Player Matchup

Nike
Nike
 
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Castellia
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
DokurollIV
Danzaburou
Level 28
God Stats
2W - 5L
1,263 SR
Queue Stats
5W - 9L
1,283 Elo+
Party 1
Fenrir
Fenrir
ImMarx
Fenrir
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 16L
1,242 Elo+
Party 2
Hades
Hades
vova22878
Hades
Level 13
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,312 Elo+

VS

Team Averages
Level 14
1,371 SR
1,237 Elo+
Chaac
Chaac
KanjoCivic
Chaac
Level 14
God Stats
2W - 7L
1,085 SR
Queue Stats
33W - 32L
1,251 Elo+
Solo
Arachne
Arachne
Svolačius
Arachne
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,170 Elo+
Solo
Yemoja
Yemoja
TheCodMachine
Yemoja
Level 7
God Stats
3W - 2L
1,723 SR
Queue Stats
27W - 34L
1,179 Elo+
Solo
Danzaburou
Danzaburou
elbarajas2004
Danzaburou
Level 23
God Stats
6W - 5L
1,139 SR
Queue Stats
57W - 78L
1,324 Elo+
Solo
Anubis
Anubis
toranton
Anubis
Level 24
God Stats
20W - 22L
1,409 SR
Queue Stats
34W - 48L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 8 / 3
8,374
419
5,227
21,615
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Castellia
Hercules
11
3 / 6 / 2
7,853
393
4,261
13,516
12,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DokurollIV
Danzaburou
16
5 / 3 / 1
10,410
521
6,955
10,121
3,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ImMarx
Fenrir
14
5 / 11 / 1
9,167
458
9,099
18,546
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
vova22878
Hades
12
3 / 6 / 1
8,300
415
12,127
15,481
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 4 / 13
10,417
521
10,638
14,445
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Svolačius
Arachne
18
10 / 2 / 5
11,189
559
13,966
17,732
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 5
9,659
483
5,844
8,404
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
elbarajas2004
Danzaburou
17
1 / 2 / 7
10,597
530
5,863
11,461
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
toranton
Anubis
18
11 / 6 / 5
11,734
587
19,833
12,532
6,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
17
Kills
32
34
Deaths
17
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
8
3
0.31
L
Hercules
Castellia
Hercules
3
6
2
0.67
L
Danzaburou
DokurollIV
Danzaburou
5
3
1
1.83
L
Fenrir
ImMarx
Fenrir
5
11
1
0.5
W
Chaac
5
4
13
2.88
W
Arachne
Svolačius
Arachne
10
2
5
6.25
W
5
3
5
2.5
W
Danzaburou
elbarajas2004
Danzaburou
1
2
7
2.25
W
Anubis
toranton
Anubis
11
6
5
2.25
L
Hades
vova22878
Hades
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
56,144
79,279
Taken
64,574
38,164
Mitigated
38,689
19,222
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,227
1,212
378
3,063
21,615
10,424
871
9,449
12,091
0
35,446
L
Hercules
Castellia
Hercules
4,261
870
0
3,472
13,516
12,022
317
4,581
8,770
0
16,285
L
Danzaburou
DokurollIV
Danzaburou
6,955
3,148
0
3,708
10,121
3,855
153
1,240
8,706
0
63,292
L
Fenrir
ImMarx
Fenrir
9,099
3,587
243
2,260
18,546
5,683
780
8,787
9,734
0
30,313
W
Chaac
10,638
1,714
0
5,424
14,445
12,186
840
5,773
8,612
0
54,076
W
Arachne
Svolačius
Arachne
13,966
10,174
0
4,492
17,732
9,350
368
3,199
14,483
0
95,229
W
5,844
1,498
2,169
793
8,404
6,338
319
1,396
6,833
30,726
0
W
Danzaburou
elbarajas2004
Danzaburou
5,863
2,144
0
3,213
11,461
4,621
180
1,070
10,241
0
69,673
W
Anubis
toranton
Anubis
19,833
862
300
2,912
12,532
6,194
2,557
689
11,793
74,593
0
L
Hades
vova22878
Hades
12,127
2,038
145
5,953
15,481
6,180
1,360
1,620
13,515
41,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
53,596
338
Minions Killed
514
0
Camps Cleared
0
1,627,221
Distance Traveled
1,758,998
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,374
419
68
3
0
303,161
2
L
Hercules
7,853
393
23
1
0
309,969
0
L
Danzaburou
10,410
521
121
6
0
400,479
0
L
Fenrir
9,167
458
52
3
0
350,386
3
W
Chaac
10,417
521
82
4
0
374,233
1
W
Arachne
11,189
559
118
6
0
418,945
1
W
Yemoja
9,659
483
47
2
0
307,868
1
W
Danzaburou
10,597
530
126
6
0
356,551
1
W
Anubis
11,734
587
141
7
0
301,401
0
L
Hades
8,300
415
74
4
0
263,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role