Player Matchup

Skadi
Skadi
CallMeNewman9998
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,810 Elo+
Party 2
Sylvanus
Sylvanus
MewuHakuni
Sylvanus
Level 9
God Stats
8W - 4L
1,785 SR
Queue Stats
37W - 47L
1,465 Elo+
Party 2
Nemesis
Nemesis
MonstyMon
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SupportedByEvil
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
WtrprfNeptune
Merlin
Level 23
God Stats
34W - 31L
1,586 SR
Queue Stats
80W - 101L
1,452 Elo+
Party 2
Team Averages
Level 43
1,574 SR
1,545 Elo+

VS

Team Averages
Level 18
1,511 SR
1,491 Elo+
Bastet
Bastet
NilkonNik
Bastet
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
4W - 8L
1,414 Elo+
Party 1
Artemis
Artemis
PixYDarcy
Artemis
Level 24
God Stats
0W - 1L
1,633 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Khepri
Khepri
RandomVillain13
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 295L
1,529 Elo+
Party 3
Izanami
Izanami
Soten4ik
Izanami
Level 6
God Stats
2W - 3L
1,673 SR
Queue Stats
4W - 6L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
ariendx
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,092
507
10,550
9,137
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MewuHakuni
Sylvanus
10
0 / 4 / 7
6,293
450
4,289
6,525
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MonstyMon
Nemesis
12
2 / 0 / 2
7,167
512
3,092
7,759
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
7 / 2 / 5
8,215
587
8,603
9,768
9,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 2
8,048
575
6,313
3,678
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NilkonNik
Bastet
8
2 / 4 / 3
5,878
420
4,628
9,812
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
PixYDarcy
Artemis
11
4 / 3 / 2
6,954
497
6,629
8,496
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 5
6,505
465
4,167
11,026
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Soten4ik
Izanami
10
1 / 5 / 1
6,254
447
2,570
8,802
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ariendx
Amaterasu
12
0 / 1 / 0
6,726
480
1,342
6,387
3,517
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
9
9
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Sylvanus
MewuHakuni
Sylvanus
0
4
7
0.88
W
Nemesis
MonstyMon
Nemesis
2
0
2
3
L
Bastet
NilkonNik
Bastet
2
4
3
0.88
L
Artemis
PixYDarcy
Artemis
4
3
2
1.67
L
2
4
5
1.13
L
Izanami
Soten4ik
Izanami
1
5
1
0.3
W
7
2
5
4.75
W
5
0
2
6
L
Amaterasu
ariendx
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
19,336
36,867
Taken
44,523
20,328
Mitigated
17,468
13,940
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,550
5,462
0
2,710
9,137
3,578
708
1,648
7,489
0
44,125
W
Sylvanus
MewuHakuni
Sylvanus
4,289
2,109
1,153
1,196
6,525
3,676
70
1,891
4,634
17,714
3,864
W
Nemesis
MonstyMon
Nemesis
3,092
1,353
0
4,299
7,759
2,234
0
72
7,687
0
41,660
L
Bastet
NilkonNik
Bastet
4,628
1,564
0
3,059
9,812
2,343
0
1,007
8,655
0
18,832
L
Artemis
PixYDarcy
Artemis
6,629
1,761
0
2,562
8,496
2,125
0
373
8,123
0
31,313
L
4,167
614
0
3,789
11,026
6,609
0
3,964
6,928
14,126
0
L
Izanami
Soten4ik
Izanami
2,570
1,020
0
0
8,802
2,874
1,343
3,230
5,240
0
25,066
W
8,603
1,784
340
3,823
9,768
9,651
606
556
9,062
0
43,274
W
6,313
554
0
419
3,678
1,189
607
0
3,653
42,076
0
L
Amaterasu
ariendx
Amaterasu
1,342
375
0
1,858
6,387
3,517
904
868
5,474
0
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
32,317
363
Minions Killed
225
0
Camps Cleared
0
1,349,172
Distance Traveled
1,206,022
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,092
507
70
5
0
255,828
5
W
Sylvanus
6,293
450
38
3
0
249,241
1
W
Nemesis
7,167
512
88
6
0
290,733
4
L
Bastet
5,878
420
33
2
0
262,115
2
L
Artemis
6,954
497
51
4
0
215,114
1
L
Khepri
6,505
465
15
1
0
277,726
6
L
Izanami
6,254
447
53
4
0
201,398
2
W
Guan Yu
8,215
587
80
6
0
298,994
3
W
Merlin
8,048
575
87
6
0
254,376
2
L
Amaterasu
6,726
480
73
5
0
249,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role