Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Acyliium
Medusa
Level 4
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 1L
1,856 Elo+
Solo
Nemesis
Nemesis
BeerMaragh
Nemesis
Level 29
God Stats
2W - 4L
1,669 SR
Queue Stats
121W - 128L
1,455 Elo+
Solo
Horus
Horus
PandorixNL
Horus
Level 21
God Stats
4W - 4L
1,542 SR
Queue Stats
20W - 13L
1,570 Elo+
Solo
Serqet
Serqet
Zy_31324
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,458 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,568 Elo+

VS

Team Averages
Level 18
1,503 SR
1,419 Elo+
Cerberus
Cerberus
DiscoMantis
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,219 Elo+
Party 1
Artemis
Artemis
SpitonitFirst
Artemis
Level 9
God Stats
4W - 2L
1,696 SR
Queue Stats
35W - 20L
1,374 Elo+
Party 1
Nemesis
Nemesis
jacob_4468
Nemesis
Level 29
God Stats
1W - 0L
1,307 SR
Queue Stats
19W - 24L
1,406 Elo+
Solo
Poseidon
Poseidon
puntogt-3
Poseidon
Level 13
God Stats
60W - 74L
1,541 SR
Queue Stats
126W - 180L
1,526 Elo+
Solo
Chang'e
Chang'e
subarashi02
Chang'e
Level 28
God Stats
17W - 18L
1,472 SR
Queue Stats
305W - 255L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 10 / 6
7,857
414
9,545
14,937
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Acyliium
Medusa
12
3 / 7 / 2
7,862
414
6,096
12,376
4,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
BeerMaragh
Nemesis
14
0 / 4 / 0
8,523
449
2,785
14,779
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
18
10 / 2 / 4
11,614
611
17,465
16,896
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Zy_31324
Serqet
12
5 / 13 / 4
8,475
446
4,732
16,211
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiscoMantis
Cerberus
14
5 / 7 / 12
10,343
544
5,696
14,903
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
16 / 4 / 7
12,138
639
19,496
13,755
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
jacob_4468
Nemesis
18
5 / 1 / 7
11,129
586
6,954
14,883
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
puntogt-3
Poseidon
14
1 / 7 / 3
9,506
500
6,298
10,891
1,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
subarashi02
Chang'e
20
9 / 0 / 4
13,117
690
20,672
16,096
14,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
19
Kills
36
36
Deaths
19
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
10
6
0.4
L
Medusa
Acyliium
Medusa
3
7
2
0.57
L
Nemesis
BeerMaragh
Nemesis
0
4
0
0
W
Cerberus
DiscoMantis
Cerberus
5
7
12
1.57
L
Horus
10
2
4
6
W
Artemis
16
4
7
4.88
L
Serqet
Zy_31324
Serqet
5
13
4
0.54
W
Nemesis
jacob_4468
Nemesis
5
1
7
8.5
W
Poseidon
puntogt-3
Poseidon
1
7
3
0.36
W
Chang'e
subarashi02
Chang'e
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
59,116
75,199
Taken
70,528
29,341
Mitigated
43,031
11,570
Healing
32,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,545
4,874
0
0
14,937
4,774
1,302
6,685
8,252
0
43,960
L
Medusa
Acyliium
Medusa
6,096
3,550
0
1,500
12,376
4,380
424
7,650
4,726
0
33,100
L
Nemesis
BeerMaragh
Nemesis
2,785
1,075
0
958
14,779
6,520
487
5,465
9,314
0
57,593
W
Cerberus
DiscoMantis
Cerberus
5,696
466
0
1,587
14,903
14,242
474
0
14,903
23,179
0
L
Horus
17,465
6,536
813
6,968
16,896
9,046
104
8,939
7,957
0
78,208
W
Artemis
19,496
10,868
0
6,245
13,755
5,313
3,553
0
13,755
0
96,718
L
Serqet
Zy_31324
Serqet
4,732
1,632
0
1,331
16,211
4,621
278
3,927
12,284
0
19,610
W
Nemesis
jacob_4468
Nemesis
6,954
1,469
0
6,608
14,883
7,501
1,254
0
14,475
0
76,066
W
Poseidon
puntogt-3
Poseidon
6,298
789
0
1,925
10,891
1,664
486
0
10,891
40,507
0
W
Chang'e
subarashi02
Chang'e
20,672
1,564
3,024
12,739
16,096
14,311
676
0
16,096
101,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
56,233
390
Minions Killed
588
0
Camps Cleared
0
1,698,903
Distance Traveled
1,687,041
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,857
414
64
3
0
323,458
0
L
Medusa
7,862
414
60
3
0
317,770
1
L
Nemesis
8,523
449
107
6
0
365,091
5
W
Cerberus
10,343
544
62
3
0
339,089
0
L
Horus
11,614
611
116
6
0
368,234
2
W
Artemis
12,138
639
125
7
0
324,911
5
L
Serqet
8,475
446
43
2
0
324,350
0
W
Nemesis
11,129
586
126
7
0
332,299
1
W
Poseidon
9,506
500
79
4
0
321,301
1
W
Chang'e
13,117
690
196
10
0
369,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role