Player Matchup

Chaac
Chaac
Art3mis_-_MaT1Ya
Chaac
Level 35
God Stats
89W - 84L
1,505 SR
Queue Stats
109W - 108L
1,446 Elo+
Party 1
Ullr
Ullr
CEL_s2_MAJ
Ullr
Level 49
God Stats
167W - 217L
1,340 SR
Queue Stats
688W - 828L
1,424 Elo+
Party 1
Nox
Nox
Hasta_Ia_vista69
Nox
Level 42
God Stats
2W - 3L
1,318 SR
Queue Stats
642W - 767L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
ProngedCap
Kuzenbo
Level 39
God Stats
11W - 11L
1,565 SR
Queue Stats
108W - 115L
1,384 Elo+
Solo
Fenrir
Fenrir
galaxykingjr
Fenrir
Level 35
God Stats
20W - 15L
1,525 SR
Queue Stats
302W - 301L
1,380 Elo+
Solo
Team Averages
Level 40
1,450 SR
1,402 Elo+

VS

Team Averages
Level 39
1,425 SR
1,292 Elo+
Nike
Nike
Dominika17
Nike
Level 28
God Stats
5W - 4L
1,505 SR
Queue Stats
41W - 116L
1,131 Elo+
Party 2
Cerberus
Cerberus
ForesterPL
Cerberus
Level 35
God Stats
80W - 132L
1,340 SR
Queue Stats
339W - 538L
1,274 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reinyan57
Ah Muzen Cab
Level 39
God Stats
26W - 23L
1,448 SR
Queue Stats
47W - 55L
1,357 Elo+
Solo
Susano
Susano
Solo4world1
Susano
Level 43
God Stats
25W - 17L
1,490 SR
Queue Stats
83W - 92L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Sytrysia
Nu Wa
Level 52
God Stats
30W - 63L
1,342 SR
Queue Stats
350W - 550L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,668
569
10,598
13,035
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
10 / 2 / 5
10,053
591
11,513
11,430
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 4
8,582
505
6,199
10,563
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ProngedCap
Kuzenbo
13
1 / 1 / 9
8,374
493
5,109
10,934
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 2 / 1
8,499
500
6,814
10,547
3,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,191
482
5,822
15,177
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
ForesterPL
Cerberus
9
0 / 8 / 1
6,617
389
5,498
14,865
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Reinyan57
Ah Muzen Cab
12
2 / 3 / 0
7,735
455
6,201
10,931
3,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
13
4 / 4 / 1
8,344
491
7,694
10,563
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Sytrysia
Nu Wa
14
3 / 4 / 2
9,149
538
10,967
9,876
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
10
10
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
10
2
5
6.25
L
1
5
3
0.5
L
Cerberus
ForesterPL
Cerberus
0
8
1
0.06
W
4
2
4
3
W
Kuzenbo
ProngedCap
Kuzenbo
1
1
9
5.5
L
Ah Muzen Cab
Reinyan57
Ah Muzen Cab
2
3
0
0.67
L
Susano
4
4
1
1.13
L
Nu Wa
Sytrysia
Nu Wa
3
4
2
1
W
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
36,182
56,509
Taken
61,412
31,437
Mitigated
26,835
15,823
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,598
2,379
0
5,487
13,035
10,590
246
1,997
10,491
0
59,515
W
11,513
6,762
0
3,556
11,430
3,944
534
2,525
8,775
0
64,382
L
5,822
1,231
0
3,674
15,177
7,923
0
455
14,347
0
43,692
L
Cerberus
ForesterPL
Cerberus
5,498
197
0
2,426
14,865
8,561
0
3,774
10,971
21,793
0
W
6,199
1,063
82
3,888
10,563
4,312
267
5,012
5,049
48,474
0
W
Kuzenbo
ProngedCap
Kuzenbo
5,109
2,377
0
674
10,934
8,930
752
4,193
6,595
21,958
0
L
Ah Muzen Cab
Reinyan57
Ah Muzen Cab
6,201
3,054
210
3,522
10,931
3,545
838
1,101
9,675
0
47,909
L
Susano
7,694
2,586
0
3,055
10,563
3,487
0
2,087
8,221
0
39,879
L
Nu Wa
Sytrysia
Nu Wa
10,967
2,019
0
2,477
9,876
3,319
559
3,636
6,215
46,295
0
W
Fenrir
6,814
3,173
0
2,136
10,547
3,661
1,416
1,650
8,671
0
51,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
40,036
393
Minions Killed
352
0
Camps Cleared
0
1,693,475
Distance Traveled
1,569,469
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,668
569
104
6
0
351,529
0
W
Ullr
10,053
591
99
6
0
325,664
0
L
Nike
8,191
482
75
4
0
329,133
0
L
Cerberus
6,617
389
37
2
0
324,949
5
W
Nox
8,582
505
72
4
0
290,768
0
W
Kuzenbo
8,374
493
46
3
0
363,537
0
L
Ah Muzen Cab
7,735
455
89
5
0
316,137
0
L
Susano
8,344
491
59
3
0
313,451
4
L
Nu Wa
9,149
538
92
5
0
285,799
0
W
Fenrir
8,499
500
72
4
0
361,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role