Player Matchup

Bellona
Bellona
Drozdov
Bellona
Level 16
God Stats
21W - 14L
1,585 SR
Queue Stats
50W - 50L
1,541 Elo+
Solo
Ra
Ra
INTHADAY
Ra
Level 29
God Stats
7W - 0L
1,939 SR
Queue Stats
21W - 9L
1,689 Elo+
Solo
Danzaburou
Danzaburou
JukNagibator
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,325 Elo+
Solo
Bastet
Bastet
PresidentXi
Bastet
Level 29
God Stats
11W - 3L
1,711 SR
Queue Stats
109W - 80L
1,548 Elo+
Solo
Ares
Ares
s11ad0w
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,647 SR
1,520 Elo+

VS

Team Averages
Level 21
1,550 SR
1,553 Elo+
Artemis
Artemis
BLoodyMasteRF
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LiveUpToMyName
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Solo
Danzaburou
Danzaburou
SaltyYeti
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
sskdkiller112
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 124L
1,387 Elo+
Solo
Yemoja
Yemoja
upperspace
Yemoja
Level 29
God Stats
7W - 4L
1,748 SR
Queue Stats
121W - 90L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drozdov
Bellona
13
8 / 1 / 4
7,447
745
9,174
9,534
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 4
6,400
640
6,524
5,520
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JukNagibator
Danzaburou
9
2 / 2 / 4
5,574
557
2,563
4,970
1,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
10
5 / 0 / 5
6,468
647
2,509
5,011
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
s11ad0w
Ares
8
2 / 1 / 2
5,255
526
2,521
7,228
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
0 / 3 / 0
4,136
414
1,317
4,291
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,164
416
1,389
6,957
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SaltyYeti
Danzaburou
8
2 / 2 / 2
5,109
511
3,516
5,014
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,635
464
1,777
8,403
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
upperspace
Yemoja
10
3 / 3 / 2
6,416
642
6,844
8,634
3,226
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
5
5
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
3
0
0
W
Bellona
Drozdov
Bellona
8
1
4
10
W
3
1
4
5
W
Danzaburou
JukNagibator
Danzaburou
2
2
4
2
L
0
6
0
0
W
Bastet
5
0
5
7.5
L
Danzaburou
SaltyYeti
Danzaburou
2
2
2
1.5
W
Ares
s11ad0w
Ares
2
1
2
3
L
0
6
0
0
L
Yemoja
upperspace
Yemoja
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
14,843
32,263
Taken
33,299
16,200
Mitigated
11,569
13,241
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
1,317
691
0
122
4,291
1,251
0
1,383
2,814
0
13,214
W
Bellona
Drozdov
Bellona
9,174
2,716
0
5,388
9,534
8,364
336
334
9,000
11,336
32,912
W
6,524
1,237
454
2,147
5,520
1,907
450
2,249
3,246
39,721
0
W
Danzaburou
JukNagibator
Danzaburou
2,563
1,578
0
1,793
4,970
1,275
612
1,319
3,651
0
24,161
L
1,389
361
77
564
6,957
3,133
0
1,731
5,180
0
11,200
W
Bastet
2,509
745
0
2,210
5,011
1,551
181
361
4,600
0
22,942
L
Danzaburou
SaltyYeti
Danzaburou
3,516
1,151
0
681
5,014
1,459
0
2,503
2,453
0
21,357
W
Ares
s11ad0w
Ares
2,521
230
0
1,249
7,228
3,103
0
2,581
4,647
15,360
0
L
1,777
390
0
1,766
8,403
2,500
0
861
7,482
0
18,883
L
Yemoja
upperspace
Yemoja
6,844
1,635
125
2,134
8,634
3,226
0
3,652
4,866
25,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
24,460
293
Minions Killed
185
0
Camps Cleared
0
966,630
Distance Traveled
935,234
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,136
414
26
3
0
211,488
1
W
Bellona
7,447
745
90
9
0
180,354
0
W
Ra
6,400
640
73
7
0
184,893
4
W
Danzaburou
5,574
557
52
5
0
174,234
0
L
Guan Yu
4,164
416
21
2
0
188,354
0
W
Bastet
6,468
647
55
6
0
229,566
3
L
Danzaburou
5,109
511
43
4
0
154,522
3
W
Ares
5,255
526
23
2
0
197,583
7
L
Susano
4,635
464
49
5
0
188,387
1
L
Yemoja
6,416
642
46
5
0
192,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role