Player Matchup

Medusa
Medusa
Boof69
Medusa
Level 4
God Stats
6W - 10L
1,649 SR
Queue Stats
15W - 22L
1,624 Elo+
Solo
Danzaburou
Danzaburou
DimpleDips
Danzaburou
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
10W - 7L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ozzymandeas
Cu Chulainn
Level 22
God Stats
8W - 6L
1,627 SR
Queue Stats
69W - 70L
1,502 Elo+
Solo
Jormungandr
Jormungandr
XenoChris
Jormungandr
Level 23
God Stats
8W - 8L
1,613 SR
Queue Stats
64W - 64L
1,575 Elo+
Solo
Sol
Sol
chengguo
Sol
Level 15
God Stats
0W - 6L
1,117 SR
Queue Stats
11W - 14L
1,502 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,538 Elo+

VS

Team Averages
Level 45
1,590 SR
1,578 Elo+
Yemoja
Yemoja
EmiiCapri
Yemoja
Level 28
God Stats
16W - 12L
1,581 SR
Queue Stats
49W - 41L
1,519 Elo+
Party 2
Olorun
Olorun
KenjiTasuke
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 23L
1,676 Elo+
Party 1
Apollo
Apollo
SensoryRaven
Apollo
Level 160
God Stats
3W - 0L
1,658 SR
Queue Stats
89W - 43L
1,670 Elo+
Party 1
Set
Set
XxVoiDGalaxyxX
Set
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
valen_galleni
Amaterasu
Level 16
God Stats
8W - 1L
1,712 SR
Queue Stats
26W - 20L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boof69
Medusa
8
0 / 6 / 1
4,710
471
2,327
6,653
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
DimpleDips
Danzaburou
2
0 / 1 / 0
3,601
360
600
1,752
337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Ozzymandeas
Cu Chulainn
9
1 / 2 / 0
5,403
540
4,939
6,788
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
XenoChris
Jormungandr
7
2 / 3 / 0
5,089
509
4,125
6,497
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
1 / 6 / 0
4,841
484
2,400
5,977
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmiiCapri
Yemoja
8
2 / 0 / 7
5,949
595
1,882
4,977
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
12
8 / 0 / 0
7,292
729
7,375
4,798
1,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
8 / 2 / 2
6,690
669
8,115
7,151
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
5,120
512
302
4,539
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
valen_galleni
Amaterasu
11
0 / 0 / 1
5,900
590
1,934
8,454
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
18
18
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boof69
Medusa
0
6
1
0.08
L
Danzaburou
DimpleDips
Danzaburou
0
1
0
0
W
Yemoja
EmiiCapri
Yemoja
2
0
7
5.5
W
Olorun
8
0
0
8
L
Cu Chulainn
Ozzymandeas
Cu Chulainn
1
2
0
0.5
W
Apollo
8
2
2
4.5
L
Jormungandr
XenoChris
Jormungandr
2
3
0
0.67
W
0
2
1
0.25
L
1
6
0
0.17
W
Amaterasu
valen_galleni
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
19,608
27,667
Taken
29,919
10,508
Mitigated
10,954
4,106
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boof69
Medusa
2,327
1,084
0
0
6,653
1,529
0
705
5,948
0
16,750
L
Danzaburou
DimpleDips
Danzaburou
600
428
0
463
1,752
337
0
646
1,106
0
4,338
W
Yemoja
EmiiCapri
Yemoja
1,882
626
678
1,598
4,977
2,000
210
1,822
3,155
5,147
0
W
Olorun
7,375
4,159
110
2,750
4,798
1,762
1,823
1,414
3,384
41,502
0
L
Cu Chulainn
Ozzymandeas
Cu Chulainn
4,939
1,072
0
2,456
6,788
3,758
316
1,595
5,193
66
26,853
W
Apollo
8,115
4,597
0
1,180
7,151
2,192
380
2,156
4,995
0
39,624
L
Jormungandr
XenoChris
Jormungandr
4,125
840
0
520
6,497
2,788
0
1,532
4,965
13,620
0
W
302
240
0
1,335
4,539
1,265
504
588
3,926
0
15,085
L
2,400
1,279
0
667
5,977
2,096
58
4,779
1,198
14,271
1,546
W
Amaterasu
valen_galleni
Amaterasu
1,934
496
0
5,365
8,454
3,735
677
315
7,676
0
27,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
30,951
146
Minions Killed
253
0
Camps Cleared
0
762,581
Distance Traveled
893,187
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,710
471
34
3
0
183,017
1
L
Danzaburou
3,601
360
11
1
0
44,279
1
W
Yemoja
5,949
595
3
0
0
184,156
0
W
Olorun
7,292
729
79
8
0
190,409
1
L
Cu Chulainn
5,403
540
53
5
0
159,653
0
W
Apollo
6,690
669
73
7
0
186,140
0
L
Jormungandr
5,089
509
16
2
0
200,211
0
W
Set
5,120
512
36
4
0
145,490
1
L
Sol
4,841
484
32
3
0
175,421
1
W
Amaterasu
5,900
590
62
6
0
186,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role