Player Matchup

Agni
Agni
GimliMore
Agni
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
496W - 413L
1,475 Elo+
Solo
Ymir
Ymir
Lobsterpot1231
Ymir
Level 16
God Stats
20W - 31L
1,531 SR
Queue Stats
146W - 188L
1,300 Elo+
Solo
Bellona
Bellona
PeryManBoy
Bellona
Level 28
God Stats
2W - 2L
1,679 SR
Queue Stats
33W - 29L
1,537 Elo+
Solo
Thor
Thor
SmilesYTB
Thor
Level 5
God Stats
3W - 3L
1,693 SR
Queue Stats
9W - 6L
1,562 Elo+
Party 1
Ares
Ares
xblublublax
Ares
Level 3
God Stats
1W - 2L
1,614 SR
Queue Stats
8W - 7L
1,564 Elo+
Party 1
Team Averages
Level 16
1,603 SR
1,488 Elo+

VS

Team Averages
Level 19
1,550 SR
1,479 Elo+
Sun Wukong
Sun Wukong
BrOsKii v3
Sun Wukong
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 46L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Goateth1934
Baron Samedi
Level 22
God Stats
16W - 8L
1,752 SR
Queue Stats
82W - 66L
1,637 Elo+
Solo
Heimdallr
Heimdallr
IncredibleFB33
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
RayKillaLewis52
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Woobangah
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 10 / 0
10,220
426
13,082
18,105
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 8 / 2
11,217
467
13,834
23,135
25,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
PeryManBoy
Bellona
12
2 / 6 / 3
8,279
345
6,681
15,927
12,652
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
1 / 11 / 2
9,110
380
5,192
22,007
11,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 11 / 4
9,290
387
7,471
25,388
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrOsKii v3
Sun Wukong
20
18 / 0 / 12
13,399
558
20,528
21,503
22,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Goateth1934
Baron Samedi
20
15 / 1 / 8
14,248
594
22,118
15,884
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
IncredibleFB33
Heimdallr
18
9 / 5 / 11
12,381
516
19,886
16,832
12,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 8
10,913
455
11,003
8,961
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Khepri
Woobangah
Khepri
15
1 / 5 / 10
10,590
441
6,779
19,605
21,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
13
Kills
45
46
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrOsKii v3
Sun Wukong
18
0
12
24
L
Agni
3
10
0
0.3
W
Baron Samedi
Goateth1934
Baron Samedi
15
1
8
19
W
Heimdallr
IncredibleFB33
Heimdallr
9
5
11
2.9
L
6
8
2
0.88
L
Bellona
PeryManBoy
Bellona
2
6
3
0.58
W
2
2
8
3
L
Thor
1
11
2
0.18
W
Khepri
Woobangah
Khepri
1
5
10
1.2
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
80,314
104,562
Taken
82,785
81,051
Mitigated
69,197
8,968
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrOsKii v3
Sun Wukong
20,528
5,453
0
10,038
21,503
22,925
414
5,584
15,689
0
73,482
L
Agni
13,082
836
0
1,143
18,105
6,854
84
6,938
10,586
67,762
0
W
Baron Samedi
Goateth1934
Baron Samedi
22,118
2,535
2,478
4,841
15,884
8,082
2,488
7,366
8,049
109,119
0
W
Heimdallr
IncredibleFB33
Heimdallr
19,886
8,782
0
1,585
16,832
12,698
5,915
6,699
9,985
0
65,100
L
13,834
2,268
195
2,133
23,135
25,780
240
6,604
16,258
57,051
0
L
Bellona
PeryManBoy
Bellona
6,681
2,154
0
1,878
15,927
12,652
0
4,029
11,634
0
26,369
W
11,003
3,890
708
3,039
8,961
4,271
1,965
4,550
4,411
0
60,664
L
Thor
5,192
1,597
0
3,302
22,007
11,876
0
5,338
16,265
0
52,117
W
Khepri
Woobangah
Khepri
6,779
1,665
0
1,892
19,605
21,221
914
9,233
10,264
32,039
0
L
7,471
1,050
0
317
25,388
23,889
83
5,038
19,919
29,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
61,531
343
Minions Killed
526
0
Camps Cleared
0
1,890,151
Distance Traveled
2,056,355
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,399
558
113
5
0
463,793
0
L
Agni
10,220
426
106
4
0
364,864
0
W
Baron Samedi
14,248
594
171
7
0
438,151
0
W
Heimdallr
12,381
516
86
4
0
384,536
1
L
Ymir
11,217
467
86
4
0
369,633
0
L
Bellona
8,279
345
37
2
0
296,422
1
W
Neith
10,913
455
120
5
0
398,493
6
L
Thor
9,110
380
88
4
0
353,278
0
W
Khepri
10,590
441
36
2
0
371,382
0
L
Ares
9,290
387
26
1
0
505,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role