Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hiresloser
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 163L
1,614 Elo+
Party 1
King Arthur
King Arthur
WanderingShiren
King Arthur
Level 148
God Stats
15W - 20L
1,474 SR
Queue Stats
347W - 350L
1,604 Elo+
Solo
Freya
Freya
fatalsludge1
Freya
Level 77
God Stats
13W - 18L
1,381 SR
Queue Stats
48W - 58L
1,561 Elo+
Party 1
Cupid
Cupid
xrogueslays
Cupid
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
461W - 446L
1,609 Elo+
Party 1
Team Averages
Level 135
1,471 SR
1,578 Elo+

VS

Team Averages
Level 117
1,487 SR
1,556 Elo+
Ganesha
Ganesha
DaDuk
Ganesha
Level 149
God Stats
3W - 4L
1,582 SR
Queue Stats
122W - 127L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Hector_Heller
Sun Wukong
Level 104
God Stats
23W - 18L
1,656 SR
Queue Stats
459W - 464L
1,590 Elo+
Solo
Awilix
Awilix
HelsingPistol
Awilix
Level 91
God Stats
0W - 6L
1,343 SR
Queue Stats
181W - 184L
1,575 Elo+
Solo
Merlin
Merlin
MINIPIGGY6670
Merlin
Level 113
God Stats
0W - 2L
1,353 SR
Queue Stats
35W - 47L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
TooSavy
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 2 / 10
10,281
1,028
7,582
12,532
10,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Hiresloser
Ao Kuang
16
3 / 0 / 6
9,740
974
7,450
10,147
4,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WanderingShiren
King Arthur
15
5 / 0 / 3
9,565
957
11,587
11,034
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 6
9,181
918
5,956
6,895
2,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 8
9,541
954
7,326
5,758
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

278

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaDuk
Ganesha
15
0 / 6 / 3
8,477
848
6,506
14,237
15,447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Hector_Heller
Sun Wukong
14
0 / 2 / 1
8,446
845
6,467
6,911
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 2
8,539
854
6,932
12,701
5,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 1 / 1
9,478
948
8,954
3,288
1,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
TooSavy
Baba Yaga
15
1 / 1 / 3
9,267
927
12,133
6,946
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
14
Kills
4
4
Deaths
14
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
10
4
L
Ganesha
DaDuk
Ganesha
0
6
3
0.25
L
Sun Wukong
Hector_Heller
Sun Wukong
0
2
1
0.25
L
0
4
2
0.25
W
Ao Kuang
Hiresloser
Ao Kuang
3
0
6
6
L
3
1
1
3.5
L
Baba Yaga
TooSavy
Baba Yaga
1
1
3
2.5
W
King Arthur
WanderingShiren
King Arthur
5
0
3
6.5
W
1
2
6
2
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
40,992
46,366
Taken
44,083
28,294
Mitigated
30,918
13,268
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,582
1,576
0
1,157
12,532
10,229
0
7,727
4,805
20,629
0
L
Ganesha
DaDuk
Ganesha
6,506
577
319
720
14,237
15,447
0
6,393
7,656
18,217
0
L
Sun Wukong
Hector_Heller
Sun Wukong
6,467
779
0
761
6,911
5,593
0
3,976
2,860
0
17,281
L
6,932
3,227
0
0
12,701
5,262
0
5,568
6,924
0
16,656
W
Ao Kuang
Hiresloser
Ao Kuang
7,450
1,566
0
3,606
10,147
4,243
0
5,215
4,932
29,928
0
L
8,954
664
0
180
3,288
1,450
0
1,662
1,626
33,896
0
L
Baba Yaga
TooSavy
Baba Yaga
12,133
1,171
0
1,538
6,946
3,166
0
3,389
3,507
32,505
0
W
King Arthur
WanderingShiren
King Arthur
11,587
1,608
0
3,252
11,034
9,612
0
6,311
4,723
0
20,155
W
5,956
2,692
0
1,218
6,895
2,101
0
4,080
2,815
21,543
0
W
7,326
3,933
1,764
2,271
5,758
2,109
0
4,260
1,498
0
25,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
44,207
184
Minions Killed
174
6
Camps Cleared
7
943,515
Distance Traveled
885,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,281
1,028
16
2
0
187,778
2
L
Ganesha
8,477
848
2
0
0
132,362
3
L
Sun Wukong
8,446
845
25
3
2
169,509
3
L
Awilix
8,539
854
23
2
3
214,810
1
W
Ao Kuang
9,740
974
56
6
1
213,966
0
L
Merlin
9,478
948
57
6
0
183,843
0
L
Baba Yaga
9,267
927
67
7
2
184,656
0
W
King Arthur
9,565
957
17
2
2
178,123
3
W
Freya
9,181
918
37
4
2
193,882
0
W
Cupid
9,541
954
58
6
1
169,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role