Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PaPa_PinPin
Vulcan
Level 67
God Stats
30W - 30L
1,542 SR
Queue Stats
67W - 73L
1,437 Elo+
Solo
Arachne
Arachne
SilasBC
Arachne
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 120L
1,482 Elo+
Solo
Guan Yu
Guan Yu
TeKDiGGiTTY
Guan Yu
Level 106
God Stats
4W - 3L
1,536 SR
Queue Stats
84W - 73L
1,507 Elo+
Solo
Danzaburou
Danzaburou
beastmode098
Danzaburou
Level 68
God Stats
1W - 2L
1,540 SR
Queue Stats
62W - 44L
1,529 Elo+
Solo
Team Averages
Level 97
1,524 SR
1,491 Elo+

VS

Team Averages
Level 111
1,592 SR
1,499 Elo+
Thor
Thor
LBRIDEZ
Thor
Level 150
God Stats
26W - 23L
1,775 SR
Queue Stats
295W - 299L
1,505 Elo+
Solo
Artemis
Artemis
Lylapgia
Artemis
Level 126
God Stats
32W - 42L
1,603 SR
Queue Stats
231W - 280L
1,470 Elo+
Solo
Ra
Ra
alltimerapper1
Ra
Level 105
God Stats
39W - 33L
1,500 SR
Queue Stats
242W - 242L
1,455 Elo+
Solo
Hercules
Hercules
ii x Autumn
Hercules
Level 98
God Stats
3W - 3L
1,584 SR
Queue Stats
233W - 224L
1,475 Elo+
Solo
Ganesha
Ganesha
koekoe00
Ganesha
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 1 / 9
9,996
526
6,666
16,119
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
15
3 / 1 / 3
9,882
520
9,172
5,516
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SilasBC
Arachne
16
11 / 5 / 6
10,796
568
13,008
16,453
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TeKDiGGiTTY
Guan Yu
17
1 / 0 / 4
9,861
519
8,523
9,067
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
beastmode098
Danzaburou
18
9 / 1 / 5
11,614
611
15,742
18,508
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LBRIDEZ
Thor
14
4 / 5 / 1
9,386
494
6,667
13,781
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Lylapgia
Artemis
12
2 / 8 / 0
7,850
413
7,024
12,244
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
8,344
439
4,164
9,941
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ii x Autumn
Hercules
15
1 / 3 / 1
9,234
486
8,846
15,516
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
koekoe00
Ganesha
12
0 / 6 / 1
8,072
425
9,080
17,164
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
27
Kills
8
8
Deaths
27
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
9
7.5
L
Thor
LBRIDEZ
Thor
4
5
1
0.9
L
Artemis
Lylapgia
Artemis
2
8
0
0.25
W
Vulcan
3
1
3
4.5
W
Arachne
SilasBC
Arachne
11
5
6
2.8
W
Guan Yu
TeKDiGGiTTY
Guan Yu
1
0
4
3
L
1
5
1
0.3
W
Danzaburou
beastmode098
Danzaburou
9
1
5
11.5
L
Hercules
ii x Autumn
Hercules
1
3
1
0.5
L
Ganesha
koekoe00
Ganesha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
35,781
65,663
Taken
68,646
41,425
Mitigated
34,912
39,882
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,666
454
5,216
11,421
16,119
13,956
862
4,408
11,455
40,049
0
L
Thor
LBRIDEZ
Thor
6,667
1,296
1,086
4,284
13,781
4,679
0
3,235
10,385
0
45,384
L
Artemis
Lylapgia
Artemis
7,024
2,706
135
1,104
12,244
4,846
407
750
11,469
0
28,401
W
Vulcan
9,172
4,391
0
1,187
5,516
2,255
1,976
2,228
3,090
62,162
0
W
Arachne
SilasBC
Arachne
13,008
8,683
0
5,162
16,453
8,429
1,732
2,894
13,433
0
59,902
W
Guan Yu
TeKDiGGiTTY
Guan Yu
8,523
649
1,473
4,611
9,067
9,392
1,421
311
8,406
0
52,965
L
4,164
138
305
2,871
9,941
3,341
0
5,772
3,909
55,574
0
W
Danzaburou
beastmode098
Danzaburou
15,742
7,397
0
10,812
18,508
7,393
5,438
3,335
15,147
0
90,036
L
Hercules
ii x Autumn
Hercules
8,846
1,087
0
3,763
15,516
12,799
0
2,977
12,041
420
58,862
L
Ganesha
koekoe00
Ganesha
9,080
831
624
4,026
17,164
9,247
540
2,649
14,426
43,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
42,886
532
Minions Killed
450
0
Camps Cleared
0
1,606,933
Distance Traveled
1,479,131
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,996
526
68
4
0
332,040
9
L
Thor
9,386
494
84
4
0
281,212
2
L
Artemis
7,850
413
74
4
0
288,684
2
W
Vulcan
9,882
520
130
7
0
316,896
0
W
Arachne
10,796
568
85
4
0
342,142
0
W
Guan Yu
9,861
519
114
6
0
331,779
2
L
Ra
8,344
439
115
6
0
256,166
3
W
Danzaburou
11,614
611
135
7
0
284,076
0
L
Hercules
9,234
486
143
8
0
293,072
2
L
Ganesha
8,072
425
34
2
0
359,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role