Player Matchup

Jormungandr
Jormungandr
DOHSE
Jormungandr
Level 14
God Stats
0W - 3L
1,299 SR
Queue Stats
22W - 20L
1,449 Elo+
Solo
Cupid
Cupid
Skizm90
Cupid
Level 14
God Stats
6W - 5L
1,527 SR
Queue Stats
51W - 58L
1,344 Elo+
Solo
Mulan
Mulan
TelbekusF
Mulan
Level 35
God Stats
2W - 2L
1,422 SR
Queue Stats
64W - 58L
1,445 Elo+
Party 2
Arachne
Arachne
VortikTE
Arachne
Level 14
God Stats
6W - 4L
1,118 SR
Queue Stats
11W - 7L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
YOYOIJJKA
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,354 Elo+
Party 2
Team Averages
Level 18
1,373 SR
1,371 Elo+

VS

Team Averages
Level 32
1,515 SR
1,425 Elo+
Amaterasu
Amaterasu
AstatFR
Amaterasu
Level 12
God Stats
5W - 5L
1,706 SR
Queue Stats
23W - 33L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Auxclone
Jormungandr
Level 83
God Stats
3W - 4L
1,388 SR
Queue Stats
254W - 255L
1,478 Elo+
Party 1
Neith
Neith
Pwnnerd
Neith
Level 27
God Stats
10W - 6L
1,489 SR
Queue Stats
43W - 39L
1,443 Elo+
Solo
Fenrir
Fenrir
Randaliertier
Fenrir
Level 19
God Stats
3W - 2L
1,562 SR
Queue Stats
26W - 33L
1,331 Elo+
Solo
Zeus
Zeus
Tigerbl0ody
Zeus
Level 18
God Stats
4W - 5L
1,431 SR
Queue Stats
209W - 231L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOHSE
Jormungandr
18
5 / 8 / 13
12,008
500
18,227
25,549
23,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Skizm90
Cupid
17
6 / 8 / 7
11,217
467
16,241
19,931
9,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
TelbekusF
Mulan
17
6 / 5 / 12
11,632
485
10,485
17,906
21,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
VortikTE
Arachne
18
5 / 5 / 11
11,947
498
9,736
20,342
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
YOYOIJJKA
Cthulhu
17
6 / 6 / 10
10,869
453
14,236
23,371
18,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstatFR
Amaterasu
17
8 / 7 / 11
12,205
509
15,755
21,491
23,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Auxclone
Jormungandr
15
4 / 6 / 12
11,036
460
22,982
23,630
33,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Pwnnerd
Neith
17
11 / 3 / 9
12,674
528
20,497
19,416
8,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 7
12,350
515
10,015
19,855
11,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 6
11,680
487
14,364
11,317
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
77
28
Kills
32
32
Deaths
28
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AstatFR
Amaterasu
8
7
11
1.93
W
Jormungandr
Auxclone
Jormungandr
4
6
12
1.67
L
Jormungandr
DOHSE
Jormungandr
5
8
13
1.44
W
Neith
Pwnnerd
Neith
11
3
9
5.17
W
4
5
7
1.5
L
Cupid
Skizm90
Cupid
6
8
7
1.19
L
Mulan
TelbekusF
Mulan
6
5
12
2.4
W
5
7
6
1.14
L
Arachne
VortikTE
Arachne
5
5
11
2.1
L
Cthulhu
YOYOIJJKA
Cthulhu
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
83,613
107,099
Taken
95,709
82,766
Mitigated
82,105
18,662
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AstatFR
Amaterasu
15,755
7,017
0
4,716
21,491
23,678
2,113
10,411
10,794
0
52,224
W
Jormungandr
Auxclone
Jormungandr
22,982
2,770
1,983
3,117
23,630
33,166
1,925
7,736
15,538
63,029
0
L
Jormungandr
DOHSE
Jormungandr
18,227
3,889
0
396
25,549
23,574
404
6,319
18,624
67,473
0
W
Neith
Pwnnerd
Neith
20,497
13,354
852
11,236
19,416
8,889
8,369
6,331
12,760
0
73,451
W
10,015
2,673
0
5,472
19,855
11,882
260
3,705
15,850
0
85,173
L
Cupid
Skizm90
Cupid
16,241
10,256
247
3,646
19,931
9,219
0
5,283
14,448
0
57,362
L
Mulan
TelbekusF
Mulan
10,485
752
0
1,923
17,906
21,807
558
6,163
11,568
0
49,614
W
14,364
2,318
0
1,008
11,317
4,490
2,464
3,483
7,659
59,563
0
L
Arachne
VortikTE
Arachne
9,736
6,920
0
3,990
20,342
9,724
0
8,535
11,607
0
69,838
L
Cthulhu
YOYOIJJKA
Cthulhu
14,236
1,294
2,862
5,598
23,371
18,442
328
10,113
12,853
54,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
59,945
447
Minions Killed
485
0
Camps Cleared
0
2,257,254
Distance Traveled
2,124,875
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,205
509
78
3
0
434,299
0
W
Jormungandr
11,036
460
69
3
0
420,692
0
L
Jormungandr
12,008
500
106
4
0
445,677
0
W
Neith
12,674
528
123
5
0
386,166
3
W
Fenrir
12,350
515
110
5
0
463,219
0
L
Cupid
11,217
467
78
3
0
419,503
1
L
Mulan
11,632
485
84
4
0
453,345
5
W
Zeus
11,680
487
105
4
0
420,499
0
L
Arachne
11,947
498
120
5
0
501,427
0
L
Cthulhu
10,869
453
59
2
0
437,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role