Player Matchup

Susano
Susano
FREAKYzombie95
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
JRStone64
Vulcan
Level 27
God Stats
0W - 3L
1,554 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 1
Artio
Artio
NIHAO PENGYOU
Artio
Level 16
God Stats
0W - 1L
1,855 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 1
Odin
Odin
Sinsitivetip
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 1
Rama
Rama
dotheswaney
Rama
Level 19
God Stats
2W - 4L
1,312 SR
Queue Stats
10W - 13L
1,265 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,403 Elo+

VS

Team Averages
Level 17
1,549 SR
1,419 Elo+
Hera
Hera
Biggums508
Hera
Level 16
God Stats
6W - 2L
1,849 SR
Queue Stats
119W - 133L
1,383 Elo+
Solo
Izanami
Izanami
Gelidoreon
Izanami
Level 27
God Stats
32W - 29L
1,543 SR
Queue Stats
98W - 144L
1,404 Elo+
Solo
Bakasura
Bakasura
JDorigins1
Bakasura
Level 8
God Stats
12W - 12L
1,432 SR
Queue Stats
37W - 41L
1,349 Elo+
Solo
Anubis
Anubis
PriorLamp80912
Anubis
Level 29
God Stats
7W - 9L
1,419 SR
Queue Stats
309W - 336L
1,458 Elo+
Solo
Cerberus
Cerberus
ThornsMePls
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,403
440
1,382
7,698
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
JRStone64
Vulcan
8
0 / 2 / 1
4,911
491
3,122
3,356
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 4 / 1
3,861
386
965
6,486
3,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
4,594
459
180
3,578
994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
1 / 4 / 0
4,237
424
1,891
4,931
853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,643
664
2,358
2,186
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Gelidoreon
Izanami
10
5 / 1 / 5
6,367
637
4,161
4,977
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
JDorigins1
Bakasura
10
1 / 0 / 0
5,753
575
1,043
4,088
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,612
561
2,063
3,864
1,498
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ThornsMePls
Cerberus
9
3 / 0 / 6
5,971
597
4,462
5,655
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
16
16
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
4
0
0
W
Izanami
Gelidoreon
Izanami
5
1
5
7.5
W
Bakasura
JDorigins1
Bakasura
1
0
0
1
L
Vulcan
JRStone64
Vulcan
0
2
1
0.25
L
0
4
1
0.13
W
2
0
1
2.5
L
0
2
0
0
W
Cerberus
ThornsMePls
Cerberus
3
0
6
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,540
Damage
14,087
26,049
Taken
20,770
7,962
Mitigated
7,228
1,911
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,358
794
0
522
2,186
510
108
0
2,186
33,876
0
L
1,382
515
0
1,666
7,698
1,639
0
2,472
5,194
0
17,448
W
Izanami
Gelidoreon
Izanami
4,161
2,863
234
2,670
4,977
1,247
1,606
994
3,925
0
31,424
W
Bakasura
JDorigins1
Bakasura
1,043
747
0
1,181
4,088
1,559
0
211
3,873
0
29,448
L
Vulcan
JRStone64
Vulcan
3,122
868
0
0
3,356
836
604
1,092
2,104
20,945
0
L
965
333
0
245
6,486
3,640
207
2,245
4,241
5,778
0
W
2,063
150
0
2,363
3,864
1,498
746
1,588
1,952
29,053
0
L
180
74
0
0
3,578
994
296
898
2,608
0
14,028
W
Cerberus
ThornsMePls
Cerberus
4,462
361
0
2,888
5,655
2,414
81
858
4,747
17,702
0
L
1,891
1,801
0
0
4,931
853
0
2,072
2,859
0
8,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,006
Gold Earned
30,346
126
Minions Killed
279
0
Camps Cleared
0
983,387
Distance Traveled
938,003
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,643
664
88
9
0
188,682
0
L
Susano
4,403
440
38
4
0
226,822
0
W
Izanami
6,367
637
63
6
0
158,629
1
W
Bakasura
5,753
575
69
7
0
216,516
0
L
Vulcan
4,911
491
40
4
0
190,089
0
L
Artio
3,861
386
3
0
0
189,952
1
W
Anubis
5,612
561
38
4
0
167,235
3
L
Odin
4,594
459
29
3
0
195,940
0
W
Cerberus
5,971
597
21
2
0
206,941
3
L
Rama
4,237
424
16
2
0
180,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role