Player Matchup

Ymir
Ymir
KING SEAN LOL
Ymir
Level 21
God Stats
8W - 10L
1,484 SR
Queue Stats
85W - 104L
1,236 Elo+
Party 2
Anubis
Anubis
NL_dvfh15_UK
Anubis
Level 14
God Stats
10W - 7L
1,529 SR
Queue Stats
36W - 29L
1,503 Elo+
Solo
Fenrir
Fenrir
anotatela
Fenrir
Level 9
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 3
Neith
Neith
imperioCNV
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 3
Ao Kuang
Ao Kuang
mazionga
Ao Kuang
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,245 Elo+
Party 2
Team Averages
Level 14
1,457 SR
1,303 Elo+

VS

Team Averages
Level 28
1,492 SR
1,371 Elo+
Ne Zha
Ne Zha
Kris-fd
Ne Zha
Level 32
God Stats
9W - 10L
1,519 SR
Queue Stats
151W - 161L
1,446 Elo+
Party 1
Izanami
Izanami
MARK-DJ-99
Izanami
Level 25
God Stats
95W - 90L
1,558 SR
Queue Stats
148W - 163L
1,457 Elo+
Solo
Nemesis
Nemesis
MarcoPolo420lll
Nemesis
Level 28
God Stats
5W - 8L
1,422 SR
Queue Stats
97W - 138L
1,217 Elo+
Solo
Pele
Pele
PsyloKaPaPeur
Pele
Level 29
God Stats
27W - 23L
1,460 SR
Queue Stats
317W - 301L
1,463 Elo+
Party 1
Ra
Ra
Soul187Reaper
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,654
481
9,594
17,111
8,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
5 / 2 / 2
10,002
556
8,875
8,259
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
anotatela
Fenrir
13
2 / 3 / 2
8,186
455
3,742
14,178
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
1 / 9 / 3
6,836
380
5,480
11,470
4,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
mazionga
Ao Kuang
12
0 / 11 / 2
7,285
405
4,152
16,874
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kris-fd
Ne Zha
16
7 / 1 / 3
10,400
578
9,087
10,162
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MARK-DJ-99
Izanami
17
13 / 1 / 7
11,707
650
17,000
10,786
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 0 / 2
9,744
541
2,905
10,522
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 5 / 10
10,568
587
15,004
16,066
5,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
8,617
479
2,645
7,319
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
31
31
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Ne Zha
Kris-fd
Ne Zha
7
1
3
8.5
W
Izanami
MARK-DJ-99
Izanami
13
1
7
16.5
W
1
0
2
2
L
Anubis
5
2
2
3
W
8
5
10
2.6
W
2
4
0
0.5
L
Fenrir
anotatela
Fenrir
2
3
2
1
L
Neith
1
9
3
0.28
L
Ao Kuang
mazionga
Ao Kuang
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
46,641
67,892
Taken
54,855
28,049
Mitigated
18,130
16,490
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,594
1,142
0
5,020
17,111
8,726
298
913
16,126
42,207
0
W
Ne Zha
Kris-fd
Ne Zha
9,087
3,224
0
4,083
10,162
3,402
3,562
5,589
4,573
0
45,642
W
Izanami
MARK-DJ-99
Izanami
17,000
13,349
487
6,249
10,786
3,613
6,075
4,317
6,469
0
72,609
W
2,905
601
0
7,196
10,522
3,844
91
1,159
9,363
0
59,480
L
Anubis
8,875
756
0
1,924
8,259
4,125
1,402
1,101
7,066
58,447
0
W
15,004
5,132
0
7,760
16,066
5,476
2,460
7,123
8,943
0
52,452
W
2,645
325
214
0
7,319
1,795
660
4,433
2,886
27,808
0
L
Fenrir
anotatela
Fenrir
3,742
1,125
0
5,640
14,178
4,787
0
223
13,875
0
45,477
L
Neith
5,480
1,062
147
1,113
11,470
4,605
0
0
11,470
0
24,439
L
Ao Kuang
mazionga
Ao Kuang
4,152
748
0
2,646
16,874
5,806
200
108
16,710
23,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
51,036
317
Minions Killed
455
0
Camps Cleared
0
1,499,474
Distance Traveled
1,588,015
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,654
481
62
3
0
299,634
1
W
Ne Zha
10,400
578
84
5
0
290,639
2
W
Izanami
11,707
650
119
7
0
307,644
1
W
Nemesis
9,744
541
113
6
0
372,416
0
L
Anubis
10,002
556
105
6
0
329,131
1
W
Pele
10,568
587
79
4
0
375,353
1
W
Ra
8,617
479
60
3
0
241,963
0
L
Fenrir
8,186
455
73
4
0
334,516
0
L
Neith
6,836
380
33
2
0
287,255
1
L
Ao Kuang
7,285
405
44
2
0
248,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role