Player Matchup

Medusa
Medusa
RUBSV4LDO
Medusa
Level 23
God Stats
14W - 12L
1,592 SR
Queue Stats
211W - 304L
1,342 Elo+
Party 1
Thanatos
Thanatos
Seeiiya
Thanatos
Level 29
God Stats
25W - 21L
1,588 SR
Queue Stats
167W - 129L
1,548 Elo+
Solo
Hercules
Hercules
cristini29
Hercules
Level 26
God Stats
15W - 8L
1,602 SR
Queue Stats
106W - 95L
1,465 Elo+
Solo
Scylla
Scylla
keyn388
Scylla
Level 18
God Stats
6W - 3L
1,900 SR
Queue Stats
271W - 226L
1,487 Elo+
Solo
Ymir
Ymir
yKaneki23
Ymir
Level 24
God Stats
23W - 17L
1,520 SR
Queue Stats
123W - 164L
1,370 Elo+
Party 1
Team Averages
Level 24
1,640 SR
1,442 Elo+

VS

Team Averages
Level 19
1,476 SR
1,405 Elo+
Baba Yaga
Baba Yaga
Nyudes
Baba Yaga
Level 18
God Stats
12W - 12L
1,231 SR
Queue Stats
155W - 146L
1,378 Elo+
Party 2
Vamana
Vamana
SouGenteBoa
Vamana
Level 28
God Stats
3W - 0L
1,804 SR
Queue Stats
42W - 34L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
lctEMPALADOR
Baron Samedi
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
145W - 123L
1,615 Elo+
Solo
Khepri
Khepri
nahuelcast
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 66L
1,233 Elo+
Party 3
Guan Yu
Guan Yu
octavuo
Guan Yu
Level 17
God Stats
2W - 3L
1,346 SR
Queue Stats
74W - 84L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RUBSV4LDO
Medusa
20
11 / 8 / 4
14,784
411
20,352
24,451
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Seeiiya
Thanatos
20
8 / 12 / 5
16,228
451
20,360
39,151
16,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
cristini29
Hercules
20
2 / 6 / 15
14,855
413
15,308
52,662
44,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
keyn388
Scylla
20
13 / 9 / 9
18,123
503
40,527
33,750
11,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
2 / 5 / 23
15,024
417
15,848
34,349
21,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Nyudes
Baba Yaga
20
4 / 4 / 20
16,400
456
28,890
21,630
14,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Vamana
20
19 / 9 / 9
18,989
527
47,669
42,895
28,258
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
lctEMPALADOR
Baron Samedi
20
15 / 5 / 16
20,600
572
53,920
31,622
38,105
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
nahuelcast
Khepri
17
0 / 13 / 2
13,021
362
3,464
25,994
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
octavuo
Guan Yu
20
2 / 5 / 6
14,592
405
9,113
24,482
22,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
93
36
Kills
40
40
Deaths
36
56
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Nyudes
Baba Yaga
4
4
20
3.5
L
Medusa
RUBSV4LDO
Medusa
11
8
4
1.63
L
Thanatos
Seeiiya
Thanatos
8
12
5
0.88
W
Vamana
19
9
9
2.61
L
Hercules
cristini29
Hercules
2
6
15
1.58
L
Scylla
keyn388
Scylla
13
9
9
1.94
W
Baron Samedi
lctEMPALADOR
Baron Samedi
15
5
16
4.6
W
Khepri
nahuelcast
Khepri
0
13
2
0.08
W
Guan Yu
octavuo
Guan Yu
2
5
6
1
L
Ymir
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,395
Damage
143,056
184,363
Taken
146,623
101,544
Mitigated
131,219
64,286
Healing
38,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Nyudes
Baba Yaga
28,890
1,527
314
8,441
21,630
14,224
1,615
7,680
13,950
110,594
0
L
Medusa
RUBSV4LDO
Medusa
20,352
12,529
0
3,584
24,451
8,044
2,912
13,249
11,102
0
83,125
L
Thanatos
Seeiiya
Thanatos
20,360
8,044
0
24,922
39,151
16,380
0
17,928
21,120
0
105,619
W
Vamana
47,669
29,732
0
9,999
42,895
28,258
891
16,642
26,173
1,684
140,432
L
Hercules
cristini29
Hercules
15,308
3,507
650
20,975
52,662
44,125
2,071
23,782
28,601
0
76,164
L
Scylla
keyn388
Scylla
40,527
3,100
0
4,581
33,750
11,385
3,032
15,890
17,835
127,862
0
W
Baron Samedi
lctEMPALADOR
Baron Samedi
53,920
4,203
2,474
13,495
31,622
38,105
2,492
7,729
23,653
163,294
0
W
Khepri
nahuelcast
Khepri
3,464
686
0
597
25,994
28,205
1,171
13,084
12,910
40,871
0
W
Guan Yu
octavuo
Guan Yu
9,113
2,288
981
2,538
24,482
22,427
2,588
11,240
13,242
0
55,946
L
Ymir
15,848
2,559
0
9,574
34,349
21,610
799
16,874
17,256
69,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,014
Gold Earned
83,602
616
Minions Killed
663
0
Camps Cleared
0
2,907,700
Distance Traveled
3,167,966
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,400
456
173
5
0
657,310
8
L
Medusa
14,784
411
110
3
0
573,452
0
L
Thanatos
16,228
451
135
4
0
597,534
0
W
Vamana
18,989
527
122
3
0
695,205
0
L
Hercules
14,855
413
104
3
0
684,515
0
L
Scylla
18,123
503
159
4
0
550,840
2
W
Baron Samedi
20,600
572
219
6
0
631,054
10
W
Khepri
13,021
362
50
1
0
468,546
1
W
Guan Yu
14,592
405
99
3
0
715,851
1
L
Ymir
15,024
417
108
3
0
501,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role