Player Matchup

Jormungandr
Jormungandr
Fate3303
Jormungandr
Level 8
God Stats
1W - 3L
1,505 SR
Queue Stats
10W - 8L
1,420 Elo+
Solo
Skadi
Skadi
Foxtro977
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,119 Elo+
Solo
Freya
Freya
Marbear3702
Freya
Level 14
God Stats
0W - 3L
1,230 SR
Queue Stats
41W - 51L
1,370 Elo+
Solo
Thor
Thor
ZePros
Thor
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 240L
1,448 Elo+
Solo
Bellona
Bellona
trizzytreyday
Bellona
Level 8
God Stats
2W - 1L
1,686 SR
Queue Stats
10W - 8L
1,449 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,361 Elo+

VS

Team Averages
Level 16
1,328 SR
1,376 Elo+
Cerberus
Cerberus
DisforDeicide
Cerberus
Level 21
God Stats
1W - 2L
1,233 SR
Queue Stats
71W - 68L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Mortalhoudini
Amaterasu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 44L
1,380 Elo+
Party 2
Bellona
Bellona
OvercomeBoar290
Bellona
Level 6
God Stats
4W - 6L
1,297 SR
Queue Stats
63W - 56L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
Synchron3491
Sun Wukong
Level 6
God Stats
13W - 11L
1,254 SR
Queue Stats
28W - 25L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
Weenus420
Baron Samedi
Level 18
God Stats
16W - 12L
1,353 SR
Queue Stats
83W - 85L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fate3303
Jormungandr
18
1 / 10 / 10
11,524
960
14,074
20,934
12,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Foxtro977
Skadi
19
4 / 13 / 9
12,745
1,062
23,051
21,198
7,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 8 / 12
12,537
1,045
11,082
21,024
7,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
ZePros
Thor
19
6 / 10 / 8
12,911
1,076
17,047
25,486
8,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
18
7 / 8 / 8
13,002
1,084
20,201
21,659
28,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DisforDeicide
Cerberus
20
18 / 4 / 23
15,868
1,322
32,095
23,180
29,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Mortalhoudini
Amaterasu
20
18 / 3 / 16
15,335
1,278
22,494
24,335
18,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 27
13,810
1,151
17,887
17,217
14,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Synchron3491
Sun Wukong
20
2 / 5 / 29
12,806
1,067
13,329
17,507
17,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Weenus420
Baron Samedi
20
4 / 2 / 20
13,013
1,084
14,449
11,628
6,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
164
20
Kills
49
49
Deaths
20
47
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DisforDeicide
Cerberus
18
4
23
7.38
L
Jormungandr
Fate3303
Jormungandr
1
10
10
0.6
L
Skadi
Foxtro977
Skadi
4
13
9
0.65
L
2
8
12
1
W
Amaterasu
Mortalhoudini
Amaterasu
18
3
16
8.67
W
7
6
27
3.42
W
Sun Wukong
Synchron3491
Sun Wukong
2
5
29
3.3
W
Baron Samedi
Weenus420
Baron Samedi
4
2
20
7
L
Thor
ZePros
Thor
6
10
8
1
L
Bellona
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,455
Damage
100,254
110,301
Taken
93,867
64,415
Mitigated
86,277
7,837
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DisforDeicide
Cerberus
32,095
3,386
0
5,715
23,180
29,627
0
6,754
16,426
60,814
0
L
Jormungandr
Fate3303
Jormungandr
14,074
3,000
0
837
20,934
12,681
0
10,933
10,001
34,731
0
L
Skadi
Foxtro977
Skadi
23,051
12,487
0
848
21,198
7,433
0
7,094
14,104
0
42,553
L
11,082
3,877
326
3,772
21,024
7,325
0
8,637
12,387
33,801
0
W
Amaterasu
Mortalhoudini
Amaterasu
22,494
13,116
542
5,748
24,335
18,215
0
6,900
17,435
210
31,534
W
17,887
8,671
0
1,144
17,217
14,814
0
5,429
11,788
0
24,715
W
Sun Wukong
Synchron3491
Sun Wukong
13,329
6,075
0
480
17,507
17,224
0
3,271
14,236
0
29,686
W
Baron Samedi
Weenus420
Baron Samedi
14,449
2,073
4,068
3,165
11,628
6,397
0
2,802
8,826
44,905
0
L
Thor
ZePros
Thor
17,047
4,820
0
0
25,486
8,899
0
10,813
14,673
0
37,231
L
Bellona
20,201
3,907
0
2,054
21,659
28,077
0
9,277
12,382
0
32,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
70,832
180
Minions Killed
231
3
Camps Cleared
8
948,332
Distance Traveled
1,181,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,868
1,322
97
8
1
236,461
0
L
Jormungandr
11,524
960
32
3
1
169,913
1
L
Skadi
12,745
1,062
48
4
2
194,446
0
L
Freya
12,537
1,045
48
4
0
192,777
0
W
Amaterasu
15,335
1,278
13
1
4
254,271
1
W
Bellona
13,810
1,151
11
1
1
233,695
0
W
Sun Wukong
12,806
1,067
33
3
0
254,877
0
W
Baron Samedi
13,013
1,084
77
6
2
202,524
0
L
Thor
12,911
1,076
36
3
0
231,464
0
L
Bellona
13,002
1,084
16
1
0
159,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role