Player Matchup

Danzaburou
Danzaburou
Avicebron
Danzaburou
Level 16
God Stats
11W - 8L
1,792 SR
Queue Stats
81W - 69L
1,426 Elo+
Party 1
Ymir
Ymir
GenelEvMüdürcügü
Ymir
Level 22
God Stats
2W - 1L
1,286 SR
Queue Stats
12W - 11L
1,409 Elo+
Party 1
Bakasura
Bakasura
Jatetzon
Bakasura
Level 28
God Stats
18W - 10L
1,654 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 4
King Arthur
King Arthur
franmore2002
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 123L
1,474 Elo+
Solo
Vulcan
Vulcan
silverlabel
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,510 Elo+
Party 4
Team Averages
Level 24
1,546 SR
1,464 Elo+

VS

Team Averages
Level 27
1,616 SR
1,450 Elo+
Chaac
Chaac
Karismas
Chaac
Level 22
God Stats
15W - 15L
1,565 SR
Queue Stats
61W - 63L
1,467 Elo+
Party 2
Vulcan
Vulcan
Lasren
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,365 Elo+
Party 3
Arachne
Arachne
krumbly
Arachne
Level 27
God Stats
21W - 15L
1,775 SR
Queue Stats
122W - 129L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
thomasb14111
Nu Wa
Level 29
God Stats
2W - 2L
1,740 SR
Queue Stats
184W - 215L
1,512 Elo+
Solo
Anhur
Anhur
ugynok344
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 142L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avicebron
Danzaburou
12
5 / 2 / 4
7,877
606
7,058
6,337
1,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 3 / 7
8,092
622
6,516
8,516
6,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Jatetzon
Bakasura
14
5 / 0 / 3
8,423
648
7,655
8,320
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
franmore2002
King Arthur
12
3 / 3 / 1
7,565
582
5,336
8,623
5,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
12
3 / 2 / 2
7,351
565
4,540
7,017
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Karismas
Chaac
12
1 / 5 / 2
6,588
507
4,138
11,183
5,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Lasren
Vulcan
8
0 / 5 / 2
5,346
411
2,809
6,142
1,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
krumbly
Arachne
8
3 / 6 / 2
6,131
472
4,920
10,688
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 4
7,282
560
7,389
6,293
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ugynok344
Anhur
10
4 / 4 / 1
6,140
472
4,915
8,089
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
10
10
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avicebron
Danzaburou
5
2
4
3.5
W
7
3
7
3.5
W
Bakasura
Jatetzon
Bakasura
5
0
3
6.5
L
Chaac
Karismas
Chaac
1
5
2
0.4
L
Vulcan
Lasren
Vulcan
0
5
2
0.2
W
King Arthur
franmore2002
King Arthur
3
3
1
1.17
L
Arachne
krumbly
Arachne
3
6
2
0.67
W
Vulcan
3
2
2
2
L
2
3
4
1.33
L
Anhur
ugynok344
Anhur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
24,171
38,813
Taken
42,395
19,227
Mitigated
15,275
7,773
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avicebron
Danzaburou
7,058
3,113
0
2,552
6,337
1,814
2,906
1,575
4,638
0
41,097
W
6,516
1,184
0
804
8,516
6,598
608
2,723
5,681
25,107
0
W
Bakasura
Jatetzon
Bakasura
7,655
4,955
0
2,510
8,320
3,223
252
1,308
6,856
0
52,238
L
Chaac
Karismas
Chaac
4,138
992
0
2,707
11,183
5,592
0
528
9,855
0
33,426
L
Vulcan
Lasren
Vulcan
2,809
336
355
646
6,142
1,963
0
2,126
4,016
13,749
0
W
King Arthur
franmore2002
King Arthur
5,336
1,059
0
830
8,623
5,263
14
778
7,753
0
37,769
L
Arachne
krumbly
Arachne
4,920
2,786
0
2,987
10,688
3,676
0
1,631
8,021
0
26,920
W
Vulcan
4,540
683
0
1,077
7,017
2,329
160
3,024
3,687
35,191
0
L
7,389
660
0
691
6,293
1,877
252
4,049
1,816
42,965
0
L
Anhur
ugynok344
Anhur
4,915
2,438
0
1,319
8,089
2,167
0
2,394
5,655
0
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
31,487
381
Minions Killed
251
0
Camps Cleared
0
1,274,026
Distance Traveled
1,125,687
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,877
606
80
6
0
229,675
1
W
Ymir
8,092
622
44
3
0
250,113
3
W
Bakasura
8,423
648
117
9
0
295,013
2
L
Chaac
6,588
507
66
5
0
210,245
1
L
Vulcan
5,346
411
29
2
0
213,696
1
W
King Arthur
7,565
582
68
5
0
241,616
5
L
Arachne
6,131
472
35
3
0
234,020
0
W
Vulcan
7,351
565
72
6
0
257,609
1
L
Nu Wa
7,282
560
83
6
0
248,328
6
L
Anhur
6,140
472
38
3
0
219,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role