Player Matchup

Ra
Ra
GhostRSA88
Ra
Level 18
God Stats
2W - 4L
1,437 SR
Queue Stats
75W - 108L
1,419 Elo+
Party 1
Fenrir
Fenrir
KratosRSA
Fenrir
Level 27
God Stats
1W - 3L
1,284 SR
Queue Stats
119W - 163L
1,356 Elo+
Party 1
King Arthur
King Arthur
Mynameisuhmm
King Arthur
Level 15
God Stats
10W - 6L
1,361 SR
Queue Stats
15W - 13L
1,334 Elo+
Party 2
Ymir
Ymir
Tectly
Ymir
Level 20
God Stats
1W - 1L
1,253 SR
Queue Stats
131W - 118L
1,475 Elo+
Party 2
Achilles
Achilles
ltzNaturall
Achilles
Level 21
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 3L
1,296 Elo+
Solo
Team Averages
Level 20
1,326 SR
1,376 Elo+

VS

Team Averages
Level 11
1,471 SR
1,355 Elo+
Thor
Thor
ElGonzaLOLX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Ares
Ares
FRIGHT_Sonic
Ares
Level 18
God Stats
1W - 4L
1,356 SR
Queue Stats
18W - 24L
1,379 Elo+
Party 3
Yemoja
Yemoja
NiTro_ale0314
Yemoja
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 24L
1,405 Elo+
Party 3
Chernobog
Chernobog
Sithius666
Chernobog
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,286 Elo+
Solo
Sol
Sol
kikola13
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,034
559
4,719
3,069
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
KratosRSA
Fenrir
9
1 / 0 / 1
5,137
571
980
5,440
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Mynameisuhmm
King Arthur
8
3 / 0 / 4
5,180
576
1,958
3,763
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Tectly
Ymir
9
6 / 1 / 4
5,728
636
4,030
6,759
3,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
ltzNaturall
Achilles
10
4 / 0 / 1
6,094
677
2,447
3,856
2,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 9 / 0
3,411
379
1,146
6,643
1,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 2 / 1
3,764
418
592
3,881
1,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 1
4,587
510
654
3,759
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Sithius666
Chernobog
5
0 / 2 / 0
3,980
442
982
2,693
580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,190
466
1,229
5,354
1,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
1
2
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
2
1
0.25
W
3
1
3
4.5
W
Fenrir
KratosRSA
Fenrir
1
0
1
1.5
W
King Arthur
Mynameisuhmm
King Arthur
3
0
4
5
L
1
2
1
0.75
L
Chernobog
Sithius666
Chernobog
0
2
0
0
W
Ymir
Tectly
Ymir
6
1
4
8
L
0
6
0
0
W
Achilles
ltzNaturall
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
4,603
22,887
Taken
22,330
10,088
Mitigated
6,254
9,944
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,146
442
0
0
6,643
1,791
0
3,666
2,823
0
3,963
L
592
244
0
110
3,881
1,443
147
2,078
1,560
7,339
0
W
4,719
376
247
457
3,069
895
490
764
2,305
20,912
0
W
Fenrir
KratosRSA
Fenrir
980
283
0
3,362
5,440
1,609
42
191
5,249
0
21,160
W
King Arthur
Mynameisuhmm
King Arthur
1,958
477
0
1,605
3,763
1,955
259
156
3,607
0
10,555
L
654
287
1,088
456
3,759
1,384
66
1,790
1,769
5,666
0
L
Chernobog
Sithius666
Chernobog
982
803
0
616
2,693
580
0
655
1,925
0
11,228
W
Ymir
Tectly
Ymir
4,030
1,563
0
3,444
6,759
3,497
598
180
6,579
31,553
0
L
1,229
400
0
1,210
5,354
1,056
501
0
5,354
13,478
0
W
Achilles
ltzNaturall
Achilles
2,447
953
0
829
3,856
2,132
315
1,184
2,672
0
19,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
19,932
210
Minions Killed
91
0
Camps Cleared
0
806,995
Distance Traveled
751,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,411
379
6
1
0
165,232
1
L
Ares
3,764
418
14
2
0
171,733
1
W
Ra
5,034
559
28
3
0
161,146
0
W
Fenrir
5,137
571
48
5
0
198,190
0
W
King Arthur
5,180
576
24
3
0
177,659
1
L
Yemoja
4,587
510
10
1
0
159,816
1
L
Chernobog
3,980
442
27
3
0
109,774
0
W
Ymir
5,728
636
67
7
0
138,245
4
L
Sol
4,190
466
34
4
0
145,240
0
W
Achilles
6,094
677
43
5
0
131,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role