Player Matchup

Xbalanque
Xbalanque
VasilLevski
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,577 Elo+
Party 1
Nemesis
Nemesis
Wolfenz1
Nemesis
Level 13
God Stats
13W - 5L
1,747 SR
Queue Stats
13W - 9L
1,578 Elo+
Party 1
Bastet
Bastet
blockeR1337
Bastet
Level 28
God Stats
1W - 0L
1,521 SR
Queue Stats
22W - 10L
1,603 Elo+
Party 1
Hel
Hel
eso177
Hel
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Party 1
Rama
Rama
nk4ygod
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 1
Team Averages
Level 25
1,553 SR
1,582 Elo+

VS

Team Averages
Level 23
1,596 SR
1,642 Elo+
Sun Wukong
Sun Wukong
BullyDirtMaguire
Sun Wukong
Level 21
God Stats
9W - 11L
1,567 SR
Queue Stats
156W - 107L
1,643 Elo+
Solo
Anhur
Anhur
Mihailomelo2k
Anhur
Level 27
God Stats
53W - 53L
1,630 SR
Queue Stats
112W - 102L
1,622 Elo+
Solo
Thor
Thor
Pentinta
Thor
Level 26
God Stats
1W - 1L
1,754 SR
Queue Stats
32W - 38L
1,670 Elo+
Solo
Bellona
Bellona
Tagashi1
Bellona
Level 15
God Stats
5W - 8L
1,552 SR
Queue Stats
12W - 12L
1,670 Elo+
Solo
Janus
Janus
ualreadyloose
Janus
Level 27
God Stats
5W - 12L
1,477 SR
Queue Stats
103W - 92L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
VasilLevski
Xbalanque
15
2 / 6 / 8
9,686
461
7,666
15,007
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Wolfenz1
Nemesis
20
14 / 2 / 6
13,320
634
24,393
17,979
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
14
0 / 9 / 3
8,845
421
10,290
14,241
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
eso177
Hel
17
7 / 6 / 9
10,931
521
18,313
19,484
10,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
nk4ygod
Rama
14
1 / 5 / 7
9,091
433
5,480
12,418
4,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BullyDirtMaguire
Sun Wukong
19
6 / 1 / 4
11,895
566
17,474
23,079
15,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 6 / 2
10,041
478
8,786
16,124
5,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
15
6 / 7 / 8
10,085
480
10,181
18,575
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Tagashi1
Bellona
15
4 / 5 / 1
9,540
454
5,881
13,289
9,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 5 / 6
10,139
483
15,222
14,091
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
24
Kills
28
28
Deaths
24
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BullyDirtMaguire
Sun Wukong
6
1
4
8
L
6
6
2
1.17
L
Thor
6
7
8
1.43
L
Bellona
Tagashi1
Bellona
4
5
1
0.9
W
Xbalanque
VasilLevski
Xbalanque
2
6
8
1
W
Nemesis
Wolfenz1
Nemesis
14
2
6
8.5
W
Bastet
0
9
3
0.17
W
Hel
eso177
Hel
7
6
9
1.92
W
Rama
nk4ygod
Rama
1
5
7
0.9
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,142
Damage
57,544
79,129
Taken
85,158
32,855
Mitigated
42,201
30,155
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BullyDirtMaguire
Sun Wukong
17,474
3,972
0
11,119
23,079
15,445
0
6,973
16,106
0
99,893
L
8,786
3,158
0
4,815
16,124
5,777
2,866
1,443
14,681
0
51,923
L
Thor
10,181
1,729
0
3,263
18,575
6,846
229
3,627
14,948
0
50,714
L
Bellona
Tagashi1
Bellona
5,881
1,504
0
1,065
13,289
9,244
407
3,912
9,377
0
41,275
W
Xbalanque
VasilLevski
Xbalanque
7,666
3,836
0
1,795
15,007
4,583
590
1,544
13,351
0
37,178
W
Nemesis
Wolfenz1
Nemesis
24,393
15,461
0
8,294
17,979
8,954
0
3,118
14,663
0
115,784
W
Bastet
10,290
2,864
0
1,504
14,241
3,814
786
2,342
11,801
0
44,590
W
Hel
eso177
Hel
18,313
1,576
6,121
9,189
19,484
10,958
1,152
3,562
15,640
64,244
0
W
Rama
nk4ygod
Rama
5,480
3,980
0
3,252
12,418
4,546
796
3,732
8,452
0
30,560
L
15,222
637
72
4,050
14,091
4,889
641
2,358
11,733
60,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
51,700
446
Minions Killed
524
0
Camps Cleared
0
1,898,135
Distance Traveled
1,931,590
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,895
566
149
7
0
405,930
6
L
Anhur
10,041
478
104
5
0
339,172
4
L
Thor
10,085
480
81
4
0
386,527
1
L
Bellona
9,540
454
79
4
0
421,397
0
W
Xbalanque
9,686
461
63
3
0
368,851
1
W
Nemesis
13,320
634
137
7
0
458,568
0
W
Bastet
8,845
421
71
3
0
384,215
0
W
Hel
10,931
521
113
5
0
384,780
3
W
Rama
9,091
433
62
3
0
301,721
4
L
Janus
10,139
483
111
5
0
378,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role