Player Matchup

Vulcan
Vulcan
Brosch8388
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,254 Elo+
Solo
Bacchus
Bacchus
Danyciue
Bacchus
Level 27
God Stats
4W - 5L
1,480 SR
Queue Stats
42W - 49L
1,406 Elo+
Solo
Heimdallr
Heimdallr
DreamerLemur97
Heimdallr
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Kali
Kali
Immo_2020
Kali
Level 28
God Stats
44W - 48L
1,434 SR
Queue Stats
102W - 109L
1,343 Elo+
Solo
Sol
Sol
The_eXampLex
Sol
Level 16
God Stats
12W - 10L
1,546 SR
Queue Stats
14W - 19L
1,314 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,363 Elo+

VS

Team Averages
Level 19
1,499 SR
1,387 Elo+
Scylla
Scylla
Caitirn
Scylla
Level 16
God Stats
29W - 31L
1,482 SR
Queue Stats
128W - 127L
1,291 Elo+
Solo
Set
Set
ChocSwifter
Set
Level 26
God Stats
17W - 20L
1,438 SR
Queue Stats
197W - 252L
1,317 Elo+
Solo
Bellona
Bellona
Murphdawg666
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
mahlayev14
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
moto_psih
Erlang Shen
Level 29
God Stats
30W - 27L
1,575 SR
Queue Stats
486W - 548L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Brosch8388
Vulcan
6
0 / 7 / 1
4,931
411
1,453
4,897
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Danyciue
Bacchus
10
1 / 3 / 3
6,494
541
1,582
5,466
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
DreamerLemur97
Heimdallr
12
6 / 0 / 2
7,545
629
8,370
5,700
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
2 / 2 / 2
7,008
584
1,826
7,577
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 1
5,795
483
4,382
6,688
1,802
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caitirn
Scylla
11
5 / 2 / 3
6,545
545
5,204
4,942
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 1
6,827
569
2,806
5,937
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Murphdawg666
Bellona
5
0 / 5 / 1
4,481
373
1,867
6,619
4,749
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
mahlayev14
Zhong Kui
9
2 / 1 / 1
5,503
459
2,788
4,207
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
moto_psih
Erlang Shen
12
4 / 3 / 1
6,889
574
4,336
7,943
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
16
19
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Brosch8388
Vulcan
0
7
1
0.07
L
Scylla
Caitirn
Scylla
5
2
3
3.25
L
5
1
1
5.5
W
Bacchus
Danyciue
Bacchus
1
3
3
0.83
W
Heimdallr
DreamerLemur97
Heimdallr
6
0
2
7
W
Kali
2
2
2
1.5
L
Bellona
Murphdawg666
Bellona
0
5
1
0.1
W
2
7
1
0.36
L
Zhong Kui
mahlayev14
Zhong Kui
2
1
1
2.5
L
Erlang Shen
moto_psih
Erlang Shen
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,613
Damage
17,001
30,328
Taken
29,648
13,649
Mitigated
14,722
6,860
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Brosch8388
Vulcan
1,453
338
0
249
4,897
1,130
12
482
4,349
10,595
0
L
Scylla
Caitirn
Scylla
5,204
695
0
1,441
4,942
1,568
431
2,004
2,898
24,624
0
L
2,806
1,298
0
2,501
5,937
1,901
135
695
5,242
0
36,676
W
Bacchus
Danyciue
Bacchus
1,582
210
0
740
5,466
4,835
465
2,316
3,095
11,051
0
W
Heimdallr
DreamerLemur97
Heimdallr
8,370
4,907
0
2,821
5,700
2,771
736
832
4,868
0
52,353
W
Kali
1,826
1,069
0
2,402
7,577
3,111
0
1,875
5,582
0
33,975
L
Bellona
Murphdawg666
Bellona
1,867
963
0
152
6,619
4,749
173
1,171
5,442
0
11,076
W
4,382
1,196
0
648
6,688
1,802
114
1,741
4,689
18,639
62
L
Zhong Kui
mahlayev14
Zhong Kui
2,788
1,012
0
396
4,207
2,668
156
800
3,407
9,660
2,299
L
Erlang Shen
moto_psih
Erlang Shen
4,336
2,129
0
248
7,943
3,836
827
2,501
5,248
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
30,245
253
Minions Killed
249
0
Camps Cleared
0
1,042,715
Distance Traveled
1,113,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,931
411
18
2
0
228,991
0
L
Scylla
6,545
545
62
5
0
233,864
5
L
Set
6,827
569
84
7
0
253,532
0
W
Bacchus
6,494
541
17
1
0
204,458
3
W
Heimdallr
7,545
629
109
9
0
204,578
1
W
Kali
7,008
584
78
7
0
230,141
0
L
Bellona
4,481
373
14
1
0
237,538
1
W
Sol
5,795
483
31
3
0
174,547
0
L
Zhong Kui
5,503
459
23
2
0
180,262
0
L
Erlang Shen
6,889
574
66
6
0
208,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role