Player Matchup

Aphrodite
Aphrodite
CatNiku
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 165L
1,445 Elo+
Solo
Bakasura
Bakasura
DoorwaySniffer
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XenoChris
Cthulhu
Level 23
God Stats
19W - 16L
1,633 SR
Queue Stats
64W - 64L
1,568 Elo+
Solo
Amaterasu
Amaterasu
fallsword
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
jongalen
Neith
Level 15
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 14L
1,758 Elo+
Solo
Team Averages
Level 11
1,537 SR
1,554 Elo+

VS

Team Averages
Level 26
1,515 SR
1,495 Elo+
Izanami
Izanami
AWWWHE11NAWW
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ColonelPants
Athena
Level 18
God Stats
19W - 22L
1,479 SR
Queue Stats
74W - 74L
1,595 Elo+
Solo
Sol
Sol
Overware01
Sol
Level 29
God Stats
27W - 17L
1,585 SR
Queue Stats
171W - 197L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhDRichardFinger
Tsukuyomi
Level 29
God Stats
23W - 17L
1,697 SR
Queue Stats
160W - 139L
1,617 Elo+
Solo
Janus
Janus
XxGhost09xX
Janus
Level 26
God Stats
13W - 19L
1,316 SR
Queue Stats
103W - 118L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatNiku
Aphrodite
12
1 / 3 / 1
6,727
561
4,971
6,839
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
2 / 4 / 1
5,884
490
2,329
7,827
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
XenoChris
Cthulhu
7
0 / 4 / 1
4,807
401
4,577
9,792
3,977
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
fallsword
Amaterasu
8
0 / 5 / 0
4,825
402
2,527
6,397
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jongalen
Neith
11
3 / 0 / 0
7,108
592
3,154
4,445
1,503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWWWHE11NAWW
Izanami
10
1 / 0 / 7
5,965
497
4,791
3,985
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
10
7 / 1 / 7
6,900
575
6,307
7,395
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 1
6,573
548
3,895
7,299
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
9
4 / 1 / 2
5,979
498
4,031
5,762
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 5
6,965
580
3,324
5,408
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
AWWWHE11NAWW
Izanami
1
0
7
4.5
L
Aphrodite
CatNiku
Aphrodite
1
3
1
0.5
W
Athena
7
1
7
10.5
L
Bakasura
2
4
1
0.63
W
1
2
1
0.75
W
Tsukuyomi
4
1
2
5
L
Cthulhu
XenoChris
Cthulhu
0
4
1
0.13
W
3
2
5
2.75
L
Amaterasu
fallsword
Amaterasu
0
5
0
0
L
Neith
jongalen
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
22,348
35,300
Taken
29,849
13,945
Mitigated
11,369
10,075
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AWWWHE11NAWW
Izanami
4,791
2,825
222
1,690
3,985
1,285
1,855
2,087
1,898
0
28,549
L
Aphrodite
CatNiku
Aphrodite
4,971
1,169
282
3,533
6,839
2,645
0
2,729
3,982
41,394
0
W
Athena
6,307
1,810
0
1,320
7,395
4,525
0
2,624
4,721
14,747
0
L
Bakasura
2,329
1,785
0
1,657
7,827
3,039
0
1,743
6,044
0
21,011
W
3,895
921
0
3,535
7,299
1,927
1,925
1,522
5,655
41,970
0
W
Tsukuyomi
4,031
949
0
2,060
5,762
1,922
98
1,047
4,715
0
24,746
L
Cthulhu
XenoChris
Cthulhu
4,577
1,384
368
1,787
9,792
3,977
0
3,477
6,279
15,187
0
W
3,324
38
0
699
5,408
1,710
666
2,268
3,140
35,239
0
L
Amaterasu
fallsword
Amaterasu
2,527
1,515
0
669
6,397
2,781
0
2,912
3,484
0
13,663
L
Neith
jongalen
Neith
3,154
1,450
0
1,779
4,445
1,503
1,974
2,460
1,985
0
35,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
32,382
263
Minions Killed
293
0
Camps Cleared
0
1,087,038
Distance Traveled
1,101,140
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,965
497
49
4
0
231,132
1
L
Aphrodite
6,727
561
88
7
0
207,720
5
W
Athena
6,900
575
25
2
0
249,851
3
L
Bakasura
5,884
490
46
4
0
238,424
2
W
Sol
6,573
548
82
7
0
231,984
0
W
Tsukuyomi
5,979
498
47
4
0
191,047
1
L
Cthulhu
4,807
401
16
1
0
212,126
1
W
Janus
6,965
580
90
8
0
197,126
5
L
Amaterasu
4,825
402
28
2
0
209,809
1
L
Neith
7,108
592
85
7
0
218,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role