Player Matchup

Zhong Kui
Zhong Kui
OverDiscoDonny
Zhong Kui
Level 145
God Stats
3W - 4L
1,664 SR
Queue Stats
184W - 211L
1,477 Elo+
Party 1
Medusa
Medusa
foggy-foliage8
Medusa
Level 94
God Stats
7W - 13L
1,136 SR
Queue Stats
356W - 499L
1,372 Elo+
Party 1
Thor
Thor
niigerslayer
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,719 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,523 Elo+

VS

Team Averages
Level 94
1,441 SR
1,396 Elo+
Olorun
Olorun
Brando7422
Olorun
Level 67
God Stats
4W - 7L
1,386 SR
Queue Stats
18W - 41L
1,210 Elo+
Solo
Neith
Neith
CPG Mike
Neith
Level 88
God Stats
12W - 6L
1,542 SR
Queue Stats
126W - 135L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Lugia3434
Amaterasu
Level 127
God Stats
3W - 0L
1,395 SR
Queue Stats
83W - 85L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OverDiscoDonny
Zhong Kui
15
2 / 7 / 7
11,724
617
20,037
22,113
13,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 4 / 1
13,423
706
13,380
12,742
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 5
12,085
636
10,711
16,481
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brando7422
Olorun
15
2 / 5 / 12
13,413
706
7,646
14,111
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
CPG Mike
Neith
18
7 / 4 / 11
13,869
730
21,988
17,518
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Lugia3434
Amaterasu
18
9 / 3 / 8
13,903
732
13,842
24,874
21,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
18
18
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Brando7422
Olorun
2
5
12
1.6
W
Neith
CPG Mike
Neith
7
4
11
3.13
W
Amaterasu
Lugia3434
Amaterasu
9
3
8
4.33
L
Zhong Kui
OverDiscoDonny
Zhong Kui
2
7
7
0.79
L
8
4
1
2.13
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
43,476
51,336
Taken
56,503
27,491
Mitigated
34,383
9,529
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Brando7422
Olorun
7,646
1,488
3,869
3,023
14,111
5,572
1,159
3,951
9,781
23,815
0
W
Neith
CPG Mike
Neith
21,988
9,559
0
6,104
17,518
6,902
2,129
6,094
10,890
0
87,636
W
Amaterasu
Lugia3434
Amaterasu
13,842
5,303
882
11,068
24,874
21,909
340
8,977
15,159
0
58,322
L
Zhong Kui
OverDiscoDonny
Zhong Kui
20,037
456
0
7,389
22,113
13,513
0
2,504
19,609
61,515
0
L
13,380
6,429
0
1,215
12,742
5,326
0
2,269
10,473
0
40,805
L
10,711
2,909
0
925
16,481
8,652
0
2,923
13,558
0
39,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
41,185
199
Minions Killed
191
0
Camps Cleared
0
808,497
Distance Traveled
1,003,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,413
706
27
1
0
317,357
3
W
Neith
13,869
730
101
5
0
300,139
3
W
Amaterasu
13,903
732
63
3
0
385,709
2
L
Zhong Kui
11,724
617
92
5
0
297,407
1
L
Medusa
13,423
706
56
3
0
254,634
2
L
Thor
12,085
636
51
3
0
256,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role