,634 SR
1,526 Elo+
Tiamat
Tiamat
Rosanante
Tiamat
Level 9
God Stats
1W - 1L
1,497 SR
Queue Stats
18W - 9L
1,484 Elo+
Solo
Bakasura
Bakasura
XxDarKx-787
Bakasura
Level 8
God Stats
2W - 0L
1,706 SR
Queue Stats
30W - 17L
1,578 Elo+
Solo
Cthulhu
Cthulhu
eddie66power
Cthulhu
Level 5
God Stats
5W - 1L
1,684 SR
Queue Stats
5W - 3L
1,571 Elo+
Solo
Bellona
Bellona
eworldwide7103
Bellona
Level 24
God Stats
171W - 171L
1,546 SR
Queue Stats
201W - 207L
1,496 Elo+
Solo
Ymir
Ymir
lorendu26
Ymir
Level 5
God Stats
1W - 0L
1,737 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ice Acr
Nemesis
20
4 / 6 / 19
14,391
959
18,139
23,974
10,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 13 / 17
14,816
988
18,153
30,873
15,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 6 / 11
17,853
1,190
31,266
23,109
11,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
PalePlum
Chang'e
20
4 / 7 / 12
14,348
957
10,057
21,340
10,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 1 / 24
17,581
1,172
49,824
29,330
17,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rosanante
Tiamat
20
5 / 7 / 12
15,413
1,028
29,619
24,100
15,536
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
XxDarKx-787
Bakasura
20
15 / 9 / 8
17,850
1,190
31,654
31,660
14,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
eddie66power
Cthulhu
20
3 / 6 / 17
15,961
1,064
15,874
28,885
32,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 9 / 9
14,813
988
26,122
26,636
24,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
1 / 12 / 10
12,805
854
7,574
24,557
10,532

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
86
43
Kills
30
33
Deaths
43
83
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ice Acr
Nemesis
4
6
19
2.25
L
6
13
17
1.12
L
18
6
11
3.92
L
Chang'e
PalePlum
Chang'e
4
7
12
1.43
L
11
1
24
23
W
Tiamat
Rosanante
Tiamat
5
7
12
1.57
W
Bakasura
XxDarKx-787
Bakasura
15
9
8
2.11
W
Cthulhu
eddie66power
Cthulhu
3
6
17
1.92
W
6
9
9
1.17
W
Ymir
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,439
Damage
110,843
128,626
Taken
135,838
66,130
Mitigated
96,852
22,238
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ice Acr
Nemesis
18,139
9,160
292
1,746
23,974
10,890
0
10,796
12,702
0
30,520
L
18,153
12,416
0
2,902
30,873
15,247
0
14,599
15,384
0
35,407
L
31,266
8,033
0
617
23,109
11,364
0
9,003
13,251
0
45,790
L
Chang'e
PalePlum
Chang'e
10,057
769
5,381
3,349
21,340
10,930
0
4,352
11,284
44,231
0
L
49,824
2,448
2,600
5,351
29,330
17,699
0
13,121
14,755
88,314
0
W
Tiamat
Rosanante
Tiamat
29,619
2,445
0
5,809
24,100
15,536
0
11,615
12,119
80,119
0
W
Bakasura
XxDarKx-787
Bakasura
31,654
23,993
402
5,460
31,660
14,395
0
13,262
17,838
0
53,802
W
Cthulhu
eddie66power
Cthulhu
15,874
774
1,383
2,502
28,885
32,359
0
11,201
17,365
33,074
0
W
26,122
10,972
358
2,162
26,636
24,030
0
11,019
15,120
0
53,581
W
Ymir
7,574
736
0
0
24,557
10,532
0
10,669
13,515
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,989
Gold Earned
76,842
270
Minions Killed
304
8
Camps Cleared
13
1,493,780
Distance Traveled
1,471,436
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,391
959
22
1
0
304,394
0
L
Kali
14,816
988
24
2
0
273,876
1
L
Da Ji
17,853
1,190
28
2
3
290,551
1
L
Chang'e
14,348
957
87
6
4
267,395
0
L
Cthulhu
17,581
1,172
109
7
1
357,564
0
W
Tiamat
15,413
1,028
122
8
4
282,993
0
W
Bakasura
17,850
1,190
78
5
8
326,449
0
W
Cthulhu
15,961
1,064
39
3
0
324,700
2
W
Bellona
14,813
988
52
3
1
286,332
0
W
Ymir
12,805
854
13
1
0
250,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role