Player Matchup

Nemesis
Nemesis
B3KZAT
Nemesis
Level 27
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 6L
1,624 Elo+
Solo
Freya
Freya
BelMosh
Freya
Level 12
God Stats
29W - 18L
1,700 SR
Queue Stats
114W - 81L
1,648 Elo+
Solo
Yemoja
Yemoja
HoLemon
Yemoja
Level 12
God Stats
16W - 16L
1,463 SR
Queue Stats
16W - 16L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lumardrian
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
MagicBanana2
Guan Yu
Level 15
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 22L
1,452 Elo+
Party 1
Team Averages
Level 38
1,538 SR
1,542 Elo+

VS

Team Averages
Level 29
1,490 SR
1,585 Elo+
Yemoja
Yemoja
Sipethic
Yemoja
Level 11
God Stats
15W - 11L
1,575 SR
Queue Stats
60W - 71L
1,422 Elo+
Party 2
Tiamat
Tiamat
ZetsukiOG
Tiamat
Level 18
God Stats
5W - 0L
1,585 SR
Queue Stats
83W - 49L
1,885 Elo+
Solo
Ne Zha
Ne Zha
kuningaskalle
Ne Zha
Level 64
God Stats
1W - 1L
1,321 SR
Queue Stats
54W - 61L
1,430 Elo+
Party 2
Merlin
Merlin
thesoulreaverrr
Merlin
Level 22
God Stats
7W - 11L
1,468 SR
Queue Stats
50W - 59L
1,501 Elo+
Solo
Ra
Ra
vAAnOO
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 51L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B3KZAT
Nemesis
20
4 / 10 / 12
14,133
942
13,232
29,513
13,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
BelMosh
Freya
20
6 / 13 / 8
14,612
974
30,135
37,705
19,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
HoLemon
Yemoja
20
1 / 3 / 13
14,774
985
8,908
19,742
24,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Lumardrian
Ah Muzen Cab
20
7 / 3 / 11
15,577
1,038
28,597
18,021
8,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MagicBanana2
Guan Yu
20
3 / 2 / 11
13,752
917
17,953
32,537
52,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sipethic
Yemoja
20
3 / 4 / 22
15,502
1,033
9,886
21,046
28,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
ZetsukiOG
Tiamat
20
8 / 3 / 18
16,125
1,075
38,256
21,900
23,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 11 / 10
14,476
965
26,365
25,434
12,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 20
14,607
974
24,061
14,176
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ra
20
9 / 0 / 14
16,013
1,068
32,644
20,445
9,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
115
21
Kills
31
31
Deaths
21
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nemesis
B3KZAT
Nemesis
4
10
12
1
L
Freya
BelMosh
Freya
6
13
8
0.77
L
Yemoja
HoLemon
Yemoja
1
3
13
2.5
L
Ah Muzen Cab
Lumardrian
Ah Muzen Cab
7
3
11
4.17
L
Guan Yu
MagicBanana2
Guan Yu
3
2
11
4.25
W
Yemoja
Sipethic
Yemoja
3
4
22
3.5
W
Tiamat
ZetsukiOG
Tiamat
8
3
18
5.67
W
7
11
10
1.09
W
4
3
20
4.67
W
Ra
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,825
Damage
131,212
137,518
Taken
103,001
117,697
Mitigated
81,293
37,545
Healing
39,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
B3KZAT
Nemesis
13,232
4,135
0
2,713
29,513
13,334
0
20,854
8,659
0
32,359
L
Freya
BelMosh
Freya
30,135
9,652
0
7,425
37,705
19,517
0
29,565
8,140
61,152
0
L
Yemoja
HoLemon
Yemoja
8,908
982
10,070
3,459
19,742
24,397
0
15,545
4,197
24,233
0
L
Ah Muzen Cab
Lumardrian
Ah Muzen Cab
28,597
17,186
0
6,289
18,021
8,246
0
14,366
3,655
0
76,233
L
Guan Yu
MagicBanana2
Guan Yu
17,953
3,123
2,687
4,902
32,537
52,203
0
24,517
8,020
0
32,538
W
Yemoja
Sipethic
Yemoja
9,886
1,298
10,866
4,988
21,046
28,628
0
9,050
11,996
18,667
0
W
Tiamat
ZetsukiOG
Tiamat
38,256
3,606
0
6,568
21,900
23,499
0
6,914
14,986
71,996
0
W
26,365
10,116
0
2,335
25,434
12,934
0
9,201
16,233
0
39,303
W
24,061
637
0
0
14,176
6,359
0
6,483
7,693
34,468
0
W
Ra
32,644
1,043
6,319
8,497
20,445
9,873
0
7,395
13,050
92,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,848
Gold Earned
76,723
267
Minions Killed
338
5
Camps Cleared
7
1,489,378
Distance Traveled
1,445,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,133
942
50
3
1
317,794
0
L
Freya
14,612
974
49
3
2
291,341
0
L
Yemoja
14,774
985
34
2
0
270,370
0
L
Ah Muzen Cab
15,577
1,038
114
8
1
288,385
0
L
Guan Yu
13,752
917
20
1
1
321,488
3
W
Yemoja
15,502
1,033
25
2
1
293,403
0
W
Tiamat
16,125
1,075
102
7
6
302,005
0
W
Ne Zha
14,476
965
16
1
0
208,521
0
W
Merlin
14,607
974
25
2
0
295,075
3
W
Ra
16,013
1,068
170
11
0
346,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role