Player Matchup

Fenrir
Fenrir
Silver II
Counter
Fenrir
Silver II
Level 155
God Stats
0W - 1L
1,661 SR
Queue Stats
35W - 46L
1,065 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
HOCKEYMASKILLER
Kumbhakarna
Silver II
Level 117
God Stats
5W - 10L
1,630 SR
Queue Stats
770W - 784L
1,094 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Leandro_CTK
Zhong Kui
Silver I
Level 123
God Stats
3W - 4L
1,235 SR
Queue Stats
563W - 564L
1,151 MMR
Solo
Cthulhu
Cthulhu
Silver III
jargothekilla
Cthulhu
Silver III
Level 109
God Stats
16W - 13L
1,818 SR
Queue Stats
228W - 235L
1,176 MMR
Solo
Apollo
Apollo
Bronze I
ninjawolf_02
Apollo
Bronze I
Level 86
God Stats
1W - 3L
1,498 SR
Queue Stats
15W - 22L
1,100 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,568 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,503 SR
1,189 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
GUNZZ SNF
Cupid
Silver I
Level 127
God Stats
7W - 7L
1,589 SR
Queue Stats
292W - 295L
1,179 MMR
Solo
Hun Batz
Hun Batz
Silver I
M_D_Ace212
Hun Batz
Silver I
Level 116
God Stats
10W - 14L
1,489 SR
Queue Stats
254W - 268L
1,178 MMR
Solo
Ymir
Ymir
Silver II
S4nt1_Bruh12
Ymir
Silver II
Level 61
God Stats
8W - 5L
1,447 SR
Queue Stats
178W - 181L
1,039 MMR
Party 1
King Arthur
King Arthur
Silver I
xEmbodiedx
King Arthur
Silver I
Level 68
God Stats
34W - 34L
1,489 SR
Queue Stats
127W - 136L
1,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Counter
Fenrir
20
12 / 11 / 11
18,463
513
31,776
36,130
24,827
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
HOCKEYMASKILLER
Kumbhakarna
20
2 / 7 / 12
15,083
419
11,406
40,088
53,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Leandro_CTK
Zhong Kui
20
13 / 6 / 11
18,827
523
39,516
31,184
22,515
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
20
3 / 9 / 10
15,415
428
30,225
37,236
45,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
2 / 14 / 7
16,017
445
22,667
35,057
12,090
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouScyllaAthenaCu ChulainnSet

VS

Bans
PeleChaacCerberusAwilixJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 10 / 14
20,999
583
36,278
33,850
17,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
GUNZZ SNF
Cupid
20
16 / 5 / 11
21,015
584
37,536
30,322
12,171
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
M_D_Ace212
Hun Batz
20
8 / 7 / 12
19,565
543
25,531
37,185
14,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 27
17,424
484
16,847
38,123
37,919
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
xEmbodiedx
King Arthur
20
8 / 6 / 13
18,313
509
20,793
44,432
33,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
124
32
Kills
47
47
Deaths
32
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
10
14
1.6
L
Fenrir
Counter
Fenrir
12
11
11
1.59
W
Cupid
GUNZZ SNF
Cupid
16
5
11
4.3
L
Kumbhakarna
HOCKEYMASKILLER
Kumbhakarna
2
7
12
1.14
L
Zhong Kui
Leandro_CTK
Zhong Kui
13
6
11
3.08
W
Hun Batz
M_D_Ace212
Hun Batz
8
7
12
2
W
6
4
27
4.88
L
Cthulhu
3
9
10
0.89
L
Apollo
2
14
7
0.39
W
King Arthur
xEmbodiedx
King Arthur
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,590
Damage
136,985
179,695
Taken
183,912
157,688
Mitigated
115,856
47,901
Healing
71,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
36,278
765
429
18,956
33,850
17,599
3,770
13,354
19,867
158,068
0
L
Fenrir
Counter
Fenrir
31,776
6,995
0
7,628
36,130
24,827
2,503
13,383
22,313
0
114,824
W
Cupid
GUNZZ SNF
Cupid
37,536
27,994
839
16,460
30,322
12,171
12,877
11,408
18,531
0
167,457
L
Kumbhakarna
HOCKEYMASKILLER
Kumbhakarna
11,406
708
1,136
7,263
40,088
53,237
587
11,774
27,914
56,985
0
L
Zhong Kui
Leandro_CTK
Zhong Kui
39,516
1,601
1,165
12,497
31,184
22,515
2,747
6,632
24,477
150,135
0
W
Hun Batz
M_D_Ace212
Hun Batz
25,531
7,843
0
11,262
37,185
14,846
0
15,487
21,449
0
173,650
W
16,847
3,672
950
6,236
38,123
37,919
1,600
17,222
20,620
76,422
0
L
Cthulhu
30,225
1,373
1,498
8,454
37,236
45,019
316
9,604
27,552
107,277
0
L
Apollo
22,667
16,492
0
8,260
35,057
12,090
1,752
11,732
23,165
0
137,263
W
King Arthur
xEmbodiedx
King Arthur
20,793
1,018
0
16,157
44,432
33,321
256
24,795
18,448
0
81,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,805
Gold Earned
97,316
783
Minions Killed
844
0
Camps Cleared
0
3,159,100
Distance Traveled
3,243,747
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
20,999
583
214
6
0
599,758
0
L
Fenrir
18,463
513
154
4
0
629,351
2
W
Cupid
21,015
584
225
6
0
634,167
3
L
Kumbhakarna
15,083
419
66
2
0
674,504
8
L
Zhong Kui
18,827
523
220
6
0
621,750
12
W
Hun Batz
19,565
543
202
6
0
676,068
1
W
Ymir
17,424
484
80
2
0
671,041
5
L
Cthulhu
15,415
428
147
4
0
656,263
4
L
Apollo
16,017
445
196
5
0
577,232
3
W
King Arthur
18,313
509
123
3
0
662,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role