Player Matchup

Danzaburou
Danzaburou
AlmightyMekMek
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,518 Elo+
Party 2
Hercules
Hercules
BrickieChan
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
1,380 Elo+
Party 2
Agni
Agni
aslakfalck
Agni
Level 7
God Stats
0W - 1L
1,352 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Team Averages
Level 11
1,451 SR
1,466 Elo+

VS

Team Averages
Level 29
1,500 SR
1,463 Elo+
Zeus
Zeus
BeanieMa
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
PartHuman123
Danzaburou
Level 33
God Stats
7W - 4L
1,500 SR
Queue Stats
177W - 155L
1,562 Elo+
Solo
Sobek
Sobek
dark_flame_mass
Sobek
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 111L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightyMekMek
Danzaburou
12
1 / 7 / 3
9,998
625
9,035
13,253
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
BrickieChan
Hercules
13
2 / 5 / 1
10,119
632
7,704
19,051
17,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 2
9,688
606
6,795
14,866
4,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
11 / 2 / 7
11,958
747
17,063
7,678
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PartHuman123
Danzaburou
16
10 / 0 / 11
12,689
793
15,733
7,660
3,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 17
10,309
644
6,731
18,434
12,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
21
21
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlmightyMekMek
Danzaburou
1
7
3
0.36
W
Zeus
11
2
7
7.25
L
Hercules
BrickieChan
Hercules
2
5
1
0.5
W
Danzaburou
PartHuman123
Danzaburou
10
0
11
15.5
L
1
9
2
0.22
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
39,527
47,170
Taken
33,772
25,736
Mitigated
18,590
6,616
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlmightyMekMek
Danzaburou
9,035
4,405
320
1,242
13,253
4,010
0
7,947
5,306
0
40,935
W
Zeus
17,063
1,452
1,107
1,275
7,678
2,936
838
1,719
5,959
47,590
0
L
Hercules
BrickieChan
Hercules
7,704
1,695
0
2,319
19,051
17,717
0
7,171
11,880
0
31,699
W
Danzaburou
PartHuman123
Danzaburou
15,733
5,992
0
3,012
7,660
3,458
1,487
1,201
6,459
0
56,803
L
6,795
645
527
2,208
14,866
4,009
0
8,756
6,110
36,942
0
W
6,731
423
844
9,504
18,434
12,196
350
3,914
14,520
30,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
34,956
142
Minions Killed
187
0
Camps Cleared
0
749,982
Distance Traveled
854,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,998
625
57
4
0
215,935
0
W
Zeus
11,958
747
87
5
0
278,405
0
L
Hercules
10,119
632
42
3
0
309,059
3
W
Danzaburou
12,689
793
75
5
0
292,025
2
L
Agni
9,688
606
43
3
0
224,988
0
W
Sobek
10,309
644
25
2
0
283,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role