Player Matchup

Scylla
Scylla
Coldaf
Scylla
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
56W - 46L
1,458 Elo+
Solo
Pele
Pele
Geirolfr
Pele
Level 107
God Stats
135W - 125L
1,515 SR
Queue Stats
344W - 370L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
ohivegotswag
Sun Wukong
Level 28
God Stats
1W - 2L
1,592 SR
Queue Stats
64W - 68L
1,382 Elo+
Party 3
Izanami
Izanami
patatasensy
Izanami
Level 17
God Stats
3W - 3L
1,564 SR
Queue Stats
15W - 20L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xXCaraAnchoaXx
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,495 Elo+
Party 1
Team Averages
Level 53
1,534 SR
1,443 Elo+

VS

Team Averages
Level 67
1,637 SR
1,481 Elo+
Cthulhu
Cthulhu
Annathaer
Cthulhu
Level 47
God Stats
46W - 31L
1,672 SR
Queue Stats
112W - 125L
1,465 Elo+
Party 4
Ra
Ra
JsChrist
Ra
Level 102
God Stats
3W - 4L
1,838 SR
Queue Stats
464W - 463L
1,495 Elo+
Party 4
Cernunnos
Cernunnos
SAWDII
Cernunnos
Level 38
God Stats
13W - 10L
1,543 SR
Queue Stats
124W - 169L
1,452 Elo+
Party 2
Mercury
Mercury
ShoieMalcolm
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
krisix3
Loki
Level 45
God Stats
65W - 51L
1,629 SR
Queue Stats
151W - 123L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coldaf
Scylla
20
1 / 3 / 4
12,843
443
9,747
14,236
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
6 / 6 / 4
14,221
490
15,937
25,160
11,216
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ohivegotswag
Sun Wukong
20
3 / 3 / 2
13,367
461
15,341
27,799
18,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
patatasensy
Izanami
19
3 / 7 / 5
12,377
427
17,204
21,965
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xXCaraAnchoaXx
Kumbhakarna
17
3 / 6 / 7
12,570
433
12,023
32,970
40,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Annathaer
Cthulhu
20
5 / 4 / 13
14,358
495
21,563
28,230
27,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 7
15,180
523
29,421
19,962
8,795
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SAWDII
Cernunnos
20
4 / 5 / 2
13,913
480
11,692
25,252
9,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
ShoieMalcolm
Mercury
20
6 / 5 / 3
15,293
527
11,141
20,284
8,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
krisix3
Loki
20
5 / 0 / 5
15,198
524
15,688
13,126
7,079
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
16
Kills
25
25
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Annathaer
Cthulhu
5
4
13
2.88
L
Scylla
Coldaf
Scylla
1
3
4
1
L
Pele
6
6
4
1.33
W
5
2
7
4.25
W
Cernunnos
SAWDII
Cernunnos
4
5
2
1
W
Mercury
ShoieMalcolm
Mercury
6
5
3
1.5
W
Loki
krisix3
Loki
5
0
5
7.5
L
Sun Wukong
ohivegotswag
Sun Wukong
3
3
2
1.33
L
Izanami
patatasensy
Izanami
3
7
5
0.79
L
Kumbhakarna
xXCaraAnchoaXx
Kumbhakarna
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,252
Damage
89,505
122,130
Taken
106,854
85,867
Mitigated
60,883
29,040
Healing
43,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Annathaer
Cthulhu
21,563
409
2,076
5,112
28,230
27,355
206
4,855
23,193
63,080
0
L
Scylla
Coldaf
Scylla
9,747
258
0
4,342
14,236
5,901
0
7,195
6,991
90,465
0
L
Pele
15,937
2,346
0
7,267
25,160
11,216
15
10,976
14,059
0
114,300
W
29,421
696
7,918
11,182
19,962
8,795
121
8,397
11,251
135,709
0
W
Cernunnos
SAWDII
Cernunnos
11,692
6,064
0
10,833
25,252
9,599
2,401
3,924
21,310
0
120,102
W
Mercury
ShoieMalcolm
Mercury
11,141
5,224
0
2,104
20,284
8,055
0
2,735
17,429
0
141,787
W
Loki
krisix3
Loki
15,688
3,126
0
3,963
13,126
7,079
3,183
3,099
9,941
0
100,646
L
Sun Wukong
ohivegotswag
Sun Wukong
15,341
3,358
0
7,655
27,799
18,616
0
8,504
18,345
0
85,830
L
Izanami
patatasensy
Izanami
17,204
11,077
0
3,019
21,965
9,704
1,236
8,024
13,891
0
108,691
L
Kumbhakarna
xXCaraAnchoaXx
Kumbhakarna
12,023
1,331
1,613
5,144
32,970
40,430
179
16,285
16,510
50,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
73,942
740
Minions Killed
718
0
Camps Cleared
0
2,489,710
Distance Traveled
2,806,210
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,358
495
78
3
0
552,895
4
L
Scylla
12,843
443
188
6
0
536,380
1
L
Pele
14,221
490
171
6
0
515,583
2
W
Ra
15,180
523
206
7
0
572,360
4
W
Cernunnos
13,913
480
128
4
0
498,514
0
W
Mercury
15,293
527
163
6
0
640,811
3
W
Loki
15,198
524
143
5
0
541,630
3
L
Sun Wukong
13,367
461
149
5
0
501,157
2
L
Izanami
12,377
427
170
6
0
434,768
1
L
Kumbhakarna
12,570
433
62
2
0
501,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role