Player Matchup

Sun Wukong
Sun Wukong
GothWarrior
Sun Wukong
Level 69
God Stats
6W - 2L
1,444 SR
Queue Stats
72W - 67L
1,478 Elo+
Party 1
Izanami
Izanami
Israaphel
Izanami
Level 146
God Stats
2W - 2L
1,246 SR
Queue Stats
14W - 11L
1,518 Elo+
Solo
Anubis
Anubis
Krosum
Anubis
Level 66
God Stats
7W - 7L
1,577 SR
Queue Stats
247W - 249L
1,541 Elo+
Solo
Bacchus
Bacchus
MrocznySedes
Bacchus
Level 107
God Stats
19W - 14L
1,618 SR
Queue Stats
44W - 40L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Peltsi
Tsukuyomi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,443 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,508 Elo+

VS

Team Averages
Level 91
1,503 SR
1,503 Elo+
Sylvanus
Sylvanus
IvanchoKun
Sylvanus
Level 69
God Stats
23W - 10L
1,732 SR
Queue Stats
335W - 309L
1,560 Elo+
Party 2
Set
Set
LILXSHRMIP
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 225L
1,564 Elo+
Solo
Cupid
Cupid
ZKrazyGamerZ
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
davirl2000
Arachne
Level 65
God Stats
11W - 7L
1,287 SR
Queue Stats
169W - 154L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
glorfondel
Kukulkan
Level 68
God Stats
1W - 1L
1,495 SR
Queue Stats
16W - 18L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GothWarrior
Sun Wukong
15
3 / 0 / 3
8,701
580
9,600
10,773
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
Israaphel
Izanami
13
4 / 3 / 5
7,810
521
8,783
7,965
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
Krosum
Anubis
15
10 / 2 / 3
9,269
618
11,715
10,031
5,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MrocznySedes
Bacchus
12
3 / 4 / 9
7,916
528
7,224
9,514
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Peltsi
Tsukuyomi
15
6 / 2 / 6
8,896
593
6,185
9,093
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IvanchoKun
Sylvanus
11
1 / 8 / 8
7,330
489
4,131
12,905
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
7,268
485
5,202
13,166
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

14
6 / 6 / 2
9,090
606
8,496
14,230
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Arachne
davirl2000
Arachne
12
2 / 5 / 0
7,340
489
2,848
10,560
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
glorfondel
Kukulkan
14
2 / 4 / 6
8,083
539
5,641
6,510
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
11
11
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GothWarrior
Sun Wukong
3
0
3
4.5
W
Izanami
Israaphel
Izanami
4
3
5
2.17
L
Sylvanus
IvanchoKun
Sylvanus
1
8
8
0.63
W
Anubis
Krosum
Anubis
10
2
3
5.75
L
0
4
0
0
W
Bacchus
MrocznySedes
Bacchus
3
4
9
1.88
W
Tsukuyomi
Peltsi
Tsukuyomi
6
2
6
4.5
L
6
6
2
1.17
L
Arachne
davirl2000
Arachne
2
5
0
0.4
L
Kukulkan
glorfondel
Kukulkan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
26,318
47,376
Taken
57,371
25,152
Mitigated
29,024
18,437
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GothWarrior
Sun Wukong
9,600
2,169
0
3,369
10,773
6,251
544
0
10,423
0
51,111
W
Izanami
Israaphel
Izanami
8,783
6,261
0
2,197
7,965
3,073
795
1,749
6,216
0
53,823
L
Sylvanus
IvanchoKun
Sylvanus
4,131
1,093
1,028
2,064
12,905
7,110
0
6,617
6,288
16,171
0
W
Anubis
Krosum
Anubis
11,715
860
0
6,155
10,031
5,267
840
4,933
5,098
57,874
0
L
5,202
2,317
0
3,848
13,166
11,721
0
102
13,064
0
44,528
W
Bacchus
MrocznySedes
Bacchus
7,224
825
0
2,136
9,514
7,169
75
2,609
6,905
18,176
0
W
Tsukuyomi
Peltsi
Tsukuyomi
6,185
1,544
0
4,580
9,093
3,392
0
481
8,612
0
55,172
L
8,496
5,657
142
5,579
14,230
4,760
603
4,781
9,449
0
47,170
L
Arachne
davirl2000
Arachne
2,848
2,018
0
2,086
10,560
3,379
0
4,162
6,398
0
35,805
L
Kukulkan
glorfondel
Kukulkan
5,641
802
0
250
6,510
2,054
0
3,277
3,233
43,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
39,111
451
Minions Killed
384
0
Camps Cleared
0
1,382,085
Distance Traveled
1,297,171
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,701
580
105
7
0
314,452
2
W
Izanami
7,810
521
99
7
0
254,605
2
L
Sylvanus
7,330
489
20
1
0
247,118
2
W
Anubis
9,269
618
119
8
0
237,217
2
L
Set
7,268
485
101
7
0
252,914
2
W
Bacchus
7,916
528
24
2
0
268,281
2
W
Tsukuyomi
8,896
593
104
7
0
307,530
6
L
Cupid
9,090
606
100
7
0
234,366
7
L
Arachne
7,340
489
71
5
0
294,189
1
L
Kukulkan
8,083
539
92
6
0
268,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role