Player Matchup

Khepri
Khepri
IBimsLauchi1337
Khepri
Level 29
God Stats
3W - 1L
1,751 SR
Queue Stats
108W - 114L
1,481 Elo+
Party 2
Vamana
Vamana
Mimidp
Vamana
Level 26
God Stats
1W - 0L
1,793 SR
Queue Stats
63W - 86L
1,470 Elo+
Party 1
Fenrir
Fenrir
Pinho-RM
Fenrir
Level 35
God Stats
9W - 10L
1,531 SR
Queue Stats
80W - 75L
1,539 Elo+
Party 1
Raijin
Raijin
cuadra_unanime6
Raijin
Level 28
God Stats
36W - 25L
1,700 SR
Queue Stats
296W - 201L
1,610 Elo+
Solo
Izanami
Izanami
l_mindgames_l
Izanami
Level 22
God Stats
16W - 17L
1,529 SR
Queue Stats
90W - 105L
1,449 Elo+
Party 2
Team Averages
Level 28
1,661 SR
1,510 Elo+

VS

Team Averages
Level 17
1,493 SR
1,491 Elo+
Chaac
Chaac
AlphaWolfAD
Chaac
Level 7
God Stats
9W - 7L
1,690 SR
Queue Stats
34W - 39L
1,634 Elo+
Solo
Thanatos
Thanatos
KidB2k8
Thanatos
Level 29
God Stats
4W - 6L
1,551 SR
Queue Stats
98W - 109L
1,447 Elo+
Solo
Yemoja
Yemoja
Legalbro2510
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,551 Elo+
Solo
Loki
Loki
XtremMedy
Loki
Level 26
God Stats
0W - 3L
1,394 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Neith
Neith
vitorinyo666
Neith
Level 10
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 26
12,731
509
10,368
15,568
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Mimidp
Vamana
15
0 / 7 / 9
10,640
426
6,217
17,972
18,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Pinho-RM
Fenrir
20
24 / 1 / 9
14,614
585
25,620
21,236
15,312
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
20 / 0 / 10
15,222
609
26,981
12,239
5,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
5 / 5 / 16
11,897
476
23,630
17,162
6,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,523
421
17,075
31,865
29,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
KidB2k8
Thanatos
16
10 / 12 / 1
11,239
450
17,142
24,653
9,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
12
0 / 10 / 5
8,155
326
5,511
21,950
23,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
0 / 10 / 2
9,443
378
9,463
20,170
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 12 / 0
9,384
375
5,453
18,236
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
51
Kills
14
14
Deaths
53
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
2
1
26
15
L
Thanatos
KidB2k8
Thanatos
10
12
1
0.88
L
Yemoja
0
10
5
0.25
W
Vamana
Mimidp
Vamana
0
7
9
0.64
W
Fenrir
Pinho-RM
Fenrir
24
1
9
28.5
L
Loki
0
10
2
0.1
W
20
0
10
25
W
Izanami
5
5
16
2.6
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,816
Damage
54,644
84,177
Taken
116,874
64,168
Mitigated
76,543
33,654
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,075
3,019
0
10,267
31,865
29,653
210
7,143
24,722
0
64,360
W
10,368
648
0
4,181
15,568
18,485
305
1,803
13,765
38,812
0
L
Thanatos
KidB2k8
Thanatos
17,142
5,601
0
10,426
24,653
9,448
0
5,143
19,510
0
60,730
L
Yemoja
5,511
892
466
312
21,950
23,964
0
9,071
12,879
19,439
0
W
Vamana
Mimidp
Vamana
6,217
3,368
0
4,301
17,972
18,192
981
505
17,467
0
37,682
W
Fenrir
Pinho-RM
Fenrir
25,620
7,116
0
8,039
21,236
15,312
6,240
918
20,318
0
84,183
L
Loki
9,463
3,678
0
4,315
20,170
6,830
0
6,785
13,385
0
69,378
W
26,981
2,642
1,124
7,281
12,239
5,915
2,470
983
11,256
131,423
0
W
Izanami
23,630
17,235
623
8,105
17,162
6,264
3,170
1,302
15,860
0
75,547
L
5,453
2,016
0
1,951
18,236
6,648
1,254
9,207
9,029
0
35,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,104
Gold Earned
48,744
557
Minions Killed
369
0
Camps Cleared
0
2,433,885
Distance Traveled
1,951,000
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,523
421
97
4
0
396,525
0
W
Khepri
12,731
509
56
2
0
520,323
0
L
Thanatos
11,239
450
85
3
0
427,164
0
L
Yemoja
8,155
326
22
1
0
377,385
0
W
Vamana
10,640
426
58
2
0
463,639
0
W
Fenrir
14,614
585
108
4
0
543,326
3
L
Loki
9,443
378
97
4
0
412,293
2
W
Raijin
15,222
609
230
9
0
482,753
2
W
Izanami
11,897
476
105
4
0
423,844
2
L
Neith
9,384
375
68
3
0
337,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role