Player Matchup

Yemoja
Yemoja
Bapt429
Yemoja
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ecabanca
Tsukuyomi
Level 54
God Stats
6W - 1L
1,809 SR
Queue Stats
30W - 26L
1,573 Elo+
Party 1
Arachne
Arachne
Khalicous
Arachne
Level 31
God Stats
8W - 3L
1,462 SR
Queue Stats
70W - 96L
1,380 Elo+
Solo
Tiamat
Tiamat
RaideFire
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
RowJeh
Danzaburou
Level 51
God Stats
6W - 3L
1,886 SR
Queue Stats
26W - 20L
1,573 Elo+
Party 1
Team Averages
Level 52
1,631 SR
1,516 Elo+

VS

Team Averages
Level 84
1,544 SR
1,454 Elo+
Amaterasu
Amaterasu
Jorgenmungundar
Amaterasu
Level 62
God Stats
6W - 17L
1,267 SR
Queue Stats
407W - 461L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
Karumakori
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeoPidar
Kumbhakarna
Level 105
God Stats
13W - 12L
1,752 SR
Queue Stats
53W - 61L
1,442 Elo+
Solo
Arachne
Arachne
Tole033
Arachne
Level 86
God Stats
5W - 1L
1,700 SR
Queue Stats
276W - 278L
1,451 Elo+
Party 2
Zeus
Zeus
kookooelda5lawy
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bapt429
Yemoja
11
0 / 2 / 3
7,126
475
3,165
8,468
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Ecabanca
Tsukuyomi
16
12 / 0 / 0
10,018
668
11,389
9,888
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Khalicous
Arachne
12
1 / 4 / 4
7,129
475
3,914
9,954
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
RaideFire
Tiamat
13
5 / 4 / 3
7,904
527
9,205
9,957
6,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RowJeh
Danzaburou
14
0 / 1 / 1
7,796
520
4,732
6,108
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jorgenmungundar
Amaterasu
12
0 / 7 / 0
6,753
450
2,425
10,613
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Karumakori
Hou Yi
13
4 / 0 / 1
7,942
529
5,765
7,372
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
LeoPidar
Kumbhakarna
10
0 / 1 / 9
6,464
431
4,111
12,775
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Tole033
Arachne
13
5 / 4 / 3
8,027
535
7,726
12,683
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 6 / 2
7,675
512
6,131
7,693
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
18
Kills
11
11
Deaths
18
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bapt429
Yemoja
0
2
3
0.75
W
Tsukuyomi
Ecabanca
Tsukuyomi
12
0
0
12
L
Amaterasu
Jorgenmungundar
Amaterasu
0
7
0
0
L
Hou Yi
Karumakori
Hou Yi
4
0
1
4.5
W
Arachne
Khalicous
Arachne
1
4
4
0.75
L
Kumbhakarna
LeoPidar
Kumbhakarna
0
1
9
4.5
W
Tiamat
RaideFire
Tiamat
5
4
3
1.63
W
Danzaburou
RowJeh
Danzaburou
0
1
1
0.5
L
Arachne
Tole033
Arachne
5
4
3
1.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
26,158
44,375
Taken
51,136
23,453
Mitigated
19,678
15,584
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bapt429
Yemoja
3,165
517
627
1,262
8,468
4,384
135
3,225
5,243
18,734
0
W
Tsukuyomi
Ecabanca
Tsukuyomi
11,389
3,492
0
2,615
9,888
5,517
52
328
9,560
0
61,147
L
Amaterasu
Jorgenmungundar
Amaterasu
2,425
1,235
0
1,609
10,613
5,556
0
315
10,298
0
33,886
L
Hou Yi
Karumakori
Hou Yi
5,765
2,656
0
3,427
7,372
2,306
0
843
6,529
0
38,284
W
Arachne
Khalicous
Arachne
3,914
2,947
55
3,710
9,954
4,825
0
1,466
8,488
0
41,718
L
Kumbhakarna
LeoPidar
Kumbhakarna
4,111
290
934
3,800
12,775
5,052
193
3,857
8,918
19,477
0
W
Tiamat
RaideFire
Tiamat
9,205
1,031
0
3,576
9,957
6,606
0
4,459
5,498
44,485
0
W
Danzaburou
RowJeh
Danzaburou
4,732
2,123
0
3,739
6,108
2,121
0
764
5,344
0
58,628
L
Arachne
Tole033
Arachne
7,726
5,622
0
3,170
12,683
4,364
269
2,440
10,243
0
46,365
L
6,131
1,015
0
717
7,693
2,400
0
4,915
2,778
49,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
36,861
399
Minions Killed
383
0
Camps Cleared
0
1,393,671
Distance Traveled
1,408,849
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,126
475
28
2
0
244,505
2
W
Tsukuyomi
10,018
668
125
8
0
329,437
1
L
Amaterasu
6,753
450
77
5
0
263,699
0
L
Hou Yi
7,942
529
89
6
0
290,521
2
W
Arachne
7,129
475
76
5
0
287,106
1
L
Kumbhakarna
6,464
431
31
2
0
323,903
5
W
Tiamat
7,904
527
87
6
0
265,179
1
W
Danzaburou
7,796
520
83
6
0
267,444
0
L
Arachne
8,027
535
85
6
0
300,280
1
L
Zeus
7,675
512
101
7
0
230,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role