Player Matchup

Jing Wei
Jing Wei
Azurelanz
Jing Wei
Level 26
God Stats
26W - 30L
1,444 SR
Queue Stats
121W - 128L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Defroyt
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kratos36br
Ymir
Level 17
God Stats
9W - 2L
1,944 SR
Queue Stats
25W - 18L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
TeQuiLa000
Amaterasu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 1
Agni
Agni
秀你吗了波
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,522 Elo+
Party 1
Team Averages
Level 12
1,578 SR
1,505 Elo+

VS

Team Averages
Level 11
1,559 SR
1,408 Elo+
King Arthur
King Arthur
Comet13
King Arthur
Level 4
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 6L
1,211 Elo+
Solo
Tiamat
Tiamat
Kuzande
Tiamat
Level 13
God Stats
4W - 1L
1,870 SR
Queue Stats
91W - 63L
1,458 Elo+
Solo
Rama
Rama
MistaCrow
Rama
Level 25
God Stats
1W - 4L
1,622 SR
Queue Stats
25W - 21L
1,462 Elo+
Solo
Susano
Susano
MitsuHonda
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,407 Elo+
Solo
Ares
Ares
cachagordas
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azurelanz
Jing Wei
17
9 / 3 / 1
10,976
578
13,998
13,184
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Defroyt
Kukulkan
13
1 / 7 / 4
8,141
428
3,851
10,824
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 6
8,635
454
2,979
9,922
8,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
TeQuiLa000
Amaterasu
15
6 / 4 / 5
10,379
546
5,796
11,521
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 6 / 4
9,778
515
7,883
9,948
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Comet13
King Arthur
14
6 / 8 / 3
8,766
461
6,735
14,220
11,232
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Kuzande
Tiamat
16
9 / 2 / 1
10,625
559
16,022
9,369
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
5 / 5 / 0
9,178
483
10,837
15,395
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MitsuHonda
Susano
15
1 / 4 / 4
8,955
471
4,428
12,782
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
5,729
302
694
2,959
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
22
Kills
21
22
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Azurelanz
Jing Wei
9
3
1
3.17
L
King Arthur
Comet13
King Arthur
6
8
3
0.94
W
Kukulkan
Defroyt
Kukulkan
1
7
4
0.43
W
1
2
6
2
L
Tiamat
Kuzande
Tiamat
9
2
1
4.75
L
Rama
5
5
0
1
L
Susano
MitsuHonda
Susano
1
4
4
0.75
W
Amaterasu
TeQuiLa000
Amaterasu
6
4
5
2.13
L
0
3
0
0
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
38,716
55,399
Taken
54,725
28,079
Mitigated
29,888
9,540
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Azurelanz
Jing Wei
13,998
9,232
0
4,045
13,184
6,174
2,697
1,140
11,994
0
77,135
L
King Arthur
Comet13
King Arthur
6,735
1,501
0
1,180
14,220
11,232
406
5,057
8,514
642
32,041
W
Kukulkan
Defroyt
Kukulkan
3,851
1,692
0
0
10,824
3,527
653
6,719
3,695
20,176
0
W
2,979
602
0
695
9,922
8,284
550
1,010
8,706
32,547
0
L
Tiamat
Kuzande
Tiamat
16,022
1,321
0
3,596
9,369
7,126
1,060
3,826
5,143
60,614
0
L
Rama
10,837
7,881
0
5,788
15,395
5,498
998
1,020
14,351
0
51,857
L
Susano
MitsuHonda
Susano
4,428
518
0
3,029
12,782
4,834
633
3,009
9,591
0
55,715
W
Amaterasu
TeQuiLa000
Amaterasu
5,796
2,118
0
3,740
11,521
6,780
1,591
3,704
7,663
0
28,370
L
694
97
0
240
2,959
1,198
0
546
2,413
2,671
0
W
7,883
362
0
1,060
9,948
3,314
716
3,611
6,189
36,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
43,253
352
Minions Killed
384
0
Camps Cleared
0
1,660,171
Distance Traveled
1,411,138
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,976
578
104
5
0
337,441
0
L
King Arthur
8,766
461
63
3
0
332,795
0
W
Kukulkan
8,141
428
49
3
0
312,017
0
W
Ymir
8,635
454
53
3
0
356,071
0
L
Tiamat
10,625
559
119
6
0
330,505
7
L
Rama
9,178
483
89
5
0
301,916
4
L
Susano
8,955
471
107
6
0
363,081
3
W
Amaterasu
10,379
546
58
3
0
350,778
0
L
Ares
5,729
302
6
0
0
82,841
1
W
Agni
9,778
515
88
5
0
303,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role