Player Matchup

Ganesha
Ganesha
Basiachuki
Ganesha
Level 28
God Stats
2W - 4L
1,295 SR
Queue Stats
110W - 127L
1,428 Elo+
Solo
Heimdallr
Heimdallr
DOHSE
Heimdallr
Level 14
God Stats
1W - 3L
1,365 SR
Queue Stats
22W - 20L
1,411 Elo+
Solo
Thanatos
Thanatos
KDsinok
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OODrSnugglesOO
Anubis
Level 27
God Stats
97W - 102L
1,475 SR
Queue Stats
120W - 165L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
Urusihara
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,427 SR
1,448 Elo+

VS

Team Averages
Level 18
1,693 SR
1,496 Elo+
Hel
Hel
Arouflevrai
Hel
Level 15
God Stats
11W - 6L
1,720 SR
Queue Stats
19W - 10L
1,731 Elo+
Party 1
Fenrir
Fenrir
NikoHelpAHH
Fenrir
Level 29
God Stats
44W - 45L
1,747 SR
Queue Stats
401W - 437L
1,398 Elo+
Solo
Yemoja
Yemoja
TheCodMachine
Yemoja
Level 7
God Stats
3W - 2L
1,827 SR
Queue Stats
27W - 34L
1,238 Elo+
Solo
Neith
Neith
Zastrel
Neith
Level 28
God Stats
46W - 46L
1,455 SR
Queue Stats
69W - 77L
1,346 Elo+
Solo
Cu Chulainn
Cu Chulainn
cerftête
Cu Chulainn
Level 13
God Stats
9W - 2L
1,714 SR
Queue Stats
17W - 5L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Basiachuki
Ganesha
7
0 / 4 / 1
5,265
439
2,163
8,401
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
DOHSE
Heimdallr
7
0 / 5 / 1
4,956
413
3,256
6,836
1,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
KDsinok
Thanatos
12
5 / 3 / 1
7,260
605
5,307
9,891
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 1 / 2
5,779
482
3,838
3,905
1,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Urusihara
Cu Chulainn
8
2 / 6 / 1
5,577
465
3,382
9,426
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,742
562
4,966
5,124
1,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
5 / 3 / 6
6,882
574
4,594
8,005
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 8
6,019
502
3,516
5,009
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Zastrel
Neith
8
3 / 2 / 3
5,690
474
4,473
7,404
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
cerftête
Cu Chulainn
13
7 / 1 / 0
8,132
678
4,996
6,734
2,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
19
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Ganesha
Basiachuki
Ganesha
0
4
1
0.13
L
Heimdallr
DOHSE
Heimdallr
0
5
1
0.1
L
Thanatos
KDsinok
Thanatos
5
3
1
1.83
W
Fenrir
5
3
6
2.67
L
2
1
2
3
W
1
1
8
5
L
Cu Chulainn
Urusihara
Cu Chulainn
2
6
1
0.42
W
Neith
Zastrel
Neith
3
2
3
2.25
W
Cu Chulainn
cerftête
Cu Chulainn
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
22,545
38,459
Taken
32,276
15,790
Mitigated
10,721
11,175
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,966
778
1,152
2,199
5,124
1,297
1,014
1,219
3,905
35,322
0
L
Ganesha
Basiachuki
Ganesha
2,163
272
0
1,176
8,401
4,312
353
1,756
6,645
14,803
0
L
Heimdallr
DOHSE
Heimdallr
3,256
2,183
0
0
6,836
1,958
619
675
6,161
0
20,440
L
Thanatos
KDsinok
Thanatos
5,307
1,707
0
8,184
9,891
3,269
0
1,689
8,202
0
36,209
W
Fenrir
4,594
995
0
3,393
8,005
2,762
0
529
7,476
0
31,814
L
3,838
238
0
1,537
3,905
1,696
766
1,443
2,462
23,223
0
W
3,516
1,306
874
577
5,009
2,293
60
1,634
3,375
15,728
0
L
Cu Chulainn
Urusihara
Cu Chulainn
3,382
814
0
278
9,426
4,555
0
3,003
6,423
519
19,223
W
Neith
Zastrel
Neith
4,473
1,687
0
2,380
7,404
1,751
0
1,788
5,616
0
17,670
W
Cu Chulainn
cerftête
Cu Chulainn
4,996
653
0
1,116
6,734
2,618
531
1,056
5,678
2,154
41,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
33,465
219
Minions Killed
299
0
Camps Cleared
0
1,041,595
Distance Traveled
1,165,528
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,742
562
72
6
0
242,531
3
L
Ganesha
5,265
439
10
1
0
218,917
2
L
Heimdallr
4,956
413
47
4
0
238,966
0
L
Thanatos
7,260
605
82
7
0
223,573
3
W
Fenrir
6,882
574
60
5
0
245,355
2
L
Anubis
5,779
482
44
4
0
120,978
4
W
Yemoja
6,019
502
27
2
0
216,897
0
L
Cu Chulainn
5,577
465
36
3
0
239,161
0
W
Neith
5,690
474
39
3
0
222,533
0
W
Cu Chulainn
8,132
678
101
8
0
238,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role