Player Matchup

Bastet
Bastet
AbascaI
Bastet
Level 153
God Stats
1W - 0L
1,263 SR
Queue Stats
31W - 24L
1,889 Elo+
Party 1
Izanami
Izanami
Abascаl
Izanami
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 49L
1,469 Elo+
Party 1
Bellona
Bellona
DAGuisa11
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dantegoxxx
Chang'e
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 258L
1,466 Elo+
Solo
Thor
Thor
Inhumanum
Thor
Level 159
God Stats
23W - 35L
1,572 SR
Queue Stats
1,250W - 1,283L
1,524 Elo+
Solo
Team Averages
Level 126
1,467 SR
1,570 Elo+

VS

Team Averages
Level 31
1,506 SR
1,554 Elo+
Khepri
Khepri
Daredevilasd
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,331 Elo+
Solo
Zeus
Zeus
Roderick31
Zeus
Level 24
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
RossignolSombre
Ra
Level 29
God Stats
0W - 1L
1,229 SR
Queue Stats
14W - 22L
1,777 Elo+
Solo
Bacchus
Bacchus
Shoutala
Bacchus
Level 64
God Stats
8W - 4L
1,381 SR
Queue Stats
285W - 266L
1,492 Elo+
Solo
Anhur
Anhur
tiddiessssss
Anhur
Level 21
God Stats
6W - 4L
1,709 SR
Queue Stats
187W - 115L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AbascaI
Bastet
20
12 / 3 / 20
13,234
827
21,693
17,897
9,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Abascаl
Izanami
20
19 / 3 / 17
15,401
963
34,194
17,583
8,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DAGuisa11
Bellona
19
3 / 2 / 22
11,398
712
7,291
30,682
21,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Dantegoxxx
Chang'e
16
3 / 8 / 21
10,798
675
10,371
21,308
12,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
1 / 6 / 24
10,647
665
7,157
17,554
16,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 6 / 13
10,634
665
5,795
17,292
28,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 11 / 9
10,859
679
19,124
16,099
6,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 7 / 12
11,933
746
12,846
15,866
15,188
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Shoutala
Bacchus
17
1 / 7 / 10
10,391
649
11,849
21,542
30,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 7 / 8
13,802
863
28,276
16,449
9,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
73
38
Kills
21
22
Deaths
38
104
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
AbascaI
Bastet
12
3
20
7.33
W
Izanami
Abascаl
Izanami
19
3
17
9.17
W
Bellona
DAGuisa11
Bellona
3
2
22
7
W
Chang'e
Dantegoxxx
Chang'e
3
8
21
1.69
L
Khepri
1
6
13
1.25
W
Thor
1
6
24
2.17
L
3
11
9
0.68
L
4
7
12
1.43
L
Bacchus
Shoutala
Bacchus
1
7
10
0.86
L
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,706
Damage
77,890
105,024
Taken
87,248
68,837
Mitigated
90,675
49,965
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AbascaI
Bastet
21,693
4,027
4,820
4,100
17,897
9,130
1,410
8,097
9,800
0
32,144
W
Izanami
Abascаl
Izanami
34,194
26,306
3,868
4,716
17,583
8,824
4,131
8,062
9,521
0
86,766
W
Bellona
DAGuisa11
Bellona
7,291
2,232
2,568
13,102
30,682
21,545
581
16,451
14,231
97
12,457
W
Chang'e
Dantegoxxx
Chang'e
10,371
630
7,732
5,409
21,308
12,773
501
11,446
9,862
19,280
0
L
Khepri
5,795
883
0
0
17,292
28,134
511
2,161
15,131
11,069
0
W
Thor
7,157
1,520
1,800
1,850
17,554
16,565
575
5,558
11,996
0
12,595
L
19,124
3,078
196
1,928
16,099
6,765
63
832
15,267
35,494
0
L
12,846
684
5,712
5,105
15,866
15,188
585
3,696
12,170
45,839
0
L
Bacchus
Shoutala
Bacchus
11,849
1,498
668
1,605
21,542
30,951
888
1,671
19,871
14,744
0
L
28,276
13,572
558
2,101
16,449
9,637
2,758
2,011
14,438
0
41,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,478
Gold Earned
57,619
166
Minions Killed
156
0
Camps Cleared
0
1,397,077
Distance Traveled
1,259,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,234
827
27
2
0
313,788
0
W
Izanami
15,401
963
102
6
0
259,765
0
W
Bellona
11,398
712
10
1
0
301,006
0
W
Chang'e
10,798
675
19
1
0
268,536
0
L
Khepri
10,634
665
15
1
0
263,015
2
W
Thor
10,647
665
8
1
0
253,982
0
L
Zeus
10,859
679
38
2
0
216,961
1
L
Ra
11,933
746
53
3
0
263,033
0
L
Bacchus
10,391
649
8
1
0
282,932
0
L
Anhur
13,802
863
42
3
0
233,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role