Player Matchup

Chaac
Chaac
Silver IV
Beanie_Gaming94
Chaac
Silver IV
Level 94
God Stats
6W - 12L
1,520 SR
Queue Stats
138W - 174L
1,168 MMR
Party 3
Khepri
Khepri
Silver I
I vSnxgz TmT I
Khepri
Silver I
Level 42
God Stats
5W - 9L
1,502 SR
Queue Stats
13W - 34L
1,233 MMR
Solo
Thoth
Thoth
Silver I
Jombrydor
Thoth
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,334 MMR
Party 2
Awilix
Awilix
Silver IV
izancv10
Awilix
Silver IV
Level 85
God Stats
5W - 4L
1,647 SR
Queue Stats
160W - 168L
845 MMR
Party 2
Anhur
Anhur
Silver I
zGOATEDONSTICKSz
Anhur
Silver I
Level 87
God Stats
3W - 6L
1,610 SR
Queue Stats
50W - 42L
1,382 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,556 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,575 SR
1,268 MMR
Athena
Athena
Bronze I
 
Athena
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
ESG_Ruffneck
Ao Kuang
Silver I
Level 141
God Stats
24W - 15L
1,718 SR
Queue Stats
95W - 85L
1,258 MMR
Party 1
Kukulkan
Kukulkan
Silver I
javigm1991
Kukulkan
Silver I
Level 147
God Stats
20W - 12L
1,668 SR
Queue Stats
51W - 63L
1,118 MMR
Solo
Guan Yu
Guan Yu
Gold V
oleczek1212
Guan Yu
Gold V
Level 63
God Stats
9W - 2L
1,500 SR
Queue Stats
131W - 126L
1,118 MMR
Solo
Artemis
Artemis
Gold IV
residen15
Artemis
Gold IV
Level 155
God Stats
7W - 2L
1,490 SR
Queue Stats
183W - 182L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 4
11,685
417
11,325
27,922
32,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 5
11,709
418
6,271
23,923
31,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Jombrydor
Thoth
20
1 / 8 / 2
13,140
469
9,456
18,934
8,617
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
izancv10
Awilix
18
2 / 6 / 2
11,811
422
13,129
24,539
10,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 5 / 3
14,940
534
31,394
22,032
11,085
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetDanzaburouScyllaTiamatTyr

VS

Bans
TsukuyomiChang'eCu ChulainnPersephoneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
4 / 0 / 15
13,348
477
13,105
29,059
32,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
ESG_Ruffneck
Ao Kuang
20
8 / 5 / 8
13,917
497
15,231
25,096
11,768
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
javigm1991
Kukulkan
20
5 / 3 / 12
14,322
512
22,716
11,334
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
oleczek1212
Guan Yu
20
6 / 1 / 12
15,515
554
19,269
26,000
33,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
residen15
Artemis
20
4 / 4 / 5
14,490
518
16,952
19,824
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
27
27
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
15
11.5
L
0
6
4
0.33
W
Ao Kuang
ESG_Ruffneck
Ao Kuang
8
5
8
2.4
L
3
2
5
2.75
L
Thoth
Jombrydor
Thoth
1
8
2
0.25
L
Awilix
izancv10
Awilix
2
6
2
0.5
W
Kukulkan
javigm1991
Kukulkan
5
3
12
3.67
W
Guan Yu
oleczek1212
Guan Yu
6
1
12
12
W
Artemis
residen15
Artemis
4
4
5
1.63
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,575
Damage
87,273
117,350
Taken
111,313
95,043
Mitigated
93,670
22,208
Healing
43,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,105
3,756
813
8,113
29,059
32,827
556
5,329
23,650
57,075
0
L
11,325
1,730
0
9,440
27,922
32,654
0
10,821
16,849
0
78,249
W
Ao Kuang
ESG_Ruffneck
Ao Kuang
15,231
3,159
0
7,357
25,096
11,768
1,974
2,898
22,140
98,448
0
L
6,271
830
0
4,480
23,923
31,969
0
11,320
12,367
26,118
0
L
Thoth
Jombrydor
Thoth
9,456
647
0
1,922
18,934
8,617
0
9,149
9,593
106,999
0
L
Awilix
izancv10
Awilix
13,129
6,248
0
205
24,539
10,718
53
10,493
13,814
0
98,593
W
Kukulkan
javigm1991
Kukulkan
22,716
1,292
0
3,561
11,334
5,423
3,956
3,987
7,347
104,410
0
W
Guan Yu
oleczek1212
Guan Yu
19,269
1,523
4,852
10,858
26,000
33,815
1,255
3,177
22,741
0
103,327
W
Artemis
residen15
Artemis
16,952
10,181
0
7,510
19,824
9,837
4,252
2,391
17,393
0
105,409
L
31,394
15,684
0
6,161
22,032
11,085
554
8,572
13,368
0
135,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
71,592
684
Minions Killed
701
0
Camps Cleared
0
2,495,006
Distance Traveled
2,599,275
23
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,348
477
55
2
0
625,241
12
L
Chaac
11,685
417
132
5
0
505,312
1
W
Ao Kuang
13,917
497
112
4
0
538,510
9
L
Khepri
11,709
418
42
2
0
538,293
10
L
Thoth
13,140
469
172
6
0
472,051
5
L
Awilix
11,811
422
143
5
0
541,328
0
W
Kukulkan
14,322
512
192
7
0
445,441
5
W
Guan Yu
15,515
554
173
6
0
535,144
11
W
Artemis
14,490
518
169
6
0
454,939
12
L
Anhur
14,940
534
195
7
0
438,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role