Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sensei Yim
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 122L
1,257 Elo+
Solo
Rama
Rama
oG_K-Dog1225
Rama
Level 154
God Stats
45W - 35L
1,619 SR
Queue Stats
313W - 260L
1,556 Elo+
Party 1
Team Averages
Level 133
1,540 SR
1,438 Elo+

VS

Team Averages
Level 79
1,750 SR
1,643 Elo+
Hades
Hades
Niighttt
Hades
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
266W - 185L
1,742 Elo+
Party 2
Hun Batz
Hun Batz
TheCrazyWoodyXD
Hun Batz
Level 49
God Stats
2W - 0L
1,819 SR
Queue Stats
42W - 50L
1,501 Elo+
Solo
Artemis
Artemis
xxxlitle manxxx
Artemis
Level 118
God Stats
18W - 3L
1,931 SR
Queue Stats
257W - 199L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 6 / 0
6,162
560
1,887
5,901
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
9
0 / 7 / 2
6,672
607
4,114
11,270
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 4 / 0
7,863
715
7,460
10,106
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Niighttt
Hades
14
9 / 1 / 6
9,627
875
9,374
9,786
4,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
12
7 / 2 / 8
9,041
822
6,823
7,249
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 12
8,029
730
6,822
5,766
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
17
17
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
W
Hades
Niighttt
Hades
9
1
6
12
L
Terra
0
7
2
0.14
W
Hun Batz
7
2
8
5.5
L
4
4
0
1
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
23,019
27,277
Taken
22,801
12,680
Mitigated
8,690
5,157
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,887
0
0
753
5,901
2,146
0
1,669
4,232
13,018
0
W
Hades
Niighttt
Hades
9,374
1,260
504
6,189
9,786
4,585
537
2,526
7,260
44,675
0
L
Terra
4,114
988
1,032
1,699
11,270
6,824
0
3,249
8,021
13,707
1,102
W
Hun Batz
6,823
2,235
0
1,052
7,249
2,084
554
2,203
5,046
0
38,719
L
7,460
4,951
0
1,673
10,106
3,710
0
4,470
5,636
0
22,970
W
6,822
2,943
0
2,457
5,766
2,021
739
1,028
4,738
0
25,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,697
Gold Earned
26,697
82
Minions Killed
163
0
Camps Cleared
0
422,983
Distance Traveled
633,137
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,162
560
23
2
0
96,863
0
W
Hades
9,627
875
81
7
0
215,444
1
L
Terra
6,672
607
19
2
0
168,739
1
W
Hun Batz
9,041
822
54
5
0
219,090
3
L
Rama
7,863
715
40
4
0
157,381
2
W
Artemis
8,029
730
28
3
0
198,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role