Player Matchup

Bacchus
Bacchus
Daredevilasd
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,523 Elo+
Solo
Nemesis
Nemesis
Huberally
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Hercules
Hercules
Ilievx
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Jadeflash
Kukulkan
Level 25
God Stats
6W - 3L
1,715 SR
Queue Stats
18W - 11L
1,544 Elo+
Party 1
Artemis
Artemis
Tsuwigen
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,639 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,583 Elo+

VS

Team Averages
Level 25
1,569 SR
1,561 Elo+
Awilix
Awilix
CristoReventor11
Awilix
Level 28
God Stats
6W - 3L
1,689 SR
Queue Stats
134W - 125L
1,509 Elo+
Solo
Yemoja
Yemoja
MisterFall
Yemoja
Level 24
God Stats
6W - 3L
1,629 SR
Queue Stats
13W - 11L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
NecronFury
Kukulkan
Level 25
God Stats
5W - 0L
1,563 SR
Queue Stats
94W - 80L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Untiltablecup
Ao Kuang
Level 21
God Stats
3W - 4L
1,701 SR
Queue Stats
30W - 23L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
zakky96
Jing Wei
Level 28
God Stats
2W - 1L
1,263 SR
Queue Stats
89W - 84L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daredevilasd
Bacchus
8
1 / 3 / 3
5,945
495
2,245
7,086
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Huberally
Nemesis
7
0 / 6 / 2
4,960
413
2,380
7,404
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Ilievx
Hercules
10
0 / 3 / 2
5,935
495
4,609
8,676
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Jadeflash
Kukulkan
12
3 / 5 / 0
6,642
554
4,204
6,756
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Tsuwigen
Artemis
9
3 / 3 / 1
6,184
515
7,398
6,185
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,509
626
4,422
8,125
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
MisterFall
Yemoja
9
1 / 1 / 2
6,182
515
1,420
6,770
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NecronFury
Kukulkan
12
7 / 2 / 6
7,557
630
8,422
6,023
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Untiltablecup
Ao Kuang
12
6 / 1 / 3
7,186
599
6,530
7,509
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
zakky96
Jing Wei
12
2 / 2 / 2
7,002
584
3,403
7,057
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
19
20
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Bacchus
Daredevilasd
Bacchus
1
3
3
0.83
L
Nemesis
Huberally
Nemesis
0
6
2
0.17
L
Hercules
Ilievx
Hercules
0
3
2
0.33
L
Kukulkan
Jadeflash
Kukulkan
3
5
0
0.6
W
Yemoja
MisterFall
Yemoja
1
1
2
2
W
Kukulkan
NecronFury
Kukulkan
7
2
6
5
L
Artemis
Tsuwigen
Artemis
3
3
1
1.17
W
Ao Kuang
Untiltablecup
Ao Kuang
6
1
3
7.5
W
Jing Wei
zakky96
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
24,197
36,107
Taken
35,484
17,299
Mitigated
14,703
7,383
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,422
1,572
0
3,586
8,125
4,319
0
906
7,050
0
48,204
L
Bacchus
Daredevilasd
Bacchus
2,245
435
0
1,459
7,086
4,694
0
2,331
4,702
12,275
0
L
Nemesis
Huberally
Nemesis
2,380
1,064
0
1,606
7,404
2,212
0
2,687
4,589
0
15,943
L
Hercules
Ilievx
Hercules
4,609
1,636
0
2,033
8,676
5,783
0
4,937
3,697
2,965
22,242
L
Kukulkan
Jadeflash
Kukulkan
4,204
362
0
1,231
6,756
2,352
0
4,455
2,121
32,946
0
W
Yemoja
MisterFall
Yemoja
1,420
482
1,070
2,164
6,770
2,688
21
1,776
4,974
13,196
0
W
Kukulkan
NecronFury
Kukulkan
8,422
1,496
0
405
6,023
1,955
933
2,522
3,257
33,021
0
L
Artemis
Tsuwigen
Artemis
7,398
3,441
0
1,054
6,185
2,258
0
1,523
4,626
0
26,755
W
Ao Kuang
Untiltablecup
Ao Kuang
6,530
1,877
0
3,657
7,509
3,407
1,072
1,589
5,651
24,357
0
W
Jing Wei
zakky96
Jing Wei
3,403
1,695
0
1,776
7,057
2,334
813
465
6,592
0
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
35,436
235
Minions Killed
291
0
Camps Cleared
0
1,072,075
Distance Traveled
1,182,653
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,509
626
94
8
0
274,750
1
L
Bacchus
5,945
495
14
1
0
217,972
3
L
Nemesis
4,960
413
34
3
0
225,864
2
L
Hercules
5,935
495
62
5
0
216,731
0
L
Kukulkan
6,642
554
82
7
0
190,740
4
W
Yemoja
6,182
515
18
2
0
222,811
5
W
Kukulkan
7,557
630
59
5
0
213,657
1
L
Artemis
6,184
515
43
4
0
220,768
0
W
Ao Kuang
7,186
599
50
4
0
248,847
4
W
Jing Wei
7,002
584
70
6
0
222,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role