Player Matchup

Sobek
Sobek
Li1 Seizures
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 75L
1,575 Elo+
Party 1
Fenrir
Fenrir
Stikahz
Fenrir
Level 125
God Stats
12W - 5L
1,872 SR
Queue Stats
104W - 82L
1,573 Elo+
Party 1
Ra
Ra
iamAstros
Ra
Level 8
God Stats
2W - 3L
1,726 SR
Queue Stats
45W - 31L
1,434 Elo+
Party 1
Team Averages
Level 79
1,699 SR
1,528 Elo+

VS

Team Averages
Level 10
1,492 SR
1,447 Elo+
Thor
Thor
AnanasChef18953
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Freshnooob
Danzaburou
Level 17
God Stats
4W - 3L
1,736 SR
Queue Stats
40W - 20L
1,588 Elo+
Solo
Jormungandr
Jormungandr
RaptorWesh
Jormungandr
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 19
11,298
869
9,946
14,166
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Stikahz
Fenrir
13
11 / 4 / 10
11,113
855
11,499
11,135
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 4 / 14
10,737
826
13,787
8,150
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 4
7,469
575
2,669
15,138
6,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Freshnooob
Danzaburou
13
9 / 6 / 0
10,321
794
17,475
14,170
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
RaptorWesh
Jormungandr
10
0 / 12 / 5
7,756
597
3,662
15,451
5,821

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
9
10
Deaths
29
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Danzaburou
Freshnooob
Danzaburou
9
6
0
1.5
W
6
2
19
7.75
L
Jormungandr
RaptorWesh
Jormungandr
0
12
5
0.21
W
Fenrir
Stikahz
Fenrir
11
4
10
4
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
23,806
33,451
Taken
44,759
23,614
Mitigated
17,389
12,367
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,669
938
0
1,370
15,138
6,222
307
8,845
5,857
0
10,378
L
Danzaburou
Freshnooob
Danzaburou
17,475
9,971
0
2,717
14,170
5,346
429
5,475
8,305
0
40,749
W
9,946
1,413
748
5,813
14,166
12,841
486
2,407
11,609
23,554
0
L
Jormungandr
RaptorWesh
Jormungandr
3,662
1,575
0
0
15,451
5,821
299
8,870
6,330
14,475
0
W
Fenrir
Stikahz
Fenrir
11,499
2,692
0
1,465
11,135
7,141
1,341
438
10,672
0
21,154
W
13,787
2,275
1,941
2,400
8,150
3,632
834
853
7,272
40,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
25,546
114
Minions Killed
76
0
Camps Cleared
0
662,349
Distance Traveled
515,715
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,469
575
5
0
0
153,718
3
L
Danzaburou
10,321
794
53
4
0
198,351
2
W
Sobek
11,298
869
25
2
0
229,986
2
L
Jormungandr
7,756
597
18
1
0
163,646
0
W
Fenrir
11,113
855
19
1
0
238,790
1
W
Ra
10,737
826
70
5
0
193,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role